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FINAL FANTASY XIV: Dawntrail Official Benchmark

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So the verdict is that this benchmark prefers latency, atleast for my current X3D setup :)
Nice run!!

Seems like canned benchmarks and fps/moba games with "smaller" maps prefer latency while open world games with larger maps favour bandwidth more, from my experience that is.

BTW, apparently you'll get better results with hags off and ht off. I will test that sometime next week when my schedule clears up. Most likely re-bar off as well.
 
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Meh this benchmark does not use the 3D cache, it runs on the frequency cores and no way to use Xbox gamebar to force it into gamemode
 

Space Lynx

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Meh this benchmark does not use the 3D cache, it runs on the frequency cores and no way to use Xbox gamebar to force it into gamemode

I think Dawntrail is getting a big update and a new benchmark in a month or two, I think Yoshi P confirmed some graphical issues, so who knows, but AMD might get some love before launch date, we know this benchmark is outdated and being replaced soon though, he already confirmed that.

so in a lot of ways this thread is already dead/outdated/not accurate
 
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Took a run with the CPU bound config like some are running. Pretty much no GPU dependence with the 4090.

Dawntrail_1080p_screen1_63_52.png


Dawntrail_1080p_win10_63_52.JPG


Meh this benchmark does not use the 3D cache, it runs on the frequency cores and no way to use Xbox gamebar to force it into gamemode

Can't you just turn off the frequency CCD or use Process Lasso?
 

steerpike

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My 3 year old rig.
I have a 5800X3D and new ram that I bought last year but never got around to installing. Maybe I should, or is it time to move on to AM5?

Screenshot 2024-05-03 124913.png




FINAL FANTASY XIV: Dawntrail Benchmark
Tested on: 5/3/2024 12:47:27
Score: 18500
Average Frame Rate: 133.3834
Minimum Frame Rate: 64
Performance: Extremely High
-Easily capable of running the game on the highest settings.
Loading Times by Scene
Scene #1 0.294 sec
Scene #2 2.219 sec
Scene #3 2.962 sec
Scene #4 3.158 sec
Scene #5 1.491 sec
Total Loading Time 10.124 sec

DAT:s20240503124727.dat

Screen Size: 2560x1440
Screen Mode: Full Screen
DirectX Version: 11
Graphics Presets: Maximum
Resolution
-Graphics Upscaling: AMD FSR (FidelityFX Super Resolution)
-Enable dynamic resolution.: Disabled
-Frame Rate Threshold: Activate when frame rate drops below 60fps.
-3D Resolution Scaling: 100
General
-LOD on Distant Objects: Disabled
-Enable dynamic grass interaction.: Enabled
-Real-time Reflections: Maximum
-Edge Smoothing (Anti-aliasing): TSCMAA
-Transparent Lighting Quality: High
-Grass Quality: High
-Parallax Occlusion: High
-Tessellation: High
-Glare: Standard
Shadows
-Self: Display
-Other NPCs: Display
Shadow Quality
-LOD on Character Shadows: Disabled
-LOD on Distant Object Shadows: Disabled
-Shadow Resolution: High - 2048p
-Shadow Cascading: Best
-Shadow Softening: Strongest
-Cast Shadows: Maximum
Texture Detail
-Texture Resolution: High
-Texture Filtering: Anisotropic
-Anisotropic Filtering: x16
Movement Physics
-Self: Full
-Other NPCs: Full
Effects
-Limb Darkening: Enabled
-Radial Blur: Enabled
-Screen Space Ambient Occlusion: GTAO: Quality
-Glare: Normal
-Water Refraction: Normal
Cinematic Cutscenes
-Depth of Field: Enabled

System
Microsoft Windows 11 Home (ver.10.0.22631 Build 22631)
AMD Ryzen 7 5800X 8-Core Processor
32689.105MB
AMD Radeon RX 6900 XT(VRAM 16337 MB)
 
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My 3 year old rig.
I have a 5800X3D and new ram that I bought last year but never got around to installing. Maybe I should, or is it time to move on to AM5?

View attachment 346144



FINAL FANTASY XIV: Dawntrail Benchmark
Tested on: 5/3/2024 12:47:27
Score: 18500
Average Frame Rate: 133.3834
Minimum Frame Rate: 64
Performance: Extremely High
-Easily capable of running the game on the highest settings.
Loading Times by Scene
Scene #1 0.294 sec
Scene #2 2.219 sec
Scene #3 2.962 sec
Scene #4 3.158 sec
Scene #5 1.491 sec
Total Loading Time 10.124 sec

DAT:s20240503124727.dat

Screen Size: 2560x1440
Screen Mode: Full Screen
DirectX Version: 11
Graphics Presets: Maximum
Resolution
-Graphics Upscaling: AMD FSR (FidelityFX Super Resolution)
-Enable dynamic resolution.: Disabled
-Frame Rate Threshold: Activate when frame rate drops below 60fps.
-3D Resolution Scaling: 100
General
-LOD on Distant Objects: Disabled
-Enable dynamic grass interaction.: Enabled
-Real-time Reflections: Maximum
-Edge Smoothing (Anti-aliasing): TSCMAA
-Transparent Lighting Quality: High
-Grass Quality: High
-Parallax Occlusion: High
-Tessellation: High
-Glare: Standard
Shadows
-Self: Display
-Other NPCs: Display
Shadow Quality
-LOD on Character Shadows: Disabled
-LOD on Distant Object Shadows: Disabled
-Shadow Resolution: High - 2048p
-Shadow Cascading: Best
-Shadow Softening: Strongest
-Cast Shadows: Maximum
Texture Detail
-Texture Resolution: High
-Texture Filtering: Anisotropic
-Anisotropic Filtering: x16
Movement Physics
-Self: Full
-Other NPCs: Full
Effects
-Limb Darkening: Enabled
-Radial Blur: Enabled
-Screen Space Ambient Occlusion: GTAO: Quality
-Glare: Normal
-Water Refraction: Normal
Cinematic Cutscenes
-Depth of Field: Enabled

System
Microsoft Windows 11 Home (ver.10.0.22631 Build 22631)
AMD Ryzen 7 5800X 8-Core Processor
32689.105MB
AMD Radeon RX 6900 XT(VRAM 16337 MB)

Install that chip, it would be a huge jump for your platform in terms of gaming.
 
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1714938937787.png


EDIT: add system spec text
 
Last edited:

freeagent

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lots of background soft running but i don't think it matter much : 5800X3D, RX 7900 XTX @1620p (also running it from my Ext SSD, Sandisk Extreme V2 4tb :p )
f0f074a5-7474-4d11-911b-6b5c8c824fdf.jpeg

1080p run for fun
fs.jpg

almost 41k pts in laptop 1080p...
eh... that game use Nvidia Gamework and RTX, well it runs quite good on AMD setups, so i will not complain :laugh:

almost interested in re starting FFXIV ... played about 500ish hours from ARR to HW ... and then stopped ... but only if i can get the outfit in the bench (which is the Leonheart outfit, related to my oldest IRL/IG nickname, Squall :laugh: ) on a Hrothgar, since i suspect it was a limited run/cameo ... no real hope :oops:
 

steerpike

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Install that chip, it would be a huge jump for your platform in terms of gaming.
Ok, installed the 5800x3d and ram, dusted off the case and filters. First run after booting the new stuff.
Screenshot 2024-05-05 192704.png

2000 points and +20 on minimum frame rate, not bad. Now let's see how Limsa looks.
I didn't do anything with the bios or Ryzen Master. I'm assuming it's all running properly.

Ok, installed the 5800x3d and ram, dusted off the case and filters. First run after booting the new stuff.
Screenshot 2024-05-05 192704.png

2000 points and +20 on minimum frame rate, not bad. Now let's see how Limsa looks.
I didn't do anything with the bios or Ryzen Master. I'm assuming it's all running properly.
Changing the cpu reset the bios. Here's a run with XMP profile 1 and ReBar enabled.
Screenshot 2024-05-06 115150.png

Limsa last night ran ~100-130 fps, a major improvement.
 

Ruru

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LuckySuicidal

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I'm having very low performance on 1440p with a 5800x3D/1080Ti in the benchmark especially compared to my results in the Endwalker benchmark or in-game, does anyone have any idea why could that be?

For reference I'm getting ~10600 on 1440p maximum (~75fps average/36fps lowest) and I've seen people with much older Ryzen chip achieve the same or slightly better FPS than I do so I'm really lost.
 
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Download now

See just how well FINAL FANTASY XIV will run on your computer. This official benchmark software uses actual maps and playable characters to assign a score to your PC and rate its performance. A character creation tool is also included, allowing you to view a playable character as they will appear in-game.

Graphical Update

Ahead of the release of FINAL FANTASY XIV: Dawntrail, the benchmark allows players to experience a portion of the upcoming visual enhancements featured in the game's first graphical update.

The key aims of the first graphical update and the subsequent planned incremental improvements are listed below:

1. Enhancing screen-wide aesthetic appeal
2. Enhancing texture and shadow resolution
3. Improving material qualities
4. Preserving the existing style

Enhancements to characters, backgrounds, and other visual elements can be seen during the benchmark cutscenes and while using the included character creation tool.

View attachment 343537


View attachment 343541

I wanted to check the performance of DXVK, but it shrinks the window differently :confused:

View attachment 343538
Been running this. Mine ranks as "Extremely High" with loading times sub 12 sec.
 
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I'm having very low performance on 1440p with a 5800x3D/1080Ti in the benchmark especially compared to my results in the Endwalker benchmark or in-game, does anyone have any idea why could that be?

For reference I'm getting ~10600 on 1440p maximum (~75fps average/36fps lowest) and I've seen people with much older Ryzen chip achieve the same or slightly better FPS than I do so I'm really lost.

My Titan Xp (roughly equivalent to your 1080 ti) system scores similarly, though paired with a 10700K. DT includes a graphics update, so I think it's a lil more GPU-bound than EW. FFXIV also doesn't really scale with CPU resources very much past a certain point AFAIK, so I'm not surprised older Ryzens are level with yours.
 

Space Lynx

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Dawntrail Bnechmark 1.1 is now out. Lot of updates over previous benchmark... here is my 1.1 score:

its 1440p maximum, but with FSR cause I couldn't figure out how to turn off FSR... eh...

moving forward this thread should probably only use 1.1 benchmark scores, just my two cents.

official download for 1.1 benchmark


1718509633295.png
 
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Screenshot 2024-06-16 122902.png


Results from V1.1 Bench on 2k
 
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yeah, FFXIV really loves that Intel cpu, gamersnexus does benchmarks for FFXIV with every new cpu release, and FFXIV heavily favors Intel. I just hope when the actual game comes out we can turn off upscaling FSR, because I would like to play at Native AA.

or likely just because the higher IPC on single threaded workload on Intel..just a bit of a hunch..
 
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Nice run!!

Seems like canned benchmarks and fps/moba games with "smaller" maps prefer latency while open world games with larger maps favour bandwidth more, from my experience that is.

BTW, apparently you'll get better results with hags off and ht off. I will test that sometime next week when my schedule clears up. Most likely re-bar off as well.

Basically do you need stuff loaded to perform at low latency versus load more stuff at once and capacity dictates how much you can load at once a what quality in no small part. Crowded scenes with tons of objects area where bandwidth and capacity matter more heavily, but will still benefit a lot from low latency of course that's increasingly more challenging given the extra complexity.

As far as CPU it's probably just ST and clock speed advantage maybe a bit of MT depending on how thread heavy the game is and also depending on how much SMT/HT impacts the game as well. AMD does well in scenario's where SMT really work well like decompression.
 

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or likely just because the higher IPC on single threaded workload on Intel..just a bit of a hunch..

I'm not sure about this actually, if you go look at gamersnexus 14900k/14700k review for example, even between those two cpu's, FFXIV at 1440p gains fps going to 14900k from 14700k, and a decent amount of fps. FFXIV loves cores, the more the better, and it particularly love Intel cores, not that it really matters since the game is so easy to run anyway, but its one of the few games that favors intel heavily.
 
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1718531683661.png

1718531706185.png


This definitely has me considering doubling up on c/t count.
 
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It's good.
View attachment 351545
View attachment 351546

This definitely has me considering doubling up on c/t count.
For your setup, an upgrade to a 3700X would give you a solid boost without a serious hit to the wallet. The limiting factor for that system is the RX580. It's a bit long in the tooth at this point. An RX5600, for example, would leave it in the dust and is at a good price point currently.
 
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