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AMD Software Adrenalin 24.2.1 WHQL Released

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AMD today released the latest version of AMD Software Adrenalin. Version 24.2.1 WHQL comes with optimization for "Skull and Bones," and "Nightingale." In case you're wondering where Radeon RX 7900 GRE support is; it's been around since July 2023 when the GPU was launched as a China-exclusive. With this release, AMD is also expanding the Vulkan API feature-set with new extensions as listed below. A large number of issues have been fixed with this release. To begin with; an intermittent driver-timeout issue seen with "Helldivers 2" on RX 7000 series GPUs has been addressed. Excessive stutter when playing several games, such as "Battlefield 2042," "Destiny 2," "Overwatch 2," "Monster Hunter: World," "PUBG: BATTLEGROUNDS," and "STAR WARS Battlefront II," has been fixed. Excessive game loading times with "Deathloop" on cards such as RX 6900 XT, has been fixed.

"Deadspace" crashing on some RX 6000 series cards with RTAO enabled, has been fixed. First launching "Enshrouded" or changing AA settings, causes an intermittent application crash, which has been fixed. Visual artifacts with the game have been also fixed. HDR settings failing to take effect with "Like A Dragon: Infinite Wealth" has been fixed. An intermittent driver-timeout with "Counterstrike 2" with FSR enabled on RX 7900 XTX, has been fixed. Incorrect reporting of graphics API as DirectX 12 in some Vulkan games has been fixed. Parsec host application experiencing a crash after reboot, has been fixed. Microsoft Teams displaying looped webcam footage on Ryzen 7 7840U has been fixed. Also fixed is a green tint noticed in Oculus Rift S with some RX 7000 series products. AFMF incorrectly displaying in hybrid GPU setups has been fixed—AFMF only works with a supported GPU is the display GPU.

DOWNLOAD: AMD Software Adrenalin 24.2.1 WHQL



New Feature Highlights
New Game Support
  • Skull and Bones
  • Nightingale
Expanded Vulkan Extensions Support:
  • VK_KHR_calibrated_timestamps
  • VK_KHR_line_rasterization
  • VK_KHR_load_store_op_none
  • VK_KHR_index_type_uint8
  • VK_KHR_shader_expect_assume
  • VK_KHR_shader_quad_control
  • VK_KHR_shader_subgroup_rotate
  • VK_KHR_vertex_attribute_divisor
  • VK_KHR_shader_float_controls2
  • VK_EXT_primitives_generated_query
  • VK_EXT_graphics_pipeline_library
  • VK_KHR_maintenance6
  • Click here for more information about other Vulkan extension support.
Fixed Issues
  • Improvement to intermittent driver timeout or application crash experienced while playing HELLDIVERS 2 on AMD Radeon RX 7000 series GPUs. AMD is continuing to investigate additional reports of driver timeouts and application crashes while playing HELLDIVERS 2.
  • Improvements to excessive stutter while playing various games, including Battlefield 2042, Destiny 2, Overwatch 2, Monster Hunter: World, PUBG: BATTLEGROUNDS and STAR WARS Battlefront II.
  • Deathloop may experience extended loading times on some AMD Graphics Products, such as the Radeon RX 6900 XT.
  • Dead Space may experience an application crash after enabling RTAO on some AMD Graphics Products, such as the Radeon RX 6800.
  • Intermittent application crash when first launching Enshrouded or changing Anti-Aliasing settings on Radeon 7000 series graphics products.
  • Shadows may appear bright, or reflections may be missing while playing Enshrouded on Radeon 7000 series graphics products.
  • HDR settings may intermittently fail to take effect while playing certain games such as Like A Dragon: Infinite Wealth.
  • Intermittent driver timeout or application crash may be considered while playing Counterstrike 2 with FSR enabled on some AMD Graphics Products, such as the Radeon RX 7900 XTX.
  • Graphics API metric may be incorrectly reported as DirectX 12 for some Vulkan games.
  • After a system reboot, Parsec host application may experience a crash on some AMD Graphics Products, such as the Radeon RX 7900 XTX.
  • During Microsoft Teams meetings, the camera may intermittently display looped footage on some AMD Products, such as the AMD Ryzen 7 7840U Processor.
  • Oculus Rift S may display with a green tint on AMD Radeon RX 7000 series GPUs.
  • AFMF may be inaccurately displayed on select hybrid graphics configurations, particularly in systems where one of the devices lacks support for AFMF. AFMF must be supported on the displaying GPU to be activated.
  • Mouse lag or stutter may be observed when selecting the discrete GPU as the primary display adapter on certain mobile systems, such as an AMD Ryzen 9 6900HS Mobile Processor paired with an AMD Radeon RX 6800S Mobile GPU.
Known Issues
  • Intermittent driver timeout or application crash may be experienced while playing HELLDIVERS 2 with 100% GPU utilization on some AMD Graphics Products, such as the Radeon RX 7900 XTX.
  • Intermittent application crash or driver timeout may be observed while playing Starcraft II on Radeon RX 7000 series GPUs.
  • Intermittent application crash or driver timeout may be observed while playing Overwatch 2 with Radeon Boost enabled on Radeon RX 6000 and above series GPUs. Users experiencing this issue are recommended to disable Radeon Boost as a temporary workaround.
  • World of Warcraft may experience extended initial loading times with DirectX 12 API on some AMD Graphics Products, such as the Radeon RX 6800.
  • Shader caching may fail for Windows usernames containing accented characters. [Resolution targeted for 24.3.1]
  • FPS performance metric may incorrectly report values while a game is minimized. [Resolution targeted for 24.3.1]
  • AMD SmartAccess Video may be incorrectly reported as "Available" on some systems with the Parsec Virtual Display Driver installed.
  • Performance drop may be observed while using some DirectML workloads in Topaz AI.
  • Audio and video may intermittently become out of sync while recording using the AV1 codec in AMD Software: Adrenalin Edition. [Resolution targeted for Q3]
Important Notes
  • For users who previously installed an AMD Software preview driver, running AMD Cleanup Utility is recommended before installing this driver.
  • Some per-game graphics profiles may have incorrectly been set to HYPR-RX Eco after a driver upgrade. Users experiencing this issue may use the Factory Reset option to return all profiles to default.

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That's a lot of bugs fixed. Merit given where it's due.
And yet a lot of bugs to fix.
 
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Here's hoping those with AMD issues with Helldivers can start diving in now to bring Democracy!
 

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Here's hoping those with AMD issues with Helldivers can start diving in now to bring Democracy!

Only had one crash with it, main issue is it's a pain in the ass to play with friends.
 
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Here's hoping those with AMD issues with Helldivers can start diving in now to bring Democracy!
Helldivers 2 released a patch last week that solved most crashes.
 
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Helldivers 2 released a patch last week that solved most crashes.
Yes things have been fine since the beta drivers dropped.
 
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Here's hoping those with AMD issues with Helldivers can start diving in now to bring Democracy!
Honestly, I haven't had a single issue since setting my gpu clock on my card to 90%. I feel like the issue is card vendors setting the overclocks too high and this is unlikely to be fixed short of downclocking.

Yes things have been fine since the beta drivers dropped.
Not for me unless I drop clocks. But its certainly better.
 
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Honestly, I haven't had a single issue since setting my gpu clock on my card to 90%. I feel like the issue is card vendors setting the overclocks too high and this is unlikely to be fixed short of downclocking.


Not for me unless I drop clocks. But its certainly better.
Sounds like a broken card
 
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"World of Warcraft may experience extended initial loading times with DirectX 12 API on some AMD Graphics Products, such as the Radeon RX 6800"

Currently using 23.x.x driver because 24.x.x. has been an utter disaster for me. Stuttering, no HDR, DX12 shitting itself within an hour, hopefully they will sort it out.
 
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Sounds like a broken card
If I were alone I might think so. But the Helldivers 2 shenanigans are documented and widespread. So we can't really blame the card here.
 
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Honestly, I haven't had a single issue since setting my gpu clock on my card to 90%. I feel like the issue is card vendors setting the overclocks too high and this is unlikely to be fixed short of downclocking.


Not for me unless I drop clocks. But its certainly better.
I don't recall any vendors doing any "aggressive" overclocks, unless you're saying any overclocks because AMD's reference clocks are prefection?
 
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Honestly, I haven't had a single issue since setting my gpu clock on my card to 90%. I feel like the issue is card vendors setting the overclocks too high and this is unlikely to be fixed short of downclocking.


Not for me unless I drop clocks. But its certainly better.
I don't have to drops clocks or cap fps or do anything on my side.
 
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I don't recall any vendors doing any "aggressive" overclocks, unless you're saying any overclocks because AMD's reference clocks are prefection?
I'd call anything over 2700mhz boost risky, so yes there are some aggressive overclocks out there. Unless of course they actually fixed it invalidating this theory, see below:
I don't have to drops clocks or cap fps or do anything on my side.
Didn't you crash after the beta drivers came out though? Can you enable Global Illumination yet? If yes, maybe they did actually fix it and I'll recant my theory. I just know my fix worked before there was a fix lol.

I just know I can turn everything on and not crash at all now.
 
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"World of Warcraft may experience extended initial loading times with DirectX 12 API on some AMD Graphics Products, such as the Radeon RX 6800"

Currently using 23.x.x driver because 24.x.x. has been an utter disaster for me. Stuttering, no HDR, DX12 shitting itself within an hour, hopefully they will sort it out.
Going to test 24.2.1 tonight but I can attest to the rickety nature of the 24.x.x releases. 24.1.1 basically broke my 6950XT (horrific stuttering in most games) so I was on 23.12.1 until last night when I installed this latest release. Haven't tried any games yet though. Here's to hoping...
 
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I'd call anything over 2700mhz boost risky, so yes there are some aggressive overclocks out there. Unless of course they actually fixed it invalidating this theory, see below:

Didn't you crash after the beta drivers came out though? Can you enable Global Illumination yet? If yes, maybe they did actually fix it and I'll recant my theory. I just know my fix worked before there was a fix lol.

I just know I can turn everything on and not crash at all now.
Yes had 1 crash but none since. Tested with SSGI and AA on and fine now.

On the 24.2.1 WHQL drivers now and not the beta but that shouldn't make a difference.
 
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Yes had 1 crash but none since. Tested with SSGI and AA on and fine now.

On the 24.2.1 WHQL drivers now and not the beta but that shouldn't make a difference.
Fair enough then. Maybe my card is just a poor clocker afterall, I can accept that. Since it's used I'm going to have to live with it unfortunately, XFX warranty does not transfer, but I may bring it up with the guy who sold it to me. Thermals are great ironically, so I don't think a repaste will fix it.

And yeah the game sometimes just crashes too, so that's probably what you witnessed.
 
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Fair enough then. Maybe my card is just a poor clocker afterall, I can accept that. Since it's used I'm going to have to live with it unfortunately, XFX warranty does not transfer, but I may bring it up with the guy who sold it to me. Thermals are great ironically, so I don't think a repaste will fix it.

And yeah the game sometimes just crashes too, so that's probably what you witnessed.
I wouldn't say so.

Known Issues​

  • Intermittent driver timeout or application crash may be experienced while playing HELLDIVERS™ 2 with 100% GPU utilization on some AMD Graphics Products, such as the Radeon™ RX 7900 XTX.
So there is still driver work being done.
 
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idle power consumption got worse with 24.1.1, now with 24.2.1 apparently back to "normal". :)

since 24.x.y (or maybe few versions earlier), I observe two things:

1. the driver does not require a restart. so far so good. but after restart, I get a message that system hardware has changed and I had to reboot. I also see smart access memory not available. after restart, it's OK again.
the same behavior is, when I trigger restart of the driver via CRU. at first, it's fine. after reboot the "hardware has changed". after further restart, good again.
the restart of the driver while in windows (be it from driver update or via CRU) leads to some "flag" hanging that has impact for the next restart. a further restart resolves this "flag".
a bit annoying once in a month. ;-)

2. overlay size scales improperly. the gab between the text on the left and values on the right is OK at 100% size. when increased to 200% the gap becomes huge. huge emptiness with no purpose.
that's not OK. I started to live with 100%, though.
I like to set the text color to yellow, however, because on OLED that's less "blinding".
one down, one up. ;-)
 
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driver not requiring a restart has been there since the last few drivers now.
 
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driver not requiring a restart has been there since the last few drivers now.
yes. I updated from a driver having antilag+ to 24.1.1 before starting to play alan wake 2 :)
 
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yes. I updated from a driver having antilag+ to 24.1.1 before starting to play alan wake 2 :)
so you basically didn't change drivers for months. The driver with anti lag + is like from october 2023.
 
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so you basically didn't change drivers for months. The driver with anti lag + is like from october 2023.
sure, but basically there is no need to update drivers.
I usually do always upgrade. but I was just playing witcher 3 with antilag+ and did not want to "loose" it.
I regularly watch 'ancient gameplay'. quite nice summary of whether an upgrade makes sense.
since I wanted to start to play alan wake 2, I finally upgraded to 24.1.1. and the idle power consumption degradation was apparent. as the "hardware changed".
but never mind, it like of no relevance that I had been using older drivers for few months..
 
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sure, but basically there is no need to update drivers.
I usually do always upgrade. but I was just playing witcher 3 with antilag+ and did not want to "loose" it.
I regularly watch 'ancient gameplay'. quite nice summary of whether an upgrade makes sense.
since I wanted to start to play alan wake 2, I finally upgraded to 24.1.1. and the idle power consumption degradation was apparent. as the "hardware changed".
but never mind, it like of no relevance that I had been using older drivers for few months..
Outside of adding game support the list of fixed issues per driver is a reason to upgrade.

That works for you I like to stay current with my drivers. I also watch Ancient gameplay's youtube channel but I can decide for myself how to run my system :)
 

ARF

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24.3.1 is now available at amd.com
  • New Game Support​

    • Dragon's Dogma 2
    • Horizon Forbidden West™ Complete Edition
    • Outpost: Infinity Siege
  • Expanded HYPR-Tune Support
    • Dragon's Dogma 2
    • Diablo® IV
    • Ghostrunner 2
    • Suicide Squad: Kill the Justice League
  • Fixed Issues​

    • Excessive micro stutter may be intermittently experienced after enabling AMD Fluid Motion Frames for select games.
    • Improvement to intermittent driver timeout or application crash experienced while playing HELLDIVERS™ 2 on AMD Radeon™ RX 7900 series GPUs.
    • Intermittent application crash or driver timeout may be observed while playing Starcraft II™ on Radeon™ RX 7000 series GPUs.
    • Improvements to reduce initial loading times while playing World of Warcraft with DirectX 12 API on some AMD Graphics Products, such as the Radeon™ RX 6800.
    • Purple corruption may be observed while playing Dying Light 2 Stay Human: Reloaded Edition with Radeon™ Boost and Raytracing enabled.
    • Some characters may appear invisible or have missing textures while playing Cossacks 3.
    • Flickering lights may be observed while playing Space Engineers in certain indoor environments.
    • The maximum memory tuning limit may be incorrectly reported on AMD Radeon™ RX 7900 GRE graphics products.
    • Shader caching may fail for Windows usernames containing accented characters.
    • FPS performance metric may incorrectly report values while a game is minimized.
    • GPU Acceleration may be missing/greyed out in Adobe Premiere Pro on some hybrid graphics systems.
    • Performance drop may be observed while using some DirectML workloads in Topaz AI.
  • Known Issues​

    • Intermittent driver timeout or application crash may be experienced while playing HELLDIVERS™ 2 on dual monitor setups on some AMD Graphics Products, such as the Radeon™ RX 7900 XTX.
    • Intermittent application crash may be observed while playing Lords of the Fallen and entering certain areas on Radeon™ RX 6000 series GPUs. [Resolution targeted for 24.4.1]
    • Artifacts may appear in certain mud environments while playing SnowRunner on some AMD Graphics Products, such as the Radeon™ RX 6800. [Resolution targeted for 24.4.1]
    • AMD SmartAccess Video may be incorrectly reported as “Available” on some systems with the Parsec Virtual Display Driver installed. [Resolution targeted for 24.5.1]
    • Audio and video may intermittently become out of sync while recording using the AV1 codec in AMD Software: Adrenalin Edition. [Resolution targeted for Q3]
  • Important Notes​

    • For users who previously installed an AMD Software preview driver, running AMD Cleanup Utility is recommended before installing this driver.
    • Some per-game graphics profiles may have incorrectly been set to HYPR-RX Eco after a driver upgrade. Users experiencing this issue may use the Factory Reset option to return all profiles to default.
  • Package Contents​

    AMD Software: Adrenalin Edition 24.3.1 Driver Version 23.40.27.01 for Windows® 10 and Windows® 11 (Windows Driver Store Version 31.0.24027.1012).
 
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