The GeForce GTX 590 was an enthusiast-class graphics card by NVIDIA, launched on March 24th, 2011. Built on the 40 nm process, and based on the GF110 graphics processor, in its GF110-351-A1 variant, the card supports DirectX 12. Even though it supports DirectX 12, the feature level is only 11_0, which can be problematic with newer DirectX 12 titles. The GF110 graphics processor is a large chip with a die area of 520 mm² and 3,000 million transistors. GeForce GTX 590 combines two graphics processors to increase performance. It features 512 shading units, 64 texture mapping units, and 48 ROPs, per GPU. NVIDIA has paired 3,072 MB GDDR5 memory with the GeForce GTX 590, which are connected using a 384-bit memory interface per GPU (each GPU manages 1,536 MB). The GPU is operating at a frequency of 608 MHz, memory is running at 854 MHz (3.4 Gbps effective). Being a dual-slot card, the NVIDIA GeForce GTX 590 draws power from 2x 8-pin power connectors, with power draw rated at 365 W maximum. Display outputs include: 3x DVI, 1x mini-DisplayPort. GeForce GTX 590 is connected to the rest of the system using a PCI-Express 2.0 x16 interface. The card's dimensions are 279 mm x 111 mm x 40 mm, and it features a dual-slot cooling solution. Its price at launch was 699 US Dollars.
Based on TPU review data: "Performance Summary" at 1920x1080, 4K for 2080 Ti and faster.
Clock Speeds
GPU Clock
608 MHz
Shader Clock
1215 MHz
Memory Clock
854 MHz
3.4 Gbps effective
Memory
Memory Size
1536 MB
Memory Type
GDDR5
Memory Bus
384 bit
Bandwidth
164.0 GB/s
Render Config
Shading Units
512
TMUs
64
ROPs
48
SM Count
16
L1 Cache
64 KB (per SM)
L2 Cache
768 KB
Theoretical Performance
Pixel Rate
19.46 GPixel/s
Texture Rate
38.91 GTexel/s
FP32 (float)
1,244 GFLOPS
FP64 (double)
155.5 GFLOPS (1:8)
Board Design
Slot Width
Dual-slot
Length
279 mm
11 inches
Width
111 mm
4.4 inches
Height
40 mm
1.6 inches
TDP
365 W
Suggested PSU
750 W
Outputs
3x DVI 1x mini-DisplayPort
Power Connectors
2x 8-pin
Board Number
P1020 SKU 5
Graphics Features
DirectX
12 (11_0)
OpenGL
4.6
OpenCL
1.1
Vulkan
N/A
CUDA
2.0
Shader Model
5.1
Card Notes
Dual GPU design, 2x GF110
GF110 GPU Notes
PureVideo HD: VP4
VDPAU: Feature Set C
GF110 has 4 GPCs each capable of 8 pixels per clock. This limits complete GPU to 32 pixels per clock and because of that it can't feed all 48 ROPs when they all require data at the same time.
Additional ROPs however can be used for MSAA (because it doesn't require additional data from rasterizers, while giving more work to ROPs.)
The complete die contains 64 texture address units and 256 texture filtering units.
Latest Drivers:
Windows XP / Server 2003 x64:
GeForce Release 368.81
Quadro Release R319 U2 (321.01)
Tesla Release 340.62 / R319 U2 (321.01)
Windows Vista:
GeForce Release 365.19
Quadro Release R346 U7 (348.40)
Tesla Release 340.84