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Moreover, LPDDR5X, along with HBM3, is the most power efficient DRAM type. Opting for GDDR6 would increase system power consumption without a commensurate performance increase.
There we definitely disagree. Samsung GDDR6 can run at 1.1v (as opposed to 1.05v for LPDDR5x; not a huge difference)...and the bandwidth between the two could make a substantial performance difference.
Certainly the difference between playing a game at 1080p60 or not.
Also, if 4 (16Gb/2GB) chips...8GB. That's what, like ~8-12W? I would take that trade-off 100% of the time, personally.
273gbps with just LPDDR5x; that's not even enough bandwidth for a desktop 7600 (given the similar cache) alone, ntm 7600 was always borderline-acceptable as a contemporary GPU; less-so moving forward.
By all accounts the mobile N33 was a failure (for not meeting even close to that standard); hence why we got the 7600XT (16GB) on desktop; why would they settle for trying to attract the same failed market?
I have to imagine this thing was created to keep pace with (at least) the PS5 (or in laptop GPU terms; at least a 4070 mobile), at least as an *option*.
They could run very low clocks w/o it and that's all fine and good wrt power or competing with Intel...but not when versus a contemporary discrete GPU; most generally target at least that metric.
Add to this...Navi 32 was never released as a mobile part AFAIK. I wonder why that could be...IMO probably because it would be a more-efficient (if-expensive) option than this.
That's why this part makes very little sense to me without some kind of additional bandwidth option....why create something so large if not to do battle with something like a 4070 mobile (and win)?
Besides the obvious reasons, a 'sideport' (yes, I know it's not exactly the same thing) of GDDR6 would make sense for a host of reasons, some that are in that article from 20 years ago.
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