Hard to say which I like more, the NTSC-U or PAL covers. Both look good in their own way.
(still need to get a blackbox X, donated my platinum X & X-2 to my friend)
Originally I bought X-2 used from my friend after he had finished it, I sold my console games back in 2006 though and now recollecting.
Unfortunately, I don't have either of those anymore. I do have the HD remaster bundle of both on Steam.
It's been so long that I forgot about the PAL and NTSC differences. Were all PAL games for the PlayStation 2 with a complete White background? I think it would good for some games, but I'd probably get bored of it if every game was like that. Maybe I'm too used to the all the pictures the NTSC games had.
Also, one of those things is like not the other.
*looks up SLES number*
Fear Effect! That was such a good game!
Even on launch day day FF X-2 hit right for me, it was just so unusual and unexpected it really won me over.
Don't get me wrong, when I got it, I played completely through it and even liked it, but... it was definitely way different from the titles before.
They previous ones felt more grand in scale and the story was often more serious and deep.
This one immediately starts with a j-pop concert where Yuna, Rikku, and a third newcomer is having some stage battle with one of the cheesiest, campiest villains and her two sidekicks for stealing their... battle classes (dress spheres)? I know the idea is that Yuna would have a chance to be someone she wanted to be now that she didn't have to be a summoner, but... her character change was such a culture shock at first. Along with the loss of the world map from X (which I gave it a pass for due to its story making sense with it, the whole pilgrimage and all), now we also lost summons!? I was not a fan of most of the music either. The one exception was ironically the title screen music, which was so good. You sit there and just... freeze because it's so good. Especially with the way X (and IX) opened, you think an epic follow-up is about to unfold after choosing new game, and then... we get that...
I wasn't familiar with the people involved in bringing the series to life at that point, but when I later learned more about it, it's clear to see that the touches of Hironubu Sakaguchi, Nobuo Uematsu, and a few others was gone around this time. This is also when Squaresoft and Enix merged, and the movie had failed. Times of change for sure.
That being said, if you treat as a "fun side experience", then it's actually really fun. We learn about what happened to Spira since the defeat of Sin, the battle system and job class was actually great (I dare say X or X-2 perfected turn based battles for me), and while the story was pretty silly, the experience and content (mostly side content) was fun.
FFx FFx2 were good games, story, gameplay, ost but I can’t stand tidus……
I had no idea so many people couldn't tolerate Tidus. I had zero problems with him. He may have been no Zidane, but I think he was fantastic for what the story was.