• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

NVIDIA Releases DLSS 3.7.0 With Quality E Preset for Image Quality Improvements

Joined
Jan 29, 2023
Messages
1,520 (2.27/day)
Location
France
System Name KLM
Processor 7800X3D
Motherboard B-650E-E Strix
Cooling Arctic Cooling III 280
Memory 16x2 Fury Renegade 6000-32
Video Card(s) 4070-ti PNY
Storage 500+512+8+8+2+1+1+2+256+8+512+2
Display(s) VA 32" 4K@60 - OLED 27" 2K@240
Case 4000D Airflow
Audio Device(s) Edifier 1280Ts
Power Supply Shift 1000
Mouse 502 Hero
Keyboard K68
Software EMDB
Benchmark Scores 0>1000
Sharp can be set forced OFF/ON in DLSSTweaks btw, so he tells 2.5.1 and earlier only :

; OverrideSharpening: allows overriding the DLSS sharpening applied to the image
; This only affects pre-2.5.1 DLSS versions, v2.5.1 and later versions removed sharpening from DLSS (use sharpening available in NV control panel instead)
;
; Value can be from -1.0 to 1.0, negative numbers will apply a softening filter, while positive ones will sharpen
; (eg. setting to 0.64 will apply 64% sharpening filter)
; Can usually be changed during gameplay fine, by simply editing the INI file
; (you may need to set a value to this first before starting game though, in order for the DLSS sharpening flag to be set)
;
; Usage:
; - Set to a value from -1.0 to 1.0 to apply softening or sharpening
; - Set to 0 to disable softening/sharpening (will leave any DoSharpening DLSS flag in place though, which may still affect image)
; - Set to "disable" to completely force the sharpening flag to be disabled (this will prevent changing OverrideSharpening during gameplay)
; - Set to "default" (or comment out the line) to prevent this override from applying, leaving the value at whatever game sets for it
OverrideSharpening = Default

No, it depends of if game calls Sharpen only, not a 3.7 change (emoose).
 
Joined
Jun 11, 2019
Messages
618 (0.31/day)
Location
Moscow, Russia
Processor Intel 12600K
Motherboard Gigabyte Z690 Gaming X
Cooling CPU: Noctua NH-D15S; Case: 2xNoctua NF-A14, 1xNF-S12A.
Memory Ballistix Sport LT DDR4 @3600CL16 2*16GB
Video Card(s) Palit RTX 4080
Storage Samsung 970 Pro 512GB + Crucial MX500 500gb + WD Red 6TB
Display(s) Dell S2721qs
Case Phanteks P300A Mesh
Audio Device(s) Behringer UMC204HD
Power Supply Fractal Design Ion+ 560W
Mouse Glorious Model D-
Yay more pixel peeping, I honestly wonder sometimes if ppl play games with a magnifying glass in hand and constantly stoping the game to look around for such stuff.
At that point I'm not even sure if you are enjoying the game itself or not, for me these differences are borderline impossbile to spot while playing a game I'm immersed in so basically free performance.
Not to mention that TAA has its own issues too which I can notice even easier than those from DLSS.
Look, if you don't notice these things in action, that's great - I'm honestly even slightly envious! I always do and I don't even need to stop the game and pixel peep, ghosting just always pops out. And boy is it ugly and annoying for my eyes. I'm much less annoyed by jaggies, for example. I'm tired of being forced to choose between blurry trash with TAA or ghosting nightmares with upscalers, often a mixture of both. All I want is again to be able to look at a super crisp picture in a new game, haha, it was a great experience when I first bought a 4K screen and I'm still impressed when I play older games. Stuff looks amazing when it's not ruined by TAA or upscalers! Will it be less impressive without extra effects and whistles? Alright, I can live with it, but the devs don't even give me (or others) the option, lol.
 
Joined
Jun 17, 2013
Messages
4 (0.00/day)
Processor Ryzen 7 3700X
Motherboard MSI B550-A PRO
Cooling Stock
Memory DDR4 32GB (2x16 2R) 3600 C16
Video Card(s) 4070 Ti Super
Storage 2x1TB NVMe
Display(s) ViewSonic XG2703-GS
Case Pure Base 500DX
Audio Device(s) Xonar D1
Power Supply Corsair RM750x
Mouse Logitech G502 X
Joined
Jan 14, 2019
Messages
12,341 (5.75/day)
Location
Midlands, UK
System Name Nebulon B
Processor AMD Ryzen 7 7800X3D
Motherboard MSi PRO B650M-A WiFi
Cooling be quiet! Dark Rock 4
Memory 2x 24 GB Corsair Vengeance DDR5-4800
Video Card(s) AMD Radeon RX 6750 XT 12 GB
Storage 2 TB Corsair MP600 GS, 2 TB Corsair MP600 R2
Display(s) Dell S3422DWG, 7" Waveshare touchscreen
Case Kolink Citadel Mesh black
Audio Device(s) Logitech Z333 2.1 speakers, AKG Y50 headphones
Power Supply Seasonic Prime GX-750
Mouse Logitech MX Master 2S
Keyboard Logitech G413 SE
Software Bazzite (Fedora Linux) KDE
Am I the only one who sees absolutely no difference among the three screenshots?
 
Joined
Jan 29, 2023
Messages
1,520 (2.27/day)
Location
France
System Name KLM
Processor 7800X3D
Motherboard B-650E-E Strix
Cooling Arctic Cooling III 280
Memory 16x2 Fury Renegade 6000-32
Video Card(s) 4070-ti PNY
Storage 500+512+8+8+2+1+1+2+256+8+512+2
Display(s) VA 32" 4K@60 - OLED 27" 2K@240
Case 4000D Airflow
Audio Device(s) Edifier 1280Ts
Power Supply Shift 1000
Mouse 502 Hero
Keyboard K68
Software EMDB
Benchmark Scores 0>1000
Depends on the game, I guess. In The Outer Worlds SCE, when using a mod to convert FSR to DLSS, preset E fixes some of the most extreme cases of ghosting.

(Look at the ghosting in the eyes when the character blinks.)

Preset D:

Preset E:

This is the most extreme difference I was able to spot.

I lterraly never seen that before, the eye goes from black back to image, i never use FSR btw, it that what FSR looks like at his worst ?.. i seen it in Robocop, it was ugly and i didn't even wanna play, also game is crappy (not mine tho).

I play games when final patch is done, mostly, i hate bugs, time loss for player and frustrating.
 
Joined
Jun 17, 2013
Messages
4 (0.00/day)
Processor Ryzen 7 3700X
Motherboard MSI B550-A PRO
Cooling Stock
Memory DDR4 32GB (2x16 2R) 3600 C16
Video Card(s) 4070 Ti Super
Storage 2x1TB NVMe
Display(s) ViewSonic XG2703-GS
Case Pure Base 500DX
Audio Device(s) Xonar D1
Power Supply Corsair RM750x
Mouse Logitech G502 X
I lterraly never seen that before, the eye goes from black back to image, i never use FSR btw, it that what FSR looks like at his worst ?

Nope. FSR doesn't have this problem in this game. This is how DLSS preset D looks like when using the "FSR2 Bridge" mod to convert FSR to DLSS in this game. (This game only supports FSR, so this mod is needed to get DLSS.) The mod was initially made for Starfield, but it works in many other games as well.
 
Joined
Mar 14, 2014
Messages
1,398 (0.36/day)
Processor 11900K
Motherboard ASRock Z590 OC Formula
Cooling Noctua NH-D15 using 2x140mm 3000RPM industrial Noctuas
Memory G. Skill Trident Z 2x16GB 3600MHz
Video Card(s) eVGA RTX 3090 FTW3
Storage 2TB Crucial P5 Plus
Display(s) 1st: LG GR83Q-B 1440p 27in 240Hz / 2nd: Lenovo y27g 1080p 27in 144Hz
Case Lian Li Lancool MESH II RGB (I removed the RGB)
Audio Device(s) AKG Q701's w/ O2+ODAC (Sounds a little bright)
Power Supply Seasonic Prime 850 TX
Mouse Glorious Model D
Keyboard Glorious MMK2 65% Lynx MX switches
Software Win10 Pro
I think Ray Reconstruction needs a lot more work than DLSS. If you think DLSS is ghosty and blurry, which it can be, go examine RR.
RR works without RT or PT in Cyberpunk 2077. Parts of the image that would flicker are stabilized by RR but it adds an insane amount of ghosting whether using RT or not. Getting in a car, panning the camera to a side view and just wiggling the tires makes them pretty much disappear into a tire colored blur. Look at people's faces while they're walking from different distances, they just melt away and ghost.
I think all this tech needs sliders instead of predefined choices. Like if DLAA is just keeping me right under my target fps but DLSSQ at 66% resolution takes me way above my target fps then I want to be able to set it to 85% or 90% render scale. Some games don't even expose DLAA so a slider would be fantastic.
 
Joined
Jun 27, 2019
Messages
2,109 (1.06/day)
Location
Hungary
System Name I don't name my systems.
Processor i5-12600KF 'stock power limits/-115mV undervolt+contact frame'
Motherboard Asus Prime B660-PLUS D4
Cooling ID-Cooling SE 224 XT ARGB V3 'CPU', 4x Be Quiet! Light Wings + 2x Arctic P12 black case fans.
Memory 4x8GB G.SKILL Ripjaws V DDR4 3200MHz
Video Card(s) Asus TuF V2 RTX 3060 Ti @1920 MHz Core/@950mV Undervolt
Storage 4 TB WD Red, 1 TB Silicon Power A55 Sata, 1 TB Kingston A2000 NVMe, 256 GB Adata Spectrix s40g NVMe
Display(s) 29" 2560x1080 75Hz / LG 29WK600-W
Case Be Quiet! Pure Base 500 FX Black
Audio Device(s) Onboard + Hama uRage SoundZ 900+USB DAC
Power Supply Seasonic CORE GM 500W 80+ Gold
Mouse Canyon Puncher GM-20
Keyboard SPC Gear GK630K Tournament 'Kailh Brown'
Software Windows 10 Pro
Look, if you don't notice these things in action, that's great - I'm honestly even slightly envious! I always do and I don't even need to stop the game and pixel peep, ghosting just always pops out. And boy is it ugly and annoying for my eyes. I'm much less annoyed by jaggies, for example. I'm tired of being forced to choose between blurry trash with TAA or ghosting nightmares with upscalers, often a mixture of both. All I want is again to be able to look at a super crisp picture in a new game, haha, it was a great experience when I first bought a 4K screen and I'm still impressed when I play older games. Stuff looks amazing when it's not ruined by TAA or upscalers! Will it be less impressive without extra effects and whistles? Alright, I can live with it, but the devs don't even give me (or others) the option, lol.

Yeah having options are the best imo and yeah I guess I'm lucky that I'm not bothered by any of the DLSS stuff so this saves me a lot of money 'which I don't have much to begin with' not having to straight out upgrade my GPU for new more demanding/shitty optimized games and I can just use DLSS and prolong that.
What I find sad tho is that there are still ppl who would call you stupid or blind for liking upscalers in general when it does help a lot of ppl with weaker hardware and whatnot. 'Yeh games could be better optimized nowadays but I don't belive that the upscalers are to be blamed for that, we had really bad optimized games way before any of the upscaling stuff'
 
Joined
Jan 29, 2023
Messages
1,520 (2.27/day)
Location
France
System Name KLM
Processor 7800X3D
Motherboard B-650E-E Strix
Cooling Arctic Cooling III 280
Memory 16x2 Fury Renegade 6000-32
Video Card(s) 4070-ti PNY
Storage 500+512+8+8+2+1+1+2+256+8+512+2
Display(s) VA 32" 4K@60 - OLED 27" 2K@240
Case 4000D Airflow
Audio Device(s) Edifier 1280Ts
Power Supply Shift 1000
Mouse 502 Hero
Keyboard K68
Software EMDB
Benchmark Scores 0>1000
Yes, i will not plat 60FPS, better use DLSS to get 120.
 

Crazybabe

New Member
Joined
Apr 29, 2022
Messages
7 (0.01/day)
For Microsoft Flight Simulator 2020, is it ok i only overwrite 2 files with these new 3.7 files please? I don't know Preset E etc. I am using DLSS Quality or sometimes DLSS DLAA on settings depending on airport. There are 2 DLAA on different places, one is near TAA FXAA, other is under DLSS options. I am confused as hell. 7800X3D 4070
 
Joined
Jun 6, 2022
Messages
622 (0.69/day)
It's free
Is available
You can opt for "yes" or "no" (for RTX owners, of course)

It's that simple.

Today I played two hours of Armored Warfare and in no battle did I manage to track my achievements. The concentration is so great that even the naked Miss World would go unnoticed.
Playing or looking for dodgy pixels with a magnifying glass?
 
Joined
Apr 30, 2020
Messages
986 (0.59/day)
System Name S.L.I + RTX research rig
Processor Ryzen 7 5800X 3D.
Motherboard MSI MEG ACE X570
Cooling Corsair H150i Cappellx
Memory Corsair Vengeance pro RGB 3200mhz 32Gbs
Video Card(s) 2x Dell RTX 2080 Ti in S.L.I
Storage Western digital Sata 6.0 SDD 500gb + fanxiang S660 4TB PCIe 4.0 NVMe M.2
Display(s) HP X24i
Case Corsair 7000D Airflow
Power Supply EVGA G+1600watts
Mouse Corsair Scimitar
Keyboard Cosair K55 Pro RGB
It's free
Is available
You can opt for "yes" or "no" (for RTX owners, of course)

It's that simple.

Today I played two hours of Armored Warfare and in no battle did I manage to track my achievements. The concentration is so great that even the naked Miss World would go unnoticed.
Playing or looking for dodgy pixels with a magnifying glass?
it's not free, it's in that bloated price of an RTX card.
 
Joined
Feb 1, 2019
Messages
3,606 (1.69/day)
Location
UK, Midlands
System Name Main PC
Processor 13700k
Motherboard Asrock Z690 Steel Legend D4 - Bios 13.02
Cooling Noctua NH-D15S
Memory 32 Gig 3200CL14
Video Card(s) 4080 RTX SUPER FE 16G
Storage 1TB 980 PRO, 2TB SN850X, 2TB DC P4600, 1TB 860 EVO, 2x 3TB WD Red, 2x 4TB WD Red
Display(s) LG 27GL850
Case Fractal Define R4
Audio Device(s) Soundblaster AE-9
Power Supply Antec HCG 750 Gold
Software Windows 10 21H2 LTSC
Does the patching method work for DLSS 1.0 games?

FF15 e.g. is DLSS 1 only. Although I cant try it on that as that game bizarrely locks it to 4k output only.
 
Joined
Jan 29, 2023
Messages
1,520 (2.27/day)
Location
France
System Name KLM
Processor 7800X3D
Motherboard B-650E-E Strix
Cooling Arctic Cooling III 280
Memory 16x2 Fury Renegade 6000-32
Video Card(s) 4070-ti PNY
Storage 500+512+8+8+2+1+1+2+256+8+512+2
Display(s) VA 32" 4K@60 - OLED 27" 2K@240
Case 4000D Airflow
Audio Device(s) Edifier 1280Ts
Power Supply Shift 1000
Mouse 502 Hero
Keyboard K68
Software EMDB
Benchmark Scores 0>1000
Does the patching method work for DLSS 1.0 games?

FF15 e.g. is DLSS 1 only. Although I cant try it on that as that game bizarrely locks it to 4k output only.
NO, it never could be from 1.x to 2.x, and read that :

SKIP DLSS v1.x (tied to isp file ?), won't launch/crash...
... even worst, MHW (no crash like MEx) has CAS fidelity ingame setting, nothing talks about DLSS :\

Metro Exodus\nvngx_dlisp.dll
Metro Exodus\nvngx_dlss.dll
1.0.9.0 // ISP (v1.x thingie)
1.0.11.0 // old

Monster Hunter World\nvngx_dlisp.dll
Monster Hunter World\nvngx_dlss.dll
1.2.17.0 // ISP (v1.x thingie)
1.1.13.0 // next is last v1.2.14
 

wolf

Better Than Native
Joined
May 7, 2007
Messages
8,178 (1.27/day)
System Name MightyX
Processor Ryzen 9800X3D
Motherboard Gigabyte X650I AX
Cooling Scythe Fuma 2
Memory 32GB DDR5 6000 CL30
Video Card(s) Asus TUF RTX3080 Deshrouded
Storage WD Black SN850X 2TB
Display(s) LG 42C2 4K OLED
Case Coolermaster NR200P
Audio Device(s) LG SN5Y / Focal Clear
Power Supply Corsair SF750 Platinum
Mouse Corsair Dark Core RBG Pro SE
Keyboard Glorious GMMK Compact w/pudding
VR HMD Meta Quest 3
Software case populated with Artic P12's
Benchmark Scores 4k120 OLED Gsync bliss
I still play without using DLSS in any game, never once had any graphical issues because of it.
I still play without using FSR in any game, never once had any graphical issues because of it.
 
Joined
Dec 14, 2011
Messages
1,043 (0.22/day)
Location
South-Africa
Processor AMD Ryzen 9 5900X
Motherboard ASUS ROG STRIX B550-F GAMING (WI-FI)
Cooling Corsair iCUE H115i Elite Capellix 280mm
Memory 32GB G.Skill DDR4 3600Mhz CL18
Video Card(s) ASUS GTX 1650 TUF
Storage Sabrent Rocket 1TB M.2
Display(s) Dell S3220DGF
Case Corsair iCUE 4000X
Audio Device(s) ASUS Xonar D2X
Power Supply Corsair AX760 Platinum
Mouse Razer DeathAdder V2 - Wireless
Keyboard Redragon K618 RGB PRO
Software Microsoft Windows 11 - Enterprise (64-bit)
Tried this in Death Stranding, a game I recently played, the image is more stable, less blur and sharper.
 
Joined
Jan 29, 2023
Messages
1,520 (2.27/day)
Location
France
System Name KLM
Processor 7800X3D
Motherboard B-650E-E Strix
Cooling Arctic Cooling III 280
Memory 16x2 Fury Renegade 6000-32
Video Card(s) 4070-ti PNY
Storage 500+512+8+8+2+1+1+2+256+8+512+2
Display(s) VA 32" 4K@60 - OLED 27" 2K@240
Case 4000D Airflow
Audio Device(s) Edifier 1280Ts
Power Supply Shift 1000
Mouse 502 Hero
Keyboard K68
Software EMDB
Benchmark Scores 0>1000
AUtoLoad last version(s):
Copy 3.7.0+ nvngx_dlss.dll (renamed to 160_E658703.bin) into:
C:\ProgramData\NVIDIA\NGX\models\dlss\versions\198400\files\160_E658703.bin

Open:
C:\ProgramData\NVIDIA\NGX\models\nvngx_config.txt
Add these lines to the [dlss] section:
app_E658703 = 3.7.0
app_E658703_forced = 3.7.0

If the DLSS overlay shows a different id than E658703 you might need to change the filename and INI names.
 
Joined
Jan 8, 2024
Messages
216 (0.66/day)
For anyone using fsrbridge you don't actually need dlsstweaks. Just create preset_overload.txt with E as its contents placed in the same folder. Verify with the dlss overlay that you have preset E.
 
Joined
Sep 15, 2011
Messages
6,728 (1.39/day)
Processor Intel® Core™ i7-13700K
Motherboard Gigabyte Z790 Aorus Elite AX
Cooling Noctua NH-D15
Memory 32GB(2x16) DDR5@6600MHz G-Skill Trident Z5
Video Card(s) ZOTAC GAMING GeForce RTX 3080 AMP Holo
Storage 2TB SK Platinum P41 SSD + 4TB SanDisk Ultra SSD + 500GB Samsung 840 EVO SSD
Display(s) Acer Predator X34 3440x1440@100Hz G-Sync
Case NZXT PHANTOM410-BK
Audio Device(s) Creative X-Fi Titanium PCIe
Power Supply Corsair 850W
Mouse Logitech Hero G502 SE
Software Windows 11 Pro - 64bit
Benchmark Scores 30FPS in NFS:Rivals
Pay me 1 million bucks and I still cannot find any difference between those overly compressed screenshots. I'll take your word for it :)
 
Joined
Jan 23, 2012
Messages
374 (0.08/day)
Location
South Africa
Processor Pentium II 400 @ 516MHz
Motherboard AOpen AX6BC EZ
Cooling Stock
Memory 192MB PC-133
Video Card(s) 2x Voodoo 12MB in SLI, S3 Trio64V+
Storage Maxtor 40GB
Display(s) ViewSonic E90
Audio Device(s) Sound Blaster 16
Software Windows 98 SE
Pay me 1 million bucks and I still cannot find any difference between those overly compressed screenshots. I'll take your word for it :)
Are you crazy?! For a million bucks I'll make up differences if I have to. I'll even tell you the one on left looks like a 3 year old's drawing while the one on the right looks like a photograph :p
 
Joined
Jul 20, 2020
Messages
1,134 (0.71/day)
System Name Gamey #1 / #3
Processor Ryzen 7 5800X3D / Ryzen 7 5700X3D
Motherboard Asrock B450M P4 / MSi B450 ProVDH M
Cooling IDCool SE-226-XT / IDCool SE-224-XTS
Memory 32GB 3200 CL16 / 16GB 3200 CL16
Video Card(s) PColor 6800 XT / GByte RTX 3070
Storage 4TB Team MP34 / 2TB WD SN570
Display(s) LG 32GK650F 1440p 144Hz VA
Case Corsair 4000Air / TT Versa H18
Audio Device(s) Dragonfly Black
Power Supply EVGA 650 G3 / EVGA BQ 500
Mouse JSCO JNL-101k Noiseless
Keyboard Steelseries Apex 3 TKL
Software Win 10, Throttlestop
Pay me 1 million bucks and I still cannot find any difference between those overly compressed screenshots. I'll take your word for it :)

I took some time and the only difference I see in any of the pics is loads more aliasing in the 4th pic on DLSS 3.7 in the streetlight bars. That would be noticeable in-game as a shimmering at certain LODs but otherwise the compression in the screencaps (either from capture or the image processing the cap) drowns out any real differences. I'll need to try it out in-game to see if there's any noticeable difference but as with RT effects, when I'm actually immersed in playing the game the biggest difference in IQ I usually see is FPS.
 

plasmaAlpha

New Member
Joined
Apr 15, 2024
Messages
1 (0.00/day)
Iv noticed an improvement with avatar frontiers of pandora. Compared to 3.5.10 having issues with certain objects with movement and ground details lacking compared to plant and structure textures also looks better in Warhammer vermintide 2
 

Vlt

New Member
Joined
Apr 15, 2024
Messages
1 (0.00/day)
Yay more pixel peeping, I honestly wonder sometimes if ppl play games with a magnifying glass in hand and constantly stoping the game to look around for such stuff.
At that point I'm not even sure if you are enjoying the game itself or not, for me these differences are borderline impossbile to spot while playing a game I'm immersed in so basically free performance.
Not to mention that TAA has its own issues too which I can notice even easier than those from DLSS.

This is not a jab at you personally more like in general.
I've already updated my Forbidden West with this new 3.7.0 version even tho the game already looked nice with whatever version it was shipped.
You can spot several problems with DLSS in several games, and not only on long distance.
What doesn't really make sense is people to buy overpriced GPUs and expensive 4K monitors to have to play games with an option with degraded graphics
 
Joined
Jun 27, 2019
Messages
2,109 (1.06/day)
Location
Hungary
System Name I don't name my systems.
Processor i5-12600KF 'stock power limits/-115mV undervolt+contact frame'
Motherboard Asus Prime B660-PLUS D4
Cooling ID-Cooling SE 224 XT ARGB V3 'CPU', 4x Be Quiet! Light Wings + 2x Arctic P12 black case fans.
Memory 4x8GB G.SKILL Ripjaws V DDR4 3200MHz
Video Card(s) Asus TuF V2 RTX 3060 Ti @1920 MHz Core/@950mV Undervolt
Storage 4 TB WD Red, 1 TB Silicon Power A55 Sata, 1 TB Kingston A2000 NVMe, 256 GB Adata Spectrix s40g NVMe
Display(s) 29" 2560x1080 75Hz / LG 29WK600-W
Case Be Quiet! Pure Base 500 FX Black
Audio Device(s) Onboard + Hama uRage SoundZ 900+USB DAC
Power Supply Seasonic CORE GM 500W 80+ Gold
Mouse Canyon Puncher GM-20
Keyboard SPC Gear GK630K Tournament 'Kailh Brown'
Software Windows 10 Pro
You can spot several problems with DLSS in several games, and not only on long distance.
What doesn't really make sense is people to buy overpriced GPUs and expensive 4K monitors to have to play games with an option with degraded graphics
If you are actively looking for those then sure, my point was that during actual gameplay when you enjoy yourself playing the game they are much less visible than on zoomed in stand still screens or whatever.
Yeah they are effectively invisible to me when I game but hey thats just what MY eyes are telling me don't let me tell you otherwise. :) 'whats not invisible to me is the TAA texture/object flickering so again, preferences and what each person can notice/tolerate'

Tbh even if I had a 4k monitor and say a 4090 I would still use DLSS or DLAA regardless, at that resolution I would literally need a magnifying glass to notice anything different so why not use it then. 'even if only to fix the said flickers'

Btw, Welcome to TPU!;)
 
Last edited:
Top