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I find the lack of Battle Mage owners threads disturbing. My Onix Odyssey B580 arrived.

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IGS appears to have a nasty bug of the following: For GPU core OC'ing, you must only drag the slider to one position and hit the apply button. Then to change the OC level, you must disable tuning then re-enable tuning. If you move the slider after a setting was applied already and hit the apply button, there's a very high chance that it will overshoot the GPU core frequency far beyond what the GPU can do, causing totally random crashes. Especially Cyberpunk 2077 randomly flatlining.
 
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Don't have Battlemage because I still have Alchemist, and an A770 at 2500MHz is not really that different from the B580 in the games I play, and the A770 doesn't have nearly the CPU overhead issues the B580 has been displaying. So I'm not rushing out for a side-grade. If Intel musters up the courage to release a B770/780 though...
 
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Don't have Battlemage because I still have Alchemist, and an A770 at 2500MHz is not really that different from the B580 in the games I play
I observed the unexpected behavior with IGS on my Arc A770. It's stable at 2.5 GHz, indeed! Currently can't get any Battlemages.
 

Space Lynx

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What's your experience with XESS so far with the card, if any? I have always been a bit disappointed in every version of FSR for being a little blurrier than is acceptable. FSR4 apparently fixes this, but I am not upgrading for a few years so its a moot point.

XESS support native on the latest chip from Intel should fair better I expect? I know it probably doesn't match DLSS level of quality, but still better than FSR?
 
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What's your experience with XESS so far with the card, if any? I have always been a bit disappointed in every version of FSR for being a little blurrier than is acceptable.
Tested on Alchemist, XeSS looks super in Cyberpunk 2077.
 

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Tested on Alchemist, XeSS looks super in Cyberpunk 2077.

Yep, I love AMD and always will, but their "frame gen boost in every game" gimmick and the FSR blurriness of every version really irks me the wrong way. If I try to play Witcher 3 for example right now, FSR 3 in that game just makes it look smeary... but if I turn it off, my fps tanks really hard. It's just annoying at this point. I probably will go with a flagship Intel or Nvidia card in 4-6 years. I'm happy with what I have for now as I mostly am doing raster only games or emulation.
 
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Yep, I love AMD and always will, but their "frame gen boost in every game" gimmick and the FSR blurriness of every version really irks me the wrong way. If I try to play Witcher 3 for example right now, FSR 3 in that game just makes it look smeary... but if I turn it off, my fps tanks really hard. It's just annoying at this point. I probably will go with a flagship Intel or Nvidia card in 4-6 years. I'm happy with what I have for now as I mostly am doing raster only games or emulation.
I can't for the love of god understand why we need FSR or DLSS in a 10 year-old game.
 
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I can't for the love of god understand why we need FSR or DLSS in a 10 year-old game.
4.0 released a while back and added rt, dlss, and other graphics improvements.
 
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4.0 released a while back and added rt, dlss, and other graphics improvements.
None of which was/is necessary, imo. It was a decent and good-looking game when it came out.
 
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XeSS, at least in Cyberpunk 2077, looked the most native-like that I ever saw!
 
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