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Intel GMA X4500M
Graphics Processor
Eaglelake
Cores
80
TMUs
10
ROPs
1
Memory Size
System Shared
Memory Type
System Shared
Bus Width
System Shared
Recommended Gaming Resolutions:
640x480
1280x720
1366x768
The GMA X4500M was a mobile integrated graphics solution by Intel, launched on October 1st, 2008. Built on the 65 nm process, and based on the Eaglelake graphics processor, the device supports DirectX 10.0. Since GMA X4500M does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. It features 80 shading units, 10 texture mapping units, and 1 ROP. The GPU is operating at a frequency of 400 MHz. Its power draw is rated at 13 W maximum.
Graphics Processor
GPU Name
Eaglelake
Architecture
Generation 5.0
Foundry
Intel
Process Size
65 nm
Transistors
unknown
Die Size
unknown
Clock Speeds
GPU Clock
400 MHz
Memory Clock
System Shared
Memory
Memory Size
System Shared
Memory Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent
Render Config
Shading Units
80
TMUs
10
ROPs
1
Execution Units
10
Theoretical Performance
Pixel Rate
400.0 MPixel/s
Texture Rate
4.000 GTexel/s
FP32 (float)
64.00 GFLOPS
Board Design
Slot Width
IGP
TDP
13 W
Outputs
Portable Device Dependent
Graphics Features
DirectX
10.0
OpenGL
2.0
OpenCL
N/A
Vulkan
N/A
Shader Model
4.0
Eaglelake GPU Notes
B43, G41, G43, G45, Q43 and Q45 Chipsets
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