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Intel HD Graphics 16EU Mobile

Graphics Processor
Ironlake
Cores
96
TMUs
16
ROPs
2
Memory Size
System Shared
Memory Type
System Shared
Bus Width
System Shared
GPU Chip
GPU
The HD Graphics 16EU Mobile was a mobile integrated graphics solution by Intel, launched on January 10th, 2010. Built on the 45 nm process, and based on the Ironlake graphics processor, the device supports DirectX 10.1. Since HD Graphics 16EU Mobile does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. It features 96 shading units, 16 texture mapping units, and 2 ROPs. The GPU is operating at a frequency of 133 MHz, which can be boosted up to 500 MHz.
Its power draw is rated at 35 W maximum.

Graphics Processor

GPU Name
Ironlake
Architecture
Generation 5.75
Foundry
Intel
Process Size
45 nm
Transistors
177 million
Density
1.6M / mm²
Die Size
114 mm²

Integrated Graphics

Release Date
Jan 10th, 2010
Generation
HD Graphics-M
(Westmere)
Production
End-of-life
Bus Interface
QPI
Reviews
3 in our database

Clock Speeds

Base Clock
133 MHz
Boost Clock
500 MHz
Memory Clock
System Shared

IGP Variants

Memory

Memory Size
System Shared
Memory Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent

Render Config

Shading Units
96
TMUs
16
ROPs
2
Execution Units
16

Theoretical Performance

Pixel Rate
1.000 GPixel/s
Texture Rate
8.000 GTexel/s
FP32 (float)
96.00 GFLOPS

Board Design

Slot Width
IGP
TDP
35 W
Outputs
Portable Device Dependent

Graphics Features

DirectX
10.1
OpenGL
2.1
OpenCL
N/A
Vulkan
N/A
Shader Model
4.1

Ironlake GPU Notes

Arrandale Processors
Clarkdale Processors
Nov 27th, 2024 14:21 EST change timezone

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