- Joined
- Dec 14, 2009
- Messages
- 13,141 (2.39/day)
- Location
- Glasgow - home of formal profanity
Processor | Ryzen 7800X3D |
---|---|
Motherboard | MSI MAG Mortar B650 (wifi) |
Cooling | be quiet! Dark Rock Pro 4 |
Memory | 32GB Kingston Fury |
Video Card(s) | Gainward RTX4070ti |
Storage | Seagate FireCuda 530 M.2 1TB / Samsumg 960 Pro M.2 512Gb |
Display(s) | LG 32" 165Hz 1440p GSYNC |
Case | Asus Prime AP201 |
Audio Device(s) | On Board |
Power Supply | be quiet! Pure POwer M12 850w Gold (ATX3.0) |
Software | W10 |
I'll usually play a guy, but when the character looks like a muscled, monosyllabic 2D effort, I'll play a female. AC Odyssey, I played the female role because I cringed at the shallowness of the male protagonist (he just seemed like a huffy child to me). I worked in fitness for 27 years, been lifting weights for 37 years (since I was 13), so I'm utterly bored of 'muscle-dude' nonsense. I think games designers are braindead when it comes to male character design. I take exception to hyper buff characters (in any media) that don't spend at least a hard hour a day in the gym. Unless it's Conan, because he performed serious compound exercises pushing a massive and heavy wheel backwards and forwards all day and night. And obvs, there were steroids in his ale.
As for wanting to look at bums'n'boobs, again, I worked in a gym for 27 years. I've seen it all in real life. I'm desensitised to it. An animated character really doesn't do it for me.
In first person perspective, it's not really a thing. Most recently, in Rage 2, I played the guy.
As for wanting to look at bums'n'boobs, again, I worked in a gym for 27 years. I've seen it all in real life. I'm desensitised to it. An animated character really doesn't do it for me.
In first person perspective, it's not really a thing. Most recently, in Rage 2, I played the guy.