- Joined
- Nov 9, 2010
- Messages
- 5,691 (1.10/day)
System Name | Space Station |
---|---|
Processor | Intel 13700K |
Motherboard | ASRock Z790 PG Riptide |
Cooling | Arctic Liquid Freezer II 420 |
Memory | Corsair Vengeance 6400 2x16GB @ CL34 |
Video Card(s) | PNY RTX 4080 |
Storage | SSDs - Nextorage 4TB, Samsung EVO 970 500GB, Plextor M5Pro 128GB, HDDs - WD Black 6TB, 2x 1TB |
Display(s) | LG C3 OLED 42" |
Case | Corsair 7000D Airflow |
Audio Device(s) | Yamaha RX-V371 |
Power Supply | SeaSonic Vertex 1200w Gold |
Mouse | Razer Basilisk V3 |
Keyboard | Bloody B840-LK |
Software | Windows 11 Pro 23H2 |
But.....waiting around for 10-30 minutes for the shaders to compile? That's just f'ing crazy, if you ask me. Nothing more fun than loading up a game and then sitting there watching the shader's compiling slowly tick up to 100%.
While the person that made the video may be at fault for not waiting for the shaders to compile, I think the port sounds like a POS if it requires you to wait a long time just so you can go in and play it. But maybe that's just me.
I tend to agree on this. We buy games to play them, not sit around and wait for them to compile, as if we're OK with watching paint dry. And imagine how long that would take on min spec with a mere 4770. It honestly is one of the main reasons I'm reluctant to try the game, because I know I'd be left with at best 1.5 hrs to decide because of that damn compiling. And I have to say, that Sony would use a team like Iron Galaxy to do the port tells me they don't give a damn about PC customers.
Last edited: