- Joined
- Jan 14, 2019
- Messages
- 16,204 (6.84/day)
- Location
- Midlands, UK
System Name | My second and third PCs are Intel + Nvidia |
---|---|
Processor | AMD Ryzen 7 7800X3D @ 45 W TDP Eco Mode |
Motherboard | MSi Pro B650M-A Wifi |
Cooling | Noctua NH-U9S chromax.black push+pull |
Memory | 2x 24 GB Corsair Vengeance DDR5-6000 CL36 |
Video Card(s) | PowerColor Reaper Radeon RX 9070 XT |
Storage | 2 TB Corsair MP600 GS, 4 TB Seagate Barracuda |
Display(s) | Dell S3422DWG 34" 1440 UW 144 Hz |
Case | Corsair Crystal 280X |
Audio Device(s) | Logitech Z333 2.1 speakers, AKG Y50 headphones |
Power Supply | 750 W Seasonic Prime GX |
Mouse | Logitech MX Master 2S |
Keyboard | Logitech G413 SE |
Software | Bazzite (Fedora Linux) KDE Plasma |
You're thinking of DLDSR or DSR which performs downsampling from a higher rendered resolution. DLAA is just DLSS where the input and output are the same (native) resolution, or in other words the render resolution is 100%.
Ah I see. Thanks. Still, the point remains.No, DLAA is the just AA algo from DLSS used on a native resolution render, you're perhaps thinking of DSR/DLDSR.
Turn on - take a look - is it better? Simple as that. No need to deep dive into pipelines and shit to form an opinion on image quality.This harkens back to the notion I've said before, some people are against the tech from a purely academic "what it is doing" standpoint, rather than the actual results. The proof is in the pudding.
And your point is...?Every competent reviewer disagrees with you, including Wizard