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Matrox MP-A4

MP-A4L
MP-A4L
Matrox's MP-A4 GPU uses the MP architecture at UMC. MP-A4 supports DirectX 8.1. For GPU compute applications, OpenCL version N/A can be used. It features 2 pixel shaders and 2 vertex shaders, 8 texture mapping units and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Dec 17th, 2004
GPU Name
MP-A4
Architecture
MP
Foundry
UMC
Process Size
0 nm
Transistors
unknown
Die Size
unknown

Graphics Features

DirectX
8.1
OpenGL
1.5
OpenCL
N/A
Vulkan
N/A
Pixel Shader
1.3
Vertex Shader
2.0

Render Config

Pixel Shaders
2
Vertex Shaders
2
TMUs
8
ROPs
2

All MP GPUs

  • Matrox MP-A4

Matrox GPU Architecture History

Graphics cards using the Matrox MP-A4 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
MP-A4L 128 MB 2 / 2 8 2 250 MHz 300 MHz
256 MB 2 / 2 8 2 250 MHz 300 MHz
128 MB 2 / 2 8 2 250 MHz 300 MHz
256 MB 2 / 2 8 2 250 MHz 300 MHz
Sep 1st, 2024 11:26 EDT change timezone

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