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Intel Rocket Lake
Intel's Rocket Lake GPU uses the Generation 12.1 architecture and is made using a 14 nm+++ production process at Intel. Rocket Lake supports DirectX 12 (Feature Level 12_1). For GPU compute applications, OpenCL version 3.0 can be used. It features 256 shading units, 64 texture mapping units and 32 ROPs.
Graphics Processor
Released
2021
GPU Name
Rocket Lake
Architecture
Generation 12.1
Foundry
Intel
Process Size
14 nm+++
Transistors
unknown
Die Size
unknown
Package
FCLGA-14A
Graphics Features
DirectX
12 (12_1)
OpenGL
4.6
OpenCL
3.0
Vulkan
1.3
Shader Model
6.6
WDDM 3.1
Render Config
Shading Units
256
TMUs
64
ROPs
32
Execution Units
32
FP16 Units 192
FP64 Units 24
Subslices 2
Slices 1
Max. TDP
15 W
Intel GPU Architecture History
Graphics cards using the Intel Rocket Lake GPU
Name
Chip
Memory
Shaders
TMUs
ROPs
Base Clock
Boost Clock
Memory Clock
System Shared
128
8
8
300 MHz
900 MHz
System Shared
System Shared
192
12
8
300 MHz
1300 MHz
System Shared
System Shared
256
16
8
300 MHz
1300 MHz
System Shared
System Shared
256
64
32
350 MHz
1300 MHz
System Shared
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