- Joined
- Jun 2, 2017
- Messages
- 284 (0.10/day)
- Location
- Iran
Processor | Intel Core i5-8600K @4.9GHz |
---|---|
Motherboard | MSI Z370 Gaming Pro Carbon |
Cooling | Cooler Master MasterLiquid ML240L RGB |
Memory | XPG 8GBx2 - 3200MHz CL16 |
Video Card(s) | Asus Strix GTX 1080 OC Edition 8G 11Gbps |
Storage | 2x Samsung 850 EVO 1TB |
Display(s) | BenQ PD3200U |
Case | Thermaltake View 71 Tempered Glass RGB Edition |
Power Supply | EVGA 650 P2 |
They changed up the core so the core count doesn't really say much does it The perf/watt of a GTX 1080 is 1% better than that of the 2060. Turing is just Pascal with RT and some minor shader changes to make it fit.
So in that sense, AMD is looking at the same situation as they did with Pascal.
The main difference between turing and pascal is caching. seems like modern games do benefit more from better caching and lower latencies than older games, I think. I'm not sure about that but seeing the RTX 2080 performing better against 1080Ti in newer games (which use way more post processing effects) might be a proof.