- Joined
- May 22, 2015
- Messages
- 14,022 (3.95/day)
Processor | Intel i5-12600k |
---|---|
Motherboard | Asus H670 TUF |
Cooling | Arctic Freezer 34 |
Memory | 2x16GB DDR4 3600 G.Skill Ripjaws V |
Video Card(s) | EVGA GTX 1060 SC |
Storage | 500GB Samsung 970 EVO, 500GB Samsung 850 EVO, 1TB Crucial MX300 and 2TB Crucial MX500 |
Display(s) | Dell U3219Q + HP ZR24w |
Case | Raijintek Thetis |
Audio Device(s) | Audioquest Dragonfly Red :D |
Power Supply | Seasonic 620W M12 |
Mouse | Logitech G502 Proteus Core |
Keyboard | G.Skill KM780R |
Software | Arch Linux + Win10 |
They are explicitly dead. Neither Turing nor RDNA2 cards list SLI/Crossfire capabilities anymore.Yours explicitly said it was dead. The others were either, expressing their distaste with it or explaining why it didn't work for their situations. Which I felt didn't need a direct response.
Crossfire and SLI aren't dead in the sense you are describing. Its just matured and gotten closer to the hardware.
Yes, it always will be until some of the latency layers are removed. Hence, MCMs coming down the pipe for GPUs.
We have mGPU now, but lo and behold, as soon as work has been shifted to the developers, the developers refuse to do it (like Mantle and Vulkan before). You might get support in some professional application that actually needs it, but for consumers, all forms of GPUs working together are effectively dead. Imho, they were never actually alive, their market penetration was never more than 2%.