hey dudes hd4870x2 cf beats anything nvidia has ever made or even ever thought of lol (except crisis) which is rigged most likely or unoptimised for the amd/ati on purpose. nvidia`s new plan are to send patches out from games to disable dx10 support so that nvidia stands a chance again. like anandtech did with 2 games making nvidia win when all the other sites say the contrary. well enjoy ur nvidia cards that are soon gonna explode (thermal package cheap/faulty)from what ive heard and seen lol
Personally, I think Crysis is not realistic anymore. I think its overkill in many ways. The shaders barely scale with any textures, post processing barely affects the distant textures and shaders, the AA isn't traditional multisampling, and the Physics in the game are completely unnecessary due to the number of resources it takes up. I like Half-Life 2 WAAAAY better this way, Valve barely uses shaders in the game only on NPCs and specific story-line props and vehicles. The textures, water, shadow, and volumetric details blow me away since they perfectly scale between each other. Not too detailed, not too incompatible. Perfect
As for DX10, I don't know the reason why this is such a big issue as shaders are the cuprits to this frenzy. Thinking about games like Bioshock and Gears of War makes me think that its the developers that we should be worrying about, not the APIs and graphics cards. I remember the old days as barely any titles affected the gaming world unless if it were to promote something, like DX9 along with Crossfire and SLI. Now this is a more past-time version of right now. As we're not staying compatible anymore, we are just giving developers more fuel to piss the community off. This is kind of linked to the gaming consoles like PS3 and Xbox 360. Developers are not fully the culprits as its console gamers who keep asking "Can you develop games that blow me away with my LCD TV?" and the developers, who are just trying to fit with our PC requests like "I own a shitty dell so can you make this game run on it?" can be very challenging as to support those two kinds of requests, they have work in not only one game project, but two game projects. So what do they have to do? Make compromises for performance and stability. Thus, taking longer to create games rather than releasing them. The solution? Well if most of the world threw away their consoles and bought decent PCs (or vice-versa) this will put a more positive effect on the game industry. We should promote that instead if playing the same ol' titles until Half-Life 2 Episode Three is released.