• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

What are you playing?

I'm about to race a sofa in Wreckfest which I just spotted on GamePass :peace:
 
60 secs into it, veery spiky so far, cant tell if it's shader comp or what yet :/ (also its just the hdr conversion that looks overexposed, its a lot darker)
FORSPOKEN 24-Jan-23 20_40_36 PM.jpg
 
I just started playing fallout 4 again. This time I want to play super nice, last time, I pretty much killed everyone, I was a true outlaw.
 
I'm about to race a sofa in Wreckfest which I just spotted on GamePass :peace:

Thanks for posting this - I didn't realize it was available on GamePass. I'll have to check it out.

60 secs into it, veery spiky so far, cant tell if it's shader comp or what yet :/ (also its just the hdr conversion that looks overexposed, its a lot darker)View attachment 280701

Working ATM but I'll start the download/install so it's ready to try tonight.

That's some pretty crazy CPU utilization :eek:
 
Steam describes it as 'A puzzle-based deck building rogue-like prequel to The Binding of Isaac... Made of cardboard!'
So it's basically a game where you fight poos by throwing an Xbox controller at them? o_O :p

That's some pretty crazy CPU utilization :eek:
I've noticed the same. It is actually taking advantage of twelve physical cores.
 
So it's basically a game where you fight poos by throwing an Xbox controller at them? o_O :p


I've noticed the same. It is actually taking advantage of twelve physical cores.

I think it might have been doing shadercomp in the BG for all the animations/effects as that was just as you load in for the first time. The game doesnt freeze at least so if this is shader comp they might be doing async comp or something.. CPU % went down a bit in the other world area tho not significantly and all cores are still engaged. @ max memory allocation in the settings i was seeing up to 18gb of VRAM :roll:
 
Just entered the Xen part of Blue Shift (original) which is not my favourite part to be in. never has been, so a quick visit to Black Mesa shows how games have come on in all these years.
What a great job they did with BM and I'd like to know what Crowbar Collective is up to next. HL3?
I'll get me coat...
black-mesa-hostiles.jpg
 
Even tho ?I complete Subnautic that was free on EGS, very first game for free. Steam had it on sale for 67% off so now I'm doing another play thru. Immersion at its finest, immersion under water that is.
 
i forgot how good that one was ... (i should still have the original box somewhere ... thus i decided to get a "shady" one in the form of a GoG backup from a friend over google drive )

2560x1440 the UI is small but not as small as playing in 2880x1620 (tested both) i tried WQHD UI mod but does not seems to work ... need more tinkering <3
nwn1440p.jpg
(divine GUI main menu mod works tho)
Alt-Enter mandatory (aka windowed switch shortcut) since it still crashes when changing the resolution in fullscreen.

bah, still playable ... let's see
age 41yrs old (odd given the start of the campaign but hey! my foster father is an Elf if i am not mistaken ... it could fit...) my own shortened given name, random name (golden hit for the class? ) Barbarian savage archetype, chaotic good alignement, worshipped divinity Sharess (well, it's a Chaotic good one...), Ladies Man feat (don't ask...), sociopath male voice, bearded baldy, stats in Strength/Constitution and ... oddly Charisma, yeah ... perfect ...
nwn1440p3.jpgnwn1440p2.jpg

of a few thing i remember from my first play ages ago ...

her ... i had (well still have) a thing for horny... errrrr horned redhead back then.
1674773427718.png
and i, clear as day, remember the consequences of her low affinity ending. (also she reminded me of Aerie from Baldurs Gate II : Shadow of Amn, she was awkward like Aerie but not "weak" )
 
Have you tried the HD texture pack? :)
heretic ... i am a nostalgic thus i revel in pixel, i do not dread my textures jagged and i venerate the almighty lord of low re..... OH ALRIGHT!

i shall click on that link and ... well, no need for further explanation ... after all i am a "sociopath ladies man who worship the goddess of hedonism, among other ... things, Sharess."

actually i shall head (butt a wall) to the Nexus and get the all in one ... less of a mess

man 5.8gb, before i would not even considere Nexus premium because the "slow" download was capped to 30mbps and my DL rate was 30mbps thus no real advantage... but now that i have up to 100+mbps, it's almost tempting.
 
Last edited:
Hi everybody.
Why does Spiderman Miles Morales freeze when I reach my first holographic training?

It doesn't crash, just freezes. In full screen/windowed. I tried lowering resolution.
My version is 1.1209

Spider Man GIF



What the hell is this? So the bug is a feature? :kookoo:
Ok, I understand, so Spiderman tutorial is like Ms. Anna in Forza (aka annoying)
 
1674817904243.jpeg


Getting back to modding Skyrim...and then actually playing it too.
 
for this month only, mostly playing this.....

aces_2023_01_21_10_59_29_526.jpg
as germany with BR 5.7 in RB mode.....

aces_2023_01_28_02_32_35_870.jpg
as chinese with BR 3.7 in RB mode....
 
I think my days of finishing games might have come to an end, this past month or so i've been playing a bit of everything, FH5, Forspoken, FE Engage, NFS ubound, Callisto, Plague Tale Req, Asterigos, Witcher 3... Even tried Stray. Put a few hours into all of them but havent finished a single one.. :slap: bad me.
 
I needed to relax, so settlers 4 it is.
Love the graphics and the music is so peaceful. Very nostalgic.
This title is the peak of that series.
 
I think my days of finishing games might have come to an end, this past month or so i've been playing a bit of everything, FH5, Forspoken, FE Engage, NFS ubound, Callisto, Plague Tale Req, Asterigos, Witcher 3... Even tried Stray. Put a few hours into all of them but havent finished a single one.. :slap: bad me.

Personally thats what I'm trying to avoid, at most I can play 1-2 games and won't start a new one till I'm done.
It just bothers me a lot if I don't finish games at least on a story level 'I'm not a completionist', dunno maybe a hidden/partial OCD of mine?:laugh:

This is why I don't like subscription based games cause then I feel like that I'm forced to play it else its a waste, I was gifted 1 year sub for xbox ultimate game pass in mid december and so far I've installed/tried 1 game from there even tho theres like 10 I would want to play but not until I'm done with Cyberpunk.:oops: 'even tho I did not pay for this sub its already making me feel bad for wasting it but I also bought Cyberpunk to actually play it..'
 
oh yeah, i got that inner urge to "completionist" everything, it's a curse (and a blessing? lol)
 
I haven't decided hahaha. Most likely Assetto Corsa Competizione or Dirt Rally 2.

For a bit of a change I'll suggest trying Richard Burns Rally somewhere down the line. Call it a vintage racing classic that will get you a few nods. Tough.
 
View attachment 281027

Getting back to modding Skyrim...and then actually playing it too.
Oh, the struggle is real. The last time I modded a Bethesda game, there were days when I would spend hours modding, only to fire up the game juuusst long enough to see that it all ran as planned.

It only gets worse the more competent you get. If you know how to examine different types of mods with the related tools... maybe had a few of those unusual-gem-level troubleshooting missions, you can suss out conflicts and other issues without starting the game, so there's not even a good opportunity to get distracted from the modding. My last FO4 mod setup went from 0 to 300+ mods before I really started the game. And the crazy thing is the majority of it worked. I've literally been through the whole process so many times that its *actually* seamless enough that I can just mod and mod and not worry about breaking the game too critically... which only leads me to mod more and play even less. It might've been better when I had no clue what I was doing and was scared to install a new mod and knock down the house of cards. Everything is so evolved now with the tools, methods, and mods available, it's easy to just mod forever :rolleyes:

Personally thats what I'm trying to avoid, at most I can play 1-2 games and won't start a new one till I'm done.
It just bothers me a lot if I don't finish games at least on a story level 'I'm not a completionist', dunno maybe a hidden/partial OCD of mine?:laugh:

This is why I don't like subscription based games cause then I feel like that I'm forced to play it else its a waste, I was gifted 1 year sub for xbox ultimate game pass in mid december and so far I've installed/tried 1 game from there even tho theres like 10 I would want to play but not until I'm done with Cyberpunk.:oops: 'even tho I did not pay for this sub its already making me feel bad for wasting it but I also bought Cyberpunk to actually play it..'
See, I used to be like this, but I found it was hindering me playing games period. Sometimes, I'm just inexplicably cooked on a game, just not plugging in. So what ends up happening is, I try to get into the game... try to convince myself there no point unless I finish the game. Frankly, I don't even know why. It's of no actual benefit if I'm not in the mindset to get into that game, and moreover have another one in mind. Nobody even cares if I finish it that time but me. It's not a job assignment. Nobody's grading me. I might play it again later. Often, I'm much more excited about starting a game than finishing it and it just is what it is. I had to stop guilting myself over that. When I'm ready to finish a game, I will.

Sometimes, it just takes doing that for me to fully 'acquire' the language of the game's design and mechanics. Often, certain things just don't jive, and midway through the game, my mind is clocking out. And it's almost like I HAVE to step away for a while. In the time away, it's like my mind consolidates the information and I just find myself having a stronger, much more lucid connection to the experience of what I'm doing in the game. "How did I not see how GOOD this is back in spring! Oh, I'm gonna play this for weeks and it's all I wanna think about." And then I do 3 consecutive playthroughs :laugh: If anything, I think the desire just comes back that much stronger with the distance because although I didn't finish it, there had to be some things I liked. There's still more to become curious about. I hate that feeling when it's like I've seen it all already. I do everything I can to NEVER EVER feel that way in my gaming time. For me, that means I'm gaming too much.

What it amounts to is mentally ruling-out the game I want to play in favor of finishing the one that if I'm honest with myself, I just don't want to play. The game that's gonna have that gripping effect on me, is often the game I'm putting off, to finish the one I've already started. So I don't sweat the reasons for falling off a game anymore. 3 months later, I could come back and beat it twice because I'm just that into it. If I put it in my head that I have to finish X game before so much as humoring Y game, there's a good chance I'm not playing either. Or like, I'll try, have a boring time because I'm not in the right mood for that type of game or whatever, and lose that much more steam with it.

Thinking like that just burned me out on games, essentially. I had to stop thinking about the progress like that. I think it's a trap. When I start to feel like that, sometimes I just pivot to guitar instead. Purge my mind of all games for a solid week or two.


Good example. Right now I am playing Elden Ring. I've been doing this playthrough since last year, and I only just fought Radahn the other day. I usually wind up doing a few days of intense play, and then dropping it for weeks. Why? Well, for one, I've already beaten it before. But the real reason is that I do want to see and experience everything I can get to in the game, in this playthrough. That will take time and lots of energy investment to study the environmental storytelling, continuing to sharpen my skills and build for efficiency fighting every single boss. If I go at that like a sustained project, there's just no way I am holding the energy, focus, and plain interest in the endeavor. By spacing it out, I may NEVER finish it, but every time I play I am just SO into it. So much so, I don't even care how far I get.

Just imagine, man. I'm not even gonna say 100%. Imagine picking up a game like Elden Ring, setting sights on even just 80% of the content, and then resolving not to start any other playthroughs until you finished that. I mean, I think the first region alone has over 30 bosses.


Cyberpunk is kinda similar with the scope thing. Elden Ring feels like a bigger game by far, but Cyberpunk offers a lot of different directions and opportunities beyond the main story beats. It's got a story you can finish, but like all other open world games, that doesn't really mean you are finished with the content. For me, games like that aren't even really about finishing the main story. It's just immersion and freedom of impulse via exploration. That's the beating heart of a game like Skyrim, CP2077, Elden Ring. They all have very set throughlines in them, but what it really means to finish one is a nascent thing. Many players don't even consider "completing" Skyrim (doing the main quests) to be worth the time at all because of the writing. Plenty of people just dick around for 300 odd hours before running out of enough stuff to consider heading for Alduin. Just enjoy the world until they are personally satisfied. I think when you feel like you've 'gotten' everything about the experience with the world, that's the truest end to the game. The main goal of the game was to put you in that world and show you interesting things about it, make you feel like it's a living breathing thing. If you got that, you got the best part of an open world game. Everything else is extra. Again, both Skyrim and FO4 are HUGELY successful games with stories that are mixed for many, widely panned by some crowds. Almost nobody cares about them outside of scholastic exercises in how storytelling and dialogue can fail lol. And those same people have put in 1000's of hours in, on and off. Because it's not about what you finish, how good your character is, what have you... it's all about that immersion in the world. Hell, I'd argue part of the fun is that you can't easily draw a line where you're actually finished. You can have your fill and know there will probably be more to discover next time.
 
Last edited:
Oh, the struggle is real. The last time I modded a Bethesda game, there were days when I would spend hours modding, only to fire up the game juuusst long enough to see that it all ran as planned.

It only gets worse the more competent you get. If you know how to examine different types of mods with the related tools... maybe had a few of those unusual-gem-level troubleshooting missions, you can suss out conflicts and other issues without starting the game, so there's not even a good opportunity to get distracted from the modding. My last FO4 mod setup went from 0 to 300+ mods before I really started the game. And the crazy thing is the majority of it worked. I've literally been through the whole process so many times that its *actually* seamless enough that I can just mod and mod and not worry about breaking the game too critically... which only leads me to mod more and play even less. It might've been better when I had no clue what I was doing and was scared to install a new mod and knock down the house of cards. Everything is so evolved now with the tools, methods, and mods available, it's easy to just mod forever :rolleyes:


See, I used to be like this, but I found it was hindering me playing games period. Sometimes, I'm just inexplicably cooked on a game, just not plugging in. So what ends up happening is, I try to get into the game... try to convince myself there no point unless I finish the game. Frankly, I don't even know why. It's of no actual benefit if I'm not in the mindset to get into that game, and moreover have another one in mind. Nobody even cares if I finish it that time but me. It's not a job assignment. Nobody's grading me. I might play it again later. Often, I'm much more excited about starting a game than finishing it and it just is what it is. I had to stop guilting myself over that. When I'm ready to finish a game, I will.

Sometimes, it just takes doing that for me to fully 'acquire' the language of the game's design and mechanics. Often, certain things just don't jive, and midway through the game, my mind is clocking out. And it's almost like I HAVE to step away for a while. In the time away, it's like my mind consolidates the information and I just find myself having a stronger, much more lucid connection to the experience of what I'm doing in the game. "How did I not see how GOOD this is back in spring! Oh, I'm gonna play this for weeks and it's all I wanna think about." And then I do 3 consecutive playthroughs :laugh: If anything, I think the desire just comes back that much stronger with the distance because although I didn't finish it, there had to be some things I liked. There's still more to become curious about. I hate that feeling when it's like I've seen it all already. I do everything I can to NEVER EVER feel that way in my gaming time. For me, that means I'm gaming too much.

What it amounts to is mentally ruling-out the game I want to play in favor of finishing the one that if I'm honest with myself, I just don't want to play. The game that's gonna have that gripping effect on me, is often the game I'm putting off, to finish the one I've already started. So I don't sweat the reasons for falling off a game anymore. 3 months later, I could come back and beat it twice because I'm just that into it. If I put it in my head that I have to finish X game before so much as humoring Y game, there's a good chance I'm not playing either. Or like, I'll try, have a boring time because I'm not in the right mood for that type of game or whatever, and lose that much more steam with it.

Thinking like that just burned me out on games, essentially. I had to stop thinking about the progress like that. I think it's a trap. When I start to feel like that, sometimes I just pivot to guitar instead. Purge my mind of all games for a solid week or two.


Good example. Right now I am playing Elden Ring. I've been doing this playthrough since last year, and I only just fought Radahn the other day. I usually wind up doing a few days of intense play, and then dropping it for weeks. Why? Well, for one, I've already beaten it before. But the real reason is that I do want to see and experience everything I can get to in the game, in this playthrough. That will take time and lots of energy investment to study the environmental storytelling, continuing to sharpen my skills and build for efficiency fighting every single boss. If I go at that like a sustained project, there's just no way I am holding the energy, focus, and plain interest in the endeavor. By spacing it out, I may NEVER finish it, but every time I play I am just SO into it. So much so, I don't even care how far I get.

Just imagine, man. I'm not even gonna say 100%. Imagine picking up a game like Elden Ring, setting sights on even just 80% of the content, and then resolving not to start any other playthroughs until you finished that. I mean, I think the first region alone has over 30 bosses.


Cyberpunk is kinda similar with the scope thing. Elden Ring feels like a bigger game by far, but Cyberpunk offers a lot of different directions and opportunities beyond the main story beats. It's got a story you can finish, but like all other open world games, that doesn't really mean you are finished with the content. For me, games like that aren't even really about finishing the main story. It's just immersion and freedom of impulse via exploration. That's the beating heart of a game like Skyrim, CP2077, Elden Ring. They all have very set throughlines in them, but what it really means to finish one is a nascent thing. Many players don't even consider "completing" Skyrim (doing the main quests) to be worth the time at all because of the writing. Plenty of people just dick around for 300 odd hours before running out of enough stuff to consider heading for Alduin. Just enjoy the world until they are personally satisfied. I think when you feel like you've 'gotten' everything about the experience with the world, that's the truest end to the game. The main goal of the game was to put you in that world and show you interesting things about it, make you feel like it's a living breathing thing. If you got that, you got the best part of an open world game. Everything else is extra. Again, both Skyrim and FO4 are HUGELY successful games with stories that are mixed for many, widely panned by some crowds. Almost nobody cares about them outside of scholastic exercises in how storytelling and dialogue can fail lol. And those same people have put in 1000's of hours in, on and off. Because it's not about what you finish, how good your character is, what have you... it's all about that immersion in the world. Hell, I'd argue part of the fun is that you can't easily draw a line where you're actually finished. You can have your fill and know there will probably be more to discover next time.

Don't get me wrong I'm not forcing myself to finish games so that I can finally move on, if I don't like a game and don't find it fun to play then I get rid of it very fast and play something else.
But I do play different games/genres for different reasons and goals.
Shorter story games I simply play for that and nothing else, finish the story and maybe the more important side missions if the game has them and I'm done.
Games like the Borderlands serie/looter shooters or any ARPG 'Diablo, Grim Dawn,etc' thats where I'm mainly interested in the end game and where I can spend 100's if not 1000+ hours with multiple chars at max level tinkering with builds and farming for the best gear so calling finished in those games is either nonexistent or when I feel that I've exhausted everything I wanted to try/reach.

I also used to mod Skyrim but meanwhile I did finish the main story twice and a fair ammount of side activities, thats a type of game I don't think I could ever finish in a sense cause of modding.
Then there are games that I simply play for pure nonsense fun and re visit them for a playthrough every 1-3 years like the Serious Sam serie/Shadow Warrior/2016 Doom etc.

Games like Witcher/Mass Effect is where I'm more interested in immersion and play it slowly to get to know the game's world/lore/interact with the characters and whatnot and I guess Cyberpunk falls into the same category now since I'm progressing very slowly and often find myself reading the shard stories and just exploring the map in general.
I also used to play MMOs that took a lot of my time and the main reason why I have a backlog of single player games I will never catch up with, I was stuck playing 1 MMO for 7+ years before I managed to quit it..:oops: 'it had an addictive effect on me so I have to be careful with such games..'

I don't like to drop games half way or so cause chances are I'm not gonna return anytime soon and in some cases maybe never. 'this happened a few times in the past'

That and nowadays I simply don't play as much as I used to 'this is a good thing I guess' so I want to make my gaming time count so I rather finish what I started/paid for unless the game is just not fun or I lose interest for whatever reason.

Idk maybe in a month or so I will finish most of the things I want to get done in Cyberpunk and then I will move to other games on gamepass like High on Life/Guardians of the Galaxy/Atomic Heart and a few others. :)
 
Don't get me wrong I'm not forcing myself to finish games so that I can finally move on, if I don't like a game and don't find it fun to play then I get rid of it very fast and play something else.
But I do play different games/genres for different reasons and goals.
Shorter story games I simply play for that and nothing else, finish the story and maybe the more important side missions if the game has them and I'm done.
Games like the Borderlands serie/looter shooters or any ARPG 'Diablo, Grim Dawn,etc' thats where I'm mainly interested in the end game and where I can spend 100's if not 1000+ hours with multiple chars at max level tinkering with builds and farming for the best gear so calling finished in those games is either nonexistent or when I feel that I've exhausted everything I wanted to try/reach.

I also used to mod Skyrim but meanwhile I did finish the main story twice and a fair ammount of side activities, thats a type of game I don't think I could ever finish in a sense cause of modding.
Then there are games that I simply play for pure nonsense fun and re visit them for a playthrough every 1-3 years like the Serious Sam serie/Shadow Warrior/2016 Doom etc.

Games like Witcher/Mass Effect is where I'm more interested in immersion and play it slowly to get to know the game's world/lore/interact with the characters and whatnot and I guess Cyberpunk falls into the same category now since I'm progressing very slowly and often find myself reading the shard stories and just exploring the map in general.
I also used to play MMOs that took a lot of my time and the main reason why I have a backlog of single player games I will never catch up with, I was stuck playing 1 MMO for 7+ years before I managed to quit it..:oops: 'it had an addictive effect on me so I have to be careful with such games..'

I don't like to drop games half way or so cause chances are I'm not gonna return anytime soon and in some cases maybe never. 'this happened a few times in the past'

That and nowadays I simply don't play as much as I used to 'this is a good thing I guess' so I want to make my gaming time count so I rather finish what I started/paid for unless the game is just not fun or I lose interest for whatever reason.

Idk maybe in a month or so I will finish most of the things I want to get done in Cyberpunk and then I will move to other games on gamepass like High on Life/Guardians of the Galaxy/Atomic Heart and a few others. :)
I think this is where I have to remind myself that I have a different mentality towards interests that I suspect most people hold. My mind is kinda like a well that cycles. I'm either super into something, or it's dormant. My mind needs lots of novelty, so I'm always adding new links to that spinning chain loop. Things whirl around in there, cycle out, return in augmented forms. It doesn't seem to matter the type of game - if there are enough things I enjoy about it, there will always be random times when I want to pick it back up. When I drop off of something, it's not because I don't consider it interesting anymore, or dislike it. It's just not where I'm at in my cycle of interests.

For instance, I'm like that even when it comes to linear story games. I restarted my Requiem playthrough twice before finishing it, because I let it slide for over a week. I swear, my brain is like a v12 with a 5 gallon fuel tank. When I run out of gas, it's a dead stop. But I also know that the tank can also fill quickly and I can jump off of the line later. And I always know that's coming. At some point a switch will flip and I'll want the specific stimulation from that thing, and probably few other things. It's... unconventional. I find that when I go into any hobby community or interest group, most people seem more singularly focused than me in that the most interesting things they have to say are all about that hobby/interest. There's a consistency to them. Whereas I have that exact same excitement and dedicated lock-on with a different thing every 2-8 weeks.


It's actually crazy, it took me a while to realize how abnormal it was. The starkest form for me is in the creative department. I find that I never really have to take down ideas I come up with on guitar. On one hand, I can hold no ideas in my head for long. I'm always jumping across different things, often forgetting them as I play, like my memory is maxed out and every new note deletes the last one. It's kind of annoying. When I play with others, somebody will ask me to go back over something and I actually can't do it. But every lick I like, whether I remember it or not, ends up becoming a part of my natural impulse. I'll end up playing it again in many different contexts, without trying to remember it... I see these patterns emerge in my jamming constantly. Licks grow into passages, which become sections, and then songs. I have passages that emerge routinely, and than others I forget I have for multiple years until one day, there it is. I remember stuff from songs I never finished when I was 16, and still go back to it, adding a bit.


Basically, if something matters to me. I can't always control my recall, can't directly access it on command, but my impulses never forget about it. I've never felt like I was losing sight of things I've enjoyed in the past. I don't forget games I pick up, get interested in, but don't finish any more than I truly forget anything else that impacts me. I think that my condition just makes me internalize those experiences differently - memory and attention just don't flow the same. Sometimes mental processes that are fully "conscious" for others, occur a bit outside of my awareness. So I can have odd habits with things I'm into. I mean, the flipside is that I can play a game like Metro Exodus over 30 times, which I think is getting a bit freakish for some. It's not exactly classed as a super-high replay value game. But I get this weird mental power with certain things where I never forget about them in certain senses, yet the same experiences can be fresh for me over and over again, really make my mind fire on all cylinders. For instance, the 90s Ghost in the Shell movie is one of my all time favorites. First saw it over 10 years ago now. I've seen it at least as dozen times. And a good 5 of those times felt like the first time, maybe even a little fresher and crisper.

Like... imagine you found some amazing game that was SO novel to you... and yet so perfectly intuitive that you slot perfectly into the gameplay, picking up every mechanic on the fly like you were born to play that game. That's what replaying a game that fell dormant in my memory is like. When your memory is janked, it results in some pretty interesting perceptual artifacts. It's like the primitive part of my brain remembers all of it, but hides it from the part experiencing it all.


I will say, I think that slow mode is my favorite way of appreciating a game like Cyberpunk. It definitely rewards that. The jobs add a lot of backstory to the world - tell you a lot about the society, the people, and the mechanics of their world. Combine that with awesome visuals, sound, weapon feel... I've never minded just wandering around, getting into gunfights while taking it all in. I've spent upwards of 6 hours at a time doing a mix of cruising and walking around, just picking up jobs, checking out all of the interesting stuff you can buy as you level cred... parkour can be pretty rewarding. The city is set up to give you all sorts of interesting vantages. The vertical parts also hide a lot of interesting secrets.


Definitely opposite to you about endgame. I slow exp gain in FO4 down to 10% of the default so I can spend more time on each plateau of the leveling progression. Character building is always about ther journey for me.
 
Last edited:
Just got Timberborn, it’s pretty good. It’s still in beta but works fine and more than playable.
 
Back
Top