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Intel Meteor Lake
Intel's Meteor Lake GPU uses the Xe-LPG architecture and is made using a 10 nm production process at Intel. Meteor Lake supports DirectX 12 (Feature Level 12_1). For GPU compute applications, OpenCL version 3.0 can be used. It features 1024 shading units, 64 texture mapping units and 32 ROPs.
Graphics Processor
Released
Dec 14th, 2023
GPU Name
Meteor Lake
Architecture
Xe-LPG
Foundry
Intel
Process Size
10 nm
Transistors
unknown
Die Size
unknown
Graphics Features
DirectX
12 (12_1)
OpenGL
4.6
OpenCL
3.0
Vulkan
1.3
Shader Model
6.6
WDDM 3.1
Render Config
Shading Units
1024
TMUs
64
ROPs
32
Execution Units
128
FP16 Units 192
FP64 Units 24
Subslices 2
Slices 1
Max. TDP
65 W
Intel GPU Architecture History
Graphics cards using the Intel Meteor Lake GPU
Name
Chip
Memory
Shaders
TMUs
ROPs
Base Clock
Boost Clock
Memory Clock
System Shared
1024
64
32
300 MHz
2250 MHz
System Shared
System Shared
512
32
16
300 MHz
1750 MHz
System Shared
System Shared
896
56
24
300 MHz
2200 MHz
System Shared
System Shared
384
24
8
300 MHz
1800 MHz
System Shared
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