The UHD Graphics 630 is an integrated graphics solution by Intel, launched on September 1st, 2017. Built on the 14 nm+++ process, and based on the Coffee Lake GT2 graphics processor, the device supports DirectX 12. This ensures that all modern games will run on UHD Graphics 630. Unlike the fully unlocked UHD Graphics 630, which uses the same GPU but has all 192 shaders enabled, Intel has disabled some shading units on the UHD Graphics 630 to reach the product's target shader count. It features 184 shading units, 23 texture mapping units, and 3 ROPs. The GPU is operating at a frequency of 350 MHz, which can be boosted up to 1050 MHz. Its power draw is rated at 15 W maximum.