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hoverboard+shooting+grapple hook+sledge hammer [limited destruction] = Echo Point Nova
Echo Point Nova (1).png

it's in EA..currently only SP but will have co-op too. Here's the demo
 

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Count von Schwalbe

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I was about to buy Mafia Definitive Edition for $5 in a sale, but then spotted it on Game Pass, which is when the fun started. Endless black screens, so the game wouldn't load at all.
When I finally got it going, I think the culprit may have been Logitech G-Hub, which I disabled along with some others, but I'll have to double check.
Anyway, it looks like a keeper with an interesting storyline, great graphics and it pulls you in. I may just go for that deal in the end, especially when the black screen is solved.


It turns out that iCue was preventing the game from loading, not Logitech G-Hub. iCue has been really flaky recently and I had to set up a Task Schedule for it to load at start up because of the mouse wasn't loading correctly, being as slow as molasses.
Anyway, at least I found the cause of the problem and yes, it's a great game that sucks you in, feeling authentic and very Godfatherish!
View attachment 365585
GTA primitive edition
 

Ruru

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PS1 version of Final Fantasy VIII. Got it with the Xbox 360 I bought.

...I can't even remember when I played the PS1-version of this the last time, most likely more than 20 years ago.
 
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I think I managed to bring my 7800X3D on its knees now.

142k pop, 2000 weeks in, and I just got a message from the game I'm about to die, ending the playthrough, so I put myself on life support and copious amounts of drugs. Typing as I speak is spotty, too, not all keystrokes register :D

3 FPS at 4x speed
instant 60 FPS locked when I pause the game though. I love this cpu

So thats Frostpunk 2 broken, on to the next game

Frostpunk2-Win64-Shipping_2024_10_02_00_14_45_893.jpg


200k just weeks before my final death (week 2560)
I'm also officially out of space now, everything is in use :D Population will eventually cap itself because there just isn't enough food anymore, I'm running a deficit and I'm using/have used all food sources on the map. Its pretty ironic that in Frostpunk 2, the one resource that's easiest to maintain is actually fuel, so heating is the easiest part of this game. A bit of a letdown imho. There are also lots of ways to 'fix' your heating, but the options for extra food are very limited.

EDIT: now that I think about it, that fact about late game actually breaks the whole premise of the game. Humanity's still screwed, because they can't farm proper, they always need a new source that doesn't regenerate. And to make matters worse, humanity also hasn't prepared a thing for the event of a Captain's death, apparently, other than drug abuse and then having no system to appoint a new one. Thanks, Council.

Frostpunk2-Win64-Shipping_2024_10_02_01_15_47_179.jpg
 
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megadimension neptunia viir

Megadimension Neptunia VIIR 30_9_2024 19_46_24.png
Megadimension Neptunia VIIR 29_9_2024 21_25_55.png
Megadimension Neptunia VIIR 30_9_2024 18_56_21.png
 
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FF9 moguri.jpg
Trying out Final Fantasy 9 with the moguri mod... this is 1920x1080 and the pre rendered background looks amazing upscaled...
Knowing Square enix a japanese company, they like the preserve the original... but it doesn't translate well into 2024...
If anybody is wanting to play ff9, please play it with the moguri mod... i wish square enix would have done a better job with the pc port...
note : there are some cgi screen to game that the mod couldnt upscale, especially in the early part where VIVI falls down and the girl picks up the ticker for him
 

Count von Schwalbe

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So thats Frostpunk 2 broken, on to the next game
Try either Rimworld or 7 Days to Die, and mod them into doing things they shouldnt be doing. A couple of weeks should do it. I think 7 Days you would have to jack up the # of zombies though. Perhaps one of the overhaul mods with a lot of special enemies would do it, like Darkness Falls.

Rimworld you just have to grow population to 40+ (usually takes a mod) and get 10k threat point tribal raids.
 
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Try either Rimworld or 7 Days to Die, and mod them into doing things they shouldnt be doing. A couple of weeks should do it. I think 7 Days you would have to jack up the # of zombies though. Perhaps one of the overhaul mods with a lot of special enemies would do it, like Darkness Falls.

Rimworld you just have to grow population to 40+ (usually takes a mod) and get 10k threat point tribal raids.
Heh. I might pick up Rimworld at some point. Graphics didn't really catch me thus far, the concept looks good. I'm pretty big on immersion in these games, so they kinda have to look the part for me.
 

Count von Schwalbe

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Heh. I might pick up Rimworld at some point. Graphics didn't really catch me thus far, the concept looks good. I'm pretty big on immersion in these games, so they kinda have to look the part for me.
Oh sorry, I thought I remembered you playing it.

Would recommend if you like these types of game, but I would recommend playing without the DLC until you are comfortable. They add a lot of complexity.
 
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Started playing a bit of Genshin Impact for something to do after 'finishing"/ran out of things to do in Star Rail.
Seems pretty alright so far. Of course it shares many of the same core mechanics as Star Rail so it was easy to jump into. Though I'm still trying to figure out which characters work well together.


View attachment 365259
Yeah, a lot of Genshin's core mechanics (the gacha, character building, resource acquisition, etc.) are almost identical to Star Rail's. It's just a different kind of game with the open-world elements and action combat. But you know that already. :laugh:

Personally, I actually prefer Genshin's art style to HSR's. There's a lot of subtle differences (how the bloom effect is tuned, the sharpness of assets, day/night cycle lighting disparities, how assets actually look in the game world, etc.) that make Genshin much easier on the eyes for me. Though even I can admit that HSR's actual character designs are better. That some Genshin characters (Lisa/Candace, Keqing/Chiori) share design elements and even their whole silhouette in the latter pair's case just feels lazy to me.

As for Genshin's gameplay, I can give you some advice on teambuilding and whatnot if you'd like. I'm a longterm player and am familiar with the game's mechanics. Though I lost my original account, but that's a story I'd rather not revisit... Anyways, I'm here to help. :laugh:
 
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Knowing Square enix a japanese company, they like the preserve the original... but it doesn't translate well into 2024...
Square Enix didn't release it that way for mere preservation reasons. The way they released wasn't even representative of it in its own time, so it wasn't even achieving that anyway.

The reason they released it that way was because almost all of the original assets were lost. There was a story that came out years and years ago showing the very few original assets that did survive. Otherwise, all that remained was the assets of the original shipped game, and those were all 320 x 224/240 to fit onto the CD media the PlayStation used. The original assets are such a low resolution that they already look bad at 640 x 480, and it obviously only looks worse on the higher, wider resolutions of today.

So to play it without ruining the look any, you'd have to play at... 320 x 240 or so.

For reference, ignoring the enhanced 3D and focusing on the 2D parts, If you just upscale the original assets using a nearest neighbor approach (but keep it in its original aspect ratio), you get something like this...





It's pixelated. It doesn't look good at all since such a look isn't what the game was going for.

So Square Enix filtered it...





They probably figured that is more presentable to most people than the first, and they're not entirely wrong, even if it still looks bad.

I don't entirely blame Square Enix for this. They actually did the best they could with what they had at the time (well, short of manually recreating the 2D assets in higher resolution anyway, at which point they may as well consider going further and remaking the game, and while I'd obviously have preferred that, what they did was the better than nothing and it did make it available on the PC natively).

As a bonus, here's an attempt to make it look like a bit closer to how it would have in its original format on a CRT, but on a higher resolution LCD. It's far from a perfect replication, but it's at least better than the above two in my mind. This is achievable via modern emulation filters.





What the Moguri Mod does is a combination of AI upscaling and manual touch ups to the PC assets (and it probably used some of those surviving original assets as its source), plus widescreen support where it can. Remember, machine learning and AI upscaling weren't really things in the years before it was ported to mobile or PC so it's not really fair to criticize them for not doing that back then, and I'd argue that's still not an entirely proper method. This is all simply something that happened because changing tech (low resolution CRTs to widescreen LCDs), and nothing short of a pretty extensive remaster involving manually recreated assets (not just upscaled and filtered), or a full on remake, would have done it justice. Which, hopefully we get that one day...
If anybody is wanting to play ff9, please play it with the moguri mod... i wish square enix would have done a better job with the pc port...
While I do think that is the "most presentable" for "the general populace" insofar as visuals, since most people probably prefer a sharper, more detailed look, I still prefer the original version because something about it that looks off to me. It has a bit of a "painted filtered" look, and that's also not quite the look the original game was going for. It might be because I've known the original game from the start. Don't get me wrong, the people who worked on the Moguri mod did a great job and I acknowledge it's the most presentable version for most people, but that's not me.
note : there are some cgi screen to game that the mod couldnt upscale, especially in the early part where VIVI falls down and the girl picks up the ticker for him
Ah, that's interesting that it doesn't/can't upscale those.

The PlayStation had a neat but rarely used feature in that it was able to overlay 3D onto an FMV of sorts. Final Fantasy IX did this in a few spots, and the one you mentioned is one of them. When Zidane is running in front of the Iifa Tree the first time you see it at Conde Petie is another time it occurs.

The one in Alexandria immediately follows another FMV, so maybe they felt it would add immersion to do that as a transition between the prior FMV and the first part of gameplay in Alexandria.

It also might have been for technical reasons. That moment shows a lot of NPCs walking along the street, and it may have been more than the PlayStation could handle normally, but they probably wanted to show that many at that time to help establish from the start that the world is alive.
 
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Bought Tiny Glade on Steam, loving it so far.
 
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Yeah, a lot of Genshin's core mechanics (the gacha, character building, resource acquisition, etc.) are almost identical to Star Rail's. It's just a different kind of game with the open-world elements and action combat. But you know that already. :laugh:

Personally, I actually prefer Genshin's art style to HSR's. There's a lot of subtle differences (how the bloom effect is tuned, the sharpness of assets, day/night cycle lighting disparities, how assets actually look in the game world, etc.) that make Genshin much easier on the eyes for me. Though even I can admit that HSR's actual character designs are better. That some Genshin characters (Lisa/Candace, Keqing/Chiori) share design elements and even their whole silhouette in the latter pair's case just feels lazy to me.

As for Genshin's gameplay, I can give you some advice on teambuilding and whatnot if you'd like. I'm a longterm player and am familiar with the game's mechanics. Though I lost my original account, but that's a story I'd rather not revisit... Anyways, I'm here to help. :laugh:
I was just about to post a reply, when I read yours. Installed the game after almost 4 years, and oh boy am I feeling lost in the world... :laugh: I managed to forget all of the fighting techniques I was using. All I remember is that my fire/electro squad wasn't that good in the abyss. The technique was simple, as the numbers suggest...

Genshin Impact_2024.10.02-22.40.png


The FOV needs tweaking, obviously. Especially at the highest distance.
 
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In the past 1+ week or so I've finished Borderlands 3 yet again cause an old friend of mine wanted to play it since he never did so he asked me if I wanted to make a new char with him. 'I've used to play BL1 and 2 with him back then'
Even tho I have 1100+ hours in that game its still fun with someone whos new to it.:)

Other than that I've finished the new story update in Wuthering Waves and damn that was beautiful. 'emotional I would say'
Wutheringshore10.jpg
Wutheringshore14.jpg
Wutheringshore17.jpg
They composed some really nice music for this character/zone too:

Yeah this aint no low effort cash grab gacha like most of them..
 
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Aww just finished Frostpunk 2 on hardest difficulty and this is what they give me :D
Desktop Screenshot 2024.10.03 - 15.46.43.60.jpg
 
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Yeah, a lot of Genshin's core mechanics (the gacha, character building, resource acquisition, etc.) are almost identical to Star Rail's. It's just a different kind of game with the open-world elements and action combat. But you know that already. :laugh:

Personally, I actually prefer Genshin's art style to HSR's. There's a lot of subtle differences (how the bloom effect is tuned, the sharpness of assets, day/night cycle lighting disparities, how assets actually look in the game world, etc.) that make Genshin much easier on the eyes for me. Though even I can admit that HSR's actual character designs are better. That some Genshin characters (Lisa/Candace, Keqing/Chiori) share design elements and even their whole silhouette in the latter pair's case just feels lazy to me.

As for Genshin's gameplay, I can give you some advice on teambuilding and whatnot if you'd like. I'm a longterm player and am familiar with the game's mechanics. Though I lost my original account, but that's a story I'd rather not revisit... Anyways, I'm here to help. :laugh:
I think I've pretty much got it figured out by now, it didn't take that long to get used to how the combat works and start doing some decent damage. Plus I lucked out and got Raiden after a few ten pulls so I've been using her in my overloaded team to carry me. :D
 
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I've had fun and games with Mafia Definitive Edition, having started it on Game Pass. But then it wouldn't start and all I got was a black screen on my main PC. On my laptop and another gaming PC, it launches just fine.
Long story short, alt+tabbing is the only way to get it to run on this PC in spite of all the tiresome trial and error I tried. Neither iCue or Logitech G-Hub were at fault, so I'm still none the wiser on that score.
I finally bought the trilogy on GOG and discovered that it's impossible to transfer Mafia DE Game Pass saved games to GOG or any other platform because either they can't be located or they are encrypted, which begs the question, why?
Anyway, I'm over that now and have deleted it from Game Pass, that absolutely hopeless platform and will unsubscribe from it when it comes up for renewal. Besides, I already own 90% of the games in that library because they came up on sale and my experience with both COD and Mafia, with non-existent support (as with most games) has put me off completely.
Mafia DE is such a good game that I don't mind starting again anyway, having only completed about 20% on GP.
Rant over :toast:
 
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Some games !

Presse-papier_10-03-2024_01.png

 
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I finally cracked a population of 1 million people! Took over 5 months to get there.
View attachment 365776
This is TheoTown, a city building type game, for Android running on my Dell Vostro 3750(Androidx86 - BlissOS 14.10.3).
REminds me of City Skylines 2 my current Cocaine addiction. I am desperate to upgrade my rail network.
 
Joined
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Messages
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System Name KLM
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Storage 500+512+8+8+2+1+1+2+256+8+512+2
Display(s) VA 32" 4K@60 - OLED 27" 2K@240
Case 4000D Airflow
Audio Device(s) Edifier 1280Ts
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That's why i made the post too, it's 1000x better than the well known WinDirStat, and the first i found years ago.
 
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