- Joined
- Jun 30, 2022
- Messages
- 1,072 (1.11/day)
Yeah , lol , the mesh emulation is actually faster on AMD GPUs than using the mesh shaders but it might be different when implementing it into a game (something is off hereYeah. This uses the same approach I mentioned earlier. Merge meshlets into single vert and index buffers, pass to vertex shader as usual.
Weird results tho...


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