This is just veering into a AMD hate bashing thread by NVIDIA fans honestly. No real surprising and the usual people inciting it. Don't you have a DLSS owners discussion only forum to circle jerk about it in rather than derailing this thread as well!!?
Threads about FSR, and the discussion is about FSR. Throwing stones about people derailing threads and hate bashing (your assertion about me, to which I strongly disagree) is amusing, considering how that goes most of the time with Nvidia threads. In fact I'd say it's being derailed more by others arguing against DLSS and HUB than it is by talking about FSR, even if negatively, because there isn't that much positive to say unfortunately, I know, I've tried it..
I don't know where you get the idea that people don't like up-scaling it's been used for decades long before DLSS even came into the picture. It's more advanced now than it was, but it's always been drifting this direction in reality. Same goes for Ray Tracing it isn't new. Hardware has simply matured and these technologies improved upon and reinterpretation like interpolation which is just interlacing with a new name and different approach.
I suppose if you straight up ignore the multitude of people who directly said they don't like upscaling, then no you wouldn't know where I get the idea. I think it's the bees knees, and in isolation (ie without competition to compare to), FSRF 3.1 is really good.
I don't think anyone is labeling it a DLSS killer with a straight face unless their entirely delusional. It's a DLSS alternative with some improved maturity. Much like XeSS and with XeSS making strides on improving to which it has likewise.
Some are, delusional or not is up to them, and I've consistently said alternatives are good; they're absolutely a good thing for everyone (who is willing to use them) - that doesn't mean there aren't other discussion points and amusing things happening that surround the tech.
Believe it or not people don't all want a proprietary option from one brand in control of a legal monopoly in essence. We need competing solutions like FSR and XeSS to avoid one company just being a de-facto monopoly. The more open source these technologies are the easier it for developers to simply take the best and apply them for everyone to enjoy instead of this duck duck goose scenario we've seen.
I don't remember saying that they did want only a proprietary option, if that's what you've gleaned from my many comments about FSR, DLSS etc over the years, you haven't understood me at all. I consistently advocate for them all improving, and them all being included.