Just installed the first two mods on my Skyrim. I was planning to hold till the big patch is out next week... but didn't make it
1) No More Blocky Faces by Xenius: Fantastic. Finally got rid of that effect which looked like I tried to sculpture the faces myself out of limestone.
2) Landscape Texture Pack WIP by xclear & gorefest: This really improved the terrain. 2048 textures instead of only 512. Everything looks more natural now. I was expecting to get a fps hit, but my fps remained the same.
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Nonetheless, I'm getting a bit tired of tweaking this game now.
Straight out of the box, I had 3 problems:
- fps always under 30 in the cities; and
- shadows which were all blocky and
changed 'jumped' position drastically every 30 seconds; and
- crash to desktop every hour or so of gameplay.
I detested the shadow issue so much that I barely noticed the fps and wasn't really bothered by the C2D since I save very often...
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I solved the shadows with some skyrimprefs.ini tweaking.
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After that I really welcomed 11.11a Catalyst.
Due to some driver issue, Skyrim's performance gets much worse with crossfire than it is with a single card. Now if I simply had 2 cards, it'd be easy to disable one of them. However with a 5970 (one card with 2 GPU's in crossfire) you can't do it through Catalyst settings. I had found a way to do it, using a program called Radeon Pro. But I preferred the low fps to using it since it made my screen strobe-flicker when I'm in the game's menus! :shadedshu
The latest 11.11a hotfix however fixed this - by disabling crossfire even for dual GPU cards like mine and the 6990.
Before 11.11a, I used to get less than 30 fps in the cities, ~ 40 fps outside and 60 fps indoors and in dungeons. With 11.11a I get 40+ fps in the cities, between 45-60 fps outside and 60 fps indoors and in dungeons.
Now I'm really looking forward to a good and proper AMD driver which makes correct use of crossfire. With only one single GPU running it means I'm using the equivalent of a 5850 @ 2560x1440 and getting great fps. Now imagine if CF were to be correctly implemented... *drooool*
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So only my final problem needed to be solved - that of random crashes to desktop. The game just goes *poof* and literally vanishes. No errors, nothing. Apart from being warned it's gonna happen by having something turn a nice shade of purple (once I had purple trees, another time a Jarl donned purple clothes...) then I go into 'save mode' alert knowing the game's gonna vanish within seconds...
I solved this by installing FordGT90Concept's LAA fix (Large Address Aware to prevent the game from running out of RAM), and voila' problem solved, no more purple textures, no more crashes to desktop
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Or so I thought...........
Till some bright bulb
![Roll Eyes :rolleyes: :rolleyes:](https://tpucdn.com/forums/data/assets/smilies/rolleyes-v1.gif)
decided to create a measly and pesky 18MB patch, changing the .exe of Skyrim while bringing no improvements to game quality or performance whatsoever.
The consequences?
- My LAA fix stopped working, starting C2D's again.
- I searched and found another LAA fix, which this time worked. I was really happy.... till...
- I started the game and found myself back to 20 fps in the cities
- Realized the new LAA fix changed the .exe file hence driver hotfix 11.11a wasn't recognizing it as Skyrim and wasn't disabling my crossfire!!
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Solution so far:
- I went to the real .exe in steamapps/common/Skyrim, and 'restored previous version', made a shortcut on desktop for quick launch.
Now I hope this holds... At the game's official forums there are people saying it isn't working. But perhaps it's because Steam would keep updating the 'old restored .exe file' back to the newer one?
We'll wait and see...
Edit: Lol ... tl;dr
![Wink ;) ;)](https://tpucdn.com/forums/data/assets/smilies/wink-v1.gif)