I can accept that it's important for other people. As for me, if I have to rely on FSR (or DLSS for that matter) to play a game, it means it's time for a GPU upgrade.
Your thinking on this will change over time, I believe. Like I said, for the new paradigm there are essentially two tiers. 1080pRT (upscaled) and 1440pRT (upscaled). One is N48 (et al). The other is 4090+.
It will make sense as more cards launch and time moves forward a bit. You may very-well be the type that invests in a 4090-level card next time they upgrade. So will I! Others slightly better than N48, imho.
Because the later will likely be similar in performance to the next-gen consoles. Because of that, everything not up to that tier will be relegated to 1080pRT (or less) and/or 1440p raster (or less) at high settings.
4090 prolly still 1440pRT ~60fps mins. That's what I'm to get across. They're trying to be the 4090 of the mid-range (1080p/1440 where 4090 1440p/4k). This requires good upscaling IQ, esp 1080p->4k.
IMHO that will require >60TF and 18GB of ram (long-term), but they might be able to sell it on that scenario for what's currently available. Does that make sense? I honestly understand it's confusing.
Presumably she meant bringing 4k to the masses with the help of their software, FSR 4 etc. It will be interesting to see how that scales, coupled with something like Ray Tracing. Whether they have the horsepower to implement something like this to their ray tracing?!
https://www.tomshardware.com/pc-com...ling-and-denoising-for-real-time-path-tracing
We'll see how the math holds up.
Also, my bad for assuming people would instantly be aware of what Lisa Su mentioned recently (chronically online).
Marketing is marketing, but like I say...I absolutely expect there to be *some* 1440pRT (where 4070ti/5070 may not quite make the cut it does), but soon relegated to 1080pRT bc it might be asking too much.
This is absolutely where the quality of FSR will come into play. The same is obviously true for 5070 (which soon will mostly be 1080p+/-=RT, if that imo). DLSS4 *does* make 1080p->1440p/4k look okay imho.
Still doesn't mean 5070 won't run out of ram/raster, especially at native 1440p. I think 16GB will become 1080p standard pretty soon. It kinda already is (in some titles, like MH with high-rez textures loaded).
N48 has more of both which could squeak them by (for now), but the question then becomes upscale quality.
1440p->4k will probably be okay; 1080p->1440p too. This was generally true for DLSS3 as well (imho;
all of this is subjective), so I don't know why it wouldn't.
If it can't meet DLSS4, which I doubt it can (right now), but rather DLSS3, it will work/run okay, but w/ IQ compromises that we can then nitpick to death at 1080p->4k. That's all I'm trying to get across.
The point to all of this is there is SOOO much more than just looking at a FPS chart these days. If you do, in that instance AMD might look like they struck the right balance, but it's much more complicated.
Just like how when I segment these tiers, some people might say 'x card can run higher resolution
sometimes'. That's true, I'm just saying this is where I think things will shake-out long-term for high-end games.
What's
your definition of 4k?™ (nVIDIA, you can have that one for free). I didn't really trademark it...yet.
To me 4k requires a 1440p upscale; I can get behind some that argue ~1270p depending on viewing distance ('balanced' upscaling to 4k). I would not call 1080p upscaling 4k, but nVIDIA is trying to sell it.
Likely, soon, so will AMD, perhaps to less success. We shall see. I would love to be surprised by AMD's IQ and hopefully minimal performance hit when using it. I'm not holding my breath, though. Not yet.
Maybe UDNA, especially when there is more spare horsepower on tap.
As far as RT goes, I think AMD's implementation will be excellent; perhaps better than nVIDIA's.
The question again becomes how much that performance can effect playable resolutions/scales/framerates (for these products in particular), especially long-term.
Again, I think we'll need slightly more pure grunt/ram to do what these products are aiming to do long-term. They may succeed short-term. This is also true for every nVIDIA part outside 4090/5090.