Did you try using an older/newer AMD driver on Linux? Low hopes but you never know, also you can try using the dxvk-async-2.0.tar instead of the normal one , you can also change env vars on linux , like disabling mesh shaders in the driver or something like that, you should take a look on the issue page on github.My GTX 1080 only gets 10 FPS in Linux no matter what graphic settings I set. I wish there is some workaround to boost performance like in Windows because I am nowadays Linux-only and really want to play this game.
System Name | Xpectra |
---|---|
Processor | Intel Core i3 10105F |
Motherboard | Asrock H470M-HDV |
Cooling | Cooler Master H410R RGB |
Memory | Hynix 16GB (2x8) 2666Mhz DDR4 RAM |
Video Card(s) | Zotac GTX 1050 Ti Mini |
Storage | Crucial BX500 120GB+480GB, 1TB+2TB Seagate Barracuda 7200RPM |
Display(s) | HP 22es |
Case | Chiptronex C100 |
Audio Device(s) | F&D F190X |
Power Supply | Corsair CX550 |
Mouse | Zebronics Zeb-Comfort |
Keyboard | TVS EGold Bharat |
Software | Windows 10 Pro 64-bit 22H2 |
Hello. Looks like we had the same way of thinking with OP, I have uploaded my Vulkan patch in Nexus Mods since the 27th but it was approved yesterday.
Just chiming in to say that you can also try to use dxvk-gplasync new fork which is based in the latest dxvk. You need a conf file to enable it alongside the dlls. That's the version I'm using in my upload.
In any case, it made a big difference for me with a gtx1080 making the game playable.
Im testing it with dxgi.maxFrameRate = 60 , it doesnt seem to work.You have to create one alongside the dlls in the game folder.
Hi I am using an Nvidia card so I don't know why should I change the AMD driver. Disabling mesh shaders with VKD3D_DISABLE_EXTENSIONS=VK_EXT_mesh_shader launch option doesn't seem to help either.Did you try using an older/newer AMD driver on Linux? Low hopes but you never know, also you can try using the dxvk-async-2.0.tar instead of the normal one , you can also change env vars on linux , like disabling mesh shaders in the driver or something like that, you should take a look on the issue page on github.
Thats just a framerate limited option , i was testing to see if the settings im adding into dxvk.conf work, 1050TI is just way too slow for this game.frame rate 60 ? i have still 15 fps on 1050 ti
Give your CPU to a museum xDI just installed the game nothing happens when I click on launch icon even there isn't a log file ?!
My OS is Windows 10 19045.3570
Latest driver installed (done a clean install with DDU)
All runtime packages are installed
Disabled Nvidia overlay
Vulkan opengl method changed to dxgi
My system spec:
CPU 3770K
Graphic 1070
16GB ram
Does it work with DX12, without the MOD? Have you tried all the versions? The log file should be AlanWake2_dxgi.log in the game folder. Try using the mod without dxvk.conf.I just installed the game nothing happens when I click on launch icon even there isn't a log file ?!
My OS is Windows 10 19045.3570
Latest driver installed (done a clean install with DDU)
All runtime packages are installed
Disabled Nvidia overlay
Vulkan opengl method changed to dxgi
My system spec:
CPU 3770K
Graphic 1070
16GB ram
No it doesn't work with or without MOD, I check the log file AlanWake2_dxgi.log it's all blank.Does it work with DX12, without the MOD? Have you tried all the versions? The log file should be AlanWake2_dxgi.log in the game folder. Try using the mod without dxvk.conf.
It should work without the MOD but with lower fps, if it doesnt then there is a problem with you game (or maybe CPU?). You can try installing mesa3d-23.1.9-release-msvc.7z , this might help your CPU to run the game if its an CPU problem but it hasnt been tested so you shouldnt have high expectations but first check if your game is not bugged i assume you have a cracked version.No it doesn't work with or without MOD, I check the log file AlanWake2_dxgi.log it's all blank.
I think my CPU is too old for this game, I must not insist.
I used to have that CPU and i liked it, dont retire it yetGive your CPU to a museum xD
I will try that and share the results.It should work without the MOD but with lower fps, if it doesnt then there is a problem with you game (or maybe CPU?). You can try installing mesa3d-23.1.9-release-msvc.7z , this might help your CPU to run the game if its an CPU problem but it hasnt been tested so you shouldnt have high expectations but first check if your game is not bugged i assume you have a cracked version.
I used to have that CPU and i liked it, dont retire it yet
Ah sorry , do you have all the drivers / updates up to date on Linux (mesa , wine etc)?Hi I am using an Nvidia card so I don't know why should I change the AMD driver. Disabling mesh shaders with VKD3D_DISABLE_EXTENSIONS=VK_EXT_mesh_shader launch option doesn't seem to help either.
Try using DX2Vulkan - gplasync and play with the settings from dxvk.conf, might help.So guys, I've got 2 1080tis in SLI (using them for rendering quite a bit, work wonders). I've noticed that SLI does work with the vulkan wrapper, unfortunately, I can only get around 30-40 percent GPU utilisation per card. Framerate is smooth, but stuttering is allover the place (same happens when I disable SLI, a tad bit worse framerate, but stuttering is quite consistently crappy).
System Name | Xpectra |
---|---|
Processor | Intel Core i3 10105F |
Motherboard | Asrock H470M-HDV |
Cooling | Cooler Master H410R RGB |
Memory | Hynix 16GB (2x8) 2666Mhz DDR4 RAM |
Video Card(s) | Zotac GTX 1050 Ti Mini |
Storage | Crucial BX500 120GB+480GB, 1TB+2TB Seagate Barracuda 7200RPM |
Display(s) | HP 22es |
Case | Chiptronex C100 |
Audio Device(s) | F&D F190X |
Power Supply | Corsair CX550 |
Mouse | Zebronics Zeb-Comfort |
Keyboard | TVS EGold Bharat |
Software | Windows 10 Pro 64-bit 22H2 |
I havent tested latest patch yet , was it working ok with the MOD before 1.0.8? I see they made some changes - "Resolution of various graphical issues within the environments for a smoother visual experience" , not sure if it has anything to do with that.after latest update (patch 1.0.8) im getting a really weird graphics glitch. The land rises up and characters can be almost completely undergrounded, only the face shows up above the level, i wonder if it's some incompatibility with your DLLs on the new patch
I think there are 2 different vulkan drivers for AMD under linux (amdvlk and radv) , maybe it works with one and not the other , anyway i think RX 570 doesnt have much chance to work with either of them.Rx 570 on windows 11 driver 23.8.2 finaly got pass remedy logo by using (d3d12.dll & d3d12core.dll) ver 2.9 but crashes
the moment when i press continue to start new game.
SO Tried on Ubuntu 22.0.4 everything updated. on lutris if i don't add 3 dll's to game i just get black screen. When i add
dll's to game it starts looks like it's working fine but when i start new game all i get is this 1960 looking dress patterns.
Using Heroic launcher on ubuntu with or without dll's nothing happens when i launch game.
(Tried difference commands on lutris and Heroic all needed Visual C++ Redistributable also installed )
info: DXGI: Hiding actual GPU, reporting vendor ID 0x1002, device ID 73df
info: Game: AlanWake2.exe
info: DXVK: v2.3-1-gplasync
info: Found config file: dxvk.conf
info: Effective configuration:
info: dxvk.enableGraphicsPipelineLibrary = True
info: dxvk.gplAsyncCache = True
info: dxvk.enableAsync = True
info: Vulkan: Found vkGetInstanceProcAddr in vulkan-1.dll @ 0x7fff3223d430
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
info: OpenXR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: Enabled instance extensions:
info: VK_EXT_surface_maintenance1
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
info: NVIDIA GeForce RTX 2060 SUPER:
Tested and it doesnt seem to be bugged here (patch 1.0.8) but my GPU is supported so yeah, going to play with the settings later and see if i can find some settings we can change.after latest update (patch 1.0.8) im getting a really weird graphics glitch. The land rises up and characters can be almost completely undergrounded, only the face shows up above the level, i wonder if it's some incompatibility with your DLLs on the new patch