The Radeon IGP 320 was an integrated graphics solution by ATI, launched on October 5th, 2002. Built on the 180 nm process, and based on the RS100 graphics processor, in its IGP 320 variant, the device supports DirectX 7.0. Since Radeon IGP 320 does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. It features 1 pixel shader and 0 vertex shaders, 1 texture mapping unit and 1 ROP. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). The GPU is operating at a frequency of 160 MHz. Its power draw is not exactly known. Radeon IGP 320 is connected to the rest of the system using an AGP 4x interface.