- Joined
- Mar 17, 2014
- Messages
- 65 (0.02/day)
Processor | 4690K @ 4.5Ghz: Full Time @ 1.25v |
---|---|
Motherboard | Gigabyte Gaming 3 Z97 |
Cooling | KRAKEN X31 |
Memory | 16GB Hyper-X Savage @ 2400Mhz: Full Time |
Video Card(s) | Gigabyte WF GTX 970 OC @ 1500/1950: Full Time |
Storage | Samsung 830 + 3x Mechanical Drivers |
Display(s) | AOC G2460V |
Case | CM HAF 912+ |
Power Supply | EVGA 650GS |
Keyboard | Logiteck G110 |
Software | Win 10 |
True nVidia addressed their CPU overhead with DX11 too, which should be commended, sure it shows less improvement going to DX12 like it did for AMD, but then that is just people celebrating mediocrity.
Mediocrity? i presume you are talking about the RX 480?
You said yourself AMD are bottlenecked in DX11.
DX12 / Vulkan is where it isn't, where its true performance is free to stretch its leg, there where its on paper performance throughput compared with the 1060 is put into practice, its a significantly more powerful card than the 1060.
AMD could have put all the time and money they put into Mantle into improving DX11 for themselves instead, like Nvidia did and this conversation would have been very different, but they didn't and we are.
As a result we now have more than one API monopolised by Microsoft, hell Vulkan is thought to be much better than DX12 let alone DX11 which Microsoft flat out refused to upgrade until Mantle came along.
It also means we don't have to be tied to Microsoft.
And all we can talk about is AMD as some sort of pseudo failure?