I want to see something happen with spriting but it's probably not needed.
All of the VR shitposts that I've seen and contributed to during 2017-2022 has been pretty wild.
AI is just another brush for making them happen and in that way, I'm all for it.
I'm still really far behind on adopting this stuff. Have been sitting on stacks of this material for months.
You'd have to elaborate a bit further on what you mean by sprinting how can ChatGPT sprint!?

I'm not really sure what you're alluding to on the matter of sprites in regard to ChatGPT. Like there is plenty it should be capable of doing with sprites depending on intent and usage. Like it should be able to rotate selected tiles randomly in 90, 180, and 270 intervals. Also you could essentially just make grayscale sprites I believe in theory if you intend to use the sprites in 3D for like textures. You could then just randomly colorize the grayscale sprite textures in the way you have in mind and it should work moderately well.
You could go some steps further too with then taking those results and joining some of them together into like 4, 9, 16, 25, 36, 49, 64, ect sprite tiles (planes in 3D) which you could then scale larger or smaller and do further randomization of those. That said if you join them they will all get colored the same and if you don't they won't and each tile will be colorized individually. The scaling of course is simply to make the relative pixelization appear smaller or larger in relative terms in essence. Like scale it smaller if you don't want them to look more like Valheim. You'd probably also want to eventually join them as mentioned.
I'm not sure how it work in other software, but I know Aseprite has some plugin support and supports LUA. I imagine ChatGPT can write LUA, C#, C++, and F-- or whatever other BASIC coding language you'd like it to.
Blender actually has some AI stable diffusion UV mapping texturing stuff it can do though right within it that I haven't tried out yet, but is just awesome from what I saw of it. I'm personally rather hype already about what I'm seeing with AI and it's just going to get better and that's quite exciting.
A individual being able to conceive and build what they imagine is fantastic. If you can dream it the AI will eventually be able to more or less build it or some loose interpretation of it. That's just super cool technology to me.
Did a little bit of tinkering got it so I can modify selected faces. I imagine I can tell the AI do this to selected faces and assign them random seamless textures too within a folder destination as well. Where that gets cool is you can like create sprite style seamless textures.
Which yeah that's rather dope. That's pretty much no small part of why I bought Aseprite recently. I figured it would be good in tandem with Blender. I really don't know if I'll even make much usage out of it, but it was nifty program $12's or so on sale.
I should revisit that circle depiction from earlier and do this with randomly selected faces and see how much more varied it looks. Also I'd like to combine that along with handful of different objects and kind of tossing them all into a Blender which ironically is a pun given the program in question, but that's not what I meant by that alright let's not take the the word blender out of context. I meant kind of puree it all together into a AI scripted 3D generative smoothie.
So anyway yeah it's neat the scripts it can write that you can then combine, mix, and utilize together do some pretty intricate stuff quickly and easily that would be much more time consuming and difficult to do manually. It would be fascinating with animated with the same selected tiles, but differently randomized colors of the same type or different color types as well. That would make for a rather cool glitch effect.
I know it's rather scattered, but just wanted to loosely demonstrate what's possible.