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It's not that she's an ugly human being (well, she isn't exactly beautiful, either, but that's besides the point), but the fact that her proportions are wrong, her hair covers most of her face, she's got very low res textures and piss poor facial animations. None of the above can be said about the woman Ubisoft modelled her after.
I'm the same (an environmentalist gamer), but that's another issue with the game. Tatooine is the only planet in it that has any meaning for a SW fan, and even that's done poorly. The whole thing is just full of empty spaces and quests that send you from A to B for no reason whatsoever, so you spend most of the time on loading screens.
Gunplay looks generic, but stealth looks crap, imo (I don't like stealth in general, but still). One single detection is enough for game over, no second chances, no alternate solutions, just game over, that's it. Maps are full of cameras that you can't disable, and explosive barrels that are usable, but doing so is just another instant failure. What the hell, seriously? I don't know about other people, but to me, this seems more like a chore than fun.
Fair enough. But still, movie and video game protagonists should be aspirational characters, something over the norm one way or another, and not basic, bland nobodies. If I don't find anything special in a living, breathing (not Gordon Freeman-like) protagonist, then why should I care about their story? When I started watching the trailer for Forspoken, and it started with the narrator saying "I'm an average girl, I live in New York, and I like cats", that was it for me. Instant turn off. If that's all the developers can say, then I really won't give a damn.
That I agree with. Unfortunately, there's all the above as well.
I only watched the DF video of the console version which visually looked fine to me. I'm also not overly invested in star wars at least not after Disney destroyed it lol.