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Worldwide Silicon Wafer Shipments Increase 6% in Q3 2024, SEMI Reports

Worldwide silicon wafer shipments increased 5.9% quarter-over-quarter to 3,214 million square inches (MSI) in the third quarter of 2024 and registered 6.8% growth from the 3,010 million square inches recorded during the same quarter last year, the SEMI Silicon Manufacturers Group (SMG) reported in its quarterly analysis of the silicon wafer industry.

"The third quarter wafer shipment results continued the upward trend which started in the second quarter of this year," said Lee Chungwei (李崇偉), Chairman of SEMI SMG and Vice President and Chief Auditor at GlobalWafers. "Inventory levels have declined throughout the supply chain but generally remain high. Demand for advanced wafers used for AI continues to be strong. However, the silicon wafer demand for automotive and industrial uses continues to be muted, while the demand for silicon used for handset and other consumer products has seen some areas of improvement. As a result, 2025 is likely to continue upward trends, but total shipments are not yet expected to return to the peak levels of 2022."

AMD Captures 28.7% Desktop Market Share in Q3 2024, Intel Maintains Lead

According to the market research firm Mercury Research, the desktop CPU market has witnessed a remarkable transformation, with AMD seizing a substantial 28.7% market share in Q3 of 2024—a giant leap since the launch of the original Zen architecture in 2017. This 5.7 percentage point surge from the previous quarter is a testament to the company's continuous innovation against the long-standing industry leader, Intel. Their year-over-year growth of nearly ten percentage points, fueled by the success of their Ryzen 7000 and 9000 series processors, starkly contrasts Intel's Raptor Lake processors, which encountered technical hurdles like stability issues. AMD's revenue share soared by 8.5 percentage points, indicating robust performance in premium processor segments. Intel, witnessing a decline in its desktop market share to 71.3%, attributes this shift to inventory adjustments rather than competitive pressure and still holds the majority.

AMD's success story extends beyond desktops, with the company claiming 22.3% of the laptop processor market and 24.2% of the server segment. A significant milestone was reached as AMD's data center division generated $3.549 billion in quarterly revenue, a new record for a company not even present in the data center in any considerable quantity just a decade ago. Stemming from strong EPYC processor sales to hyperscalers and cloud providers, along with Instinct MI300X for AI applications, AMD's acceleration of data center deployments is massive. Despite these shifts, Intel continues to hold its dominant position in client computing, with 76.1% of the overall PC market, held by its strong corporate relationships and extensive manufacturing infrastructure. OEM partners like Dell, HP, Lenovo, and others rely heavily on Intel for their CPU choice, equipping institutions like schools, universities, and government agencies.

SMIC Reports 2024 Third Quarter Results

Semiconductor Manufacturing International Corporation (SMIC), one of the leading semiconductor foundries in the world, today announced its consolidated results of operations for the three months ended September 30, 2024.

Third Quarter 2024 Highlights
  • Revenue was $2,171.2 million in 3Q24, compared to $1,901.3 million in 2Q24, and $1,620.6 million in 3Q23.
  • Gross profit was $444.2 million in 3Q24, compared to $265.1 million in 2Q24, and $321.6 million in 3Q23.
  • Gross margin was 20.5% in 3Q24, compared to 13.9% in 2Q24 and 19.8% in 3Q23.

GlobalFoundries Reports Third Quarter 2024 Financial Results

GlobalFoundries Inc. (GF) today announced preliminary financial results for the third quarter ended September 30, 2024.

Key Third Quarter Financial Highlights
  • Revenue of $1.739 billion
  • Gross margin of 23.8% and Non-IFRS gross margin of 24.7%
  • Operating margin of 10.6% and Non-IFRS operating margin of 13.6%
  • Net income of $178 million and Non-IFRS net income of $229 million
  • Non-IFRS adjusted EBITDA of $627 million
  • Cash, cash equivalents and marketable securities of $4.3 billion
  • Year to date net cash provided by operating activities of $1,265 million and Non-IFRS adjusted free cash flow of $779 million

Windows 11 Gains 3% in OS Market Share, Windows 10 Remains on Top

The battles of operating systems continue, and one fight is internal to the Microsoft Windows user base. Recent data from StatCounter shows that Windows 11 now accounts for 35.58% of Windows installations as of October 2024, recording a modest 3% increase. Meanwhile, Windows 10 continues to power most Windows computers, with a 61% market share. The gradual shift toward Windows 11 comes as Microsoft pushes software updates and hardware partnerships. Large organizations have begun adopting the newer OS, drawn to its updated security features. These include mandatory secure boot protocols and improved protection against credential theft, addressing growing cybersecurity concerns. For individual users, Windows 11 offers updated gaming capabilities through DirectStorage and a redesigned interface. However, many still prefer Windows 10's established stability and broader compatibility with existing hardware and software. Microsoft's recent announcement of a $30 yearly Extended Security Updates subscription acknowledges this divide.

Starting in October 2025, when Windows 10's standard support ends, users can purchase these updates to maintain security protections. Unlike previous programs restricted to business customers, this subscription will be available to all users. The move to Windows 11 faces a significant hurdle: strict system requirements that exclude many older computers. While these standards aim to ensure better performance and security, they effectively prevent many current Windows 10 users from upgrading. Microsoft's plan to add new AI features like Recall and Copilot to Windows 11 could attract more users. Still, the transition largely depends on hardware replacement cycles and users' willingness to adapt to a new system. As Microsoft manages both operating systems, its strategy reflects the challenge of maintaining existing Windows 10 installations while encouraging gradual migration to Windows 11.

Intel Reports Third-Quarter 2024 Financial Results

Intel Corporation today reported third-quarter 2024 financial results.

"Our Q3 results underscore the solid progress we are making against the plan we outlined last quarter to reduce costs, simplify our portfolio and improve organizational efficiency. We delivered revenue above the midpoint of our guidance, and are acting with urgency to position the business for sustainable value creation moving forward," said Pat Gelsinger, Intel CEO. "The momentum we are building across our product portfolio to maximize the value of our x86 franchise, combined with the strong interest Intel 18A is attracting from foundry customers, reflects the impact of our actions and the opportunities ahead."

Supermicro Shares Plunge 33% as Auditor Quits, Citing Previous Warnings

Supermicro shares took a big hit today when Ernst & Young quit as its auditor, making its stock fall over 30%. EY decided to leave because of their worries in July about how Supermicro runs things, shares information, and keeps track of its money. In August, Supermicro delayed its annual report as they were looking over internal financial controls following Hindenburg Research's allegations of accounting manipulation. Ernst & Young's letter to the Securities and Exchange Commission (SEC) about quitting says they can't trust what the company's leaders say anymore. They also don't want their name on the company's financial papers after discovering new information during their check. "We are resigning due to information that has recently come to our attention which has led us to no longer be able to rely on management's and the Audit Committee's representations and to be unwilling to be associated with the financial statements prepared by management."

Supermicro doesn't agree with the accounting firm's decision, and they say fixing these problems won't mean they have to redo any of their financial reports from 2024 or earlier. Commenting on this subject, Nathan Anderson, the founder of Hindenburg, said in a post on X, "As far as auditor statements go, E&Y's SMCI resignation letter is about as strongly worded as I have seen." According to The Wall Street Journal, the Department of Justice is currently looking into the company. Supermicro will present its first quarter fiscal 2025 business update on Tuesday, November 5, 2024, at 5:00 p.m. ET / 2:00 p.m. PT.

NVIDIA Ships Over One Billion RISC-V Cores This Year Inside Its Accelerators, Up to 40 Cores Per Chip

During the 2024 RISC-V Summit in Santa Clara, California, NVIDIA was one of the presenting members. RISC-V, being a free and open-source instruction set architecture, is an interesting choice for many companies looking to develop custom solutions. NVIDIA designs accelerators for AI and graphics processing, all of which are equipped with up to tens of thousands of cores. To manage these cores, NVIDIA has developed a custom RISC-V processor called "NV-RISCV," which is a replacement for its predecessor "Falcon." Unlike Falcon, NV-RISCV is based on an open-source ISA and is customized much more deeply, with features like more customized caches and special instructions. Initially, the company reported better performance over its Falcon GPU System Processor (GSP), and NV-RISCV is now running in millions of NVIDIA chips.

Thanks to a post on X by Nick Brown, we learn that NVIDIA is shipping roughly one billion RISC-V cores in the year 2024. Each NVIDIA chip includes between 10 and 40 RISC-V cores, depending on the chip size and complexity. Some more complex designs, like GB200, require massive data coordination, meaning that more cores are needed to handle these requests and distribute them. This includes chip-to-chip interfaces, context switching, memory controller, camera handling, video codecs, display output, resource management, power management, and more. NVIDIA has developed a total of over 20 custom extensions for RISC-V cores, which all serve their specific use cases.

Global Silicon Wafer Shipments to Remain Soft in 2024 Before Strong Expected Rebound in 2025, SEMI Reports

Global shipments of silicon wafers are projected to decline 2% in 2024 to 12,174 million square inches (MSI) with a strong rebound of 10% delayed until 2025 to reach 13,328 MSI as wafer demand continues to recover from the downcycle, SEMI reported today in its annual silicon shipment forecast.

Strong silicon wafer shipment growth is expected to continue through 2027 to meet increasing demand related to AI and advanced processing, driving improved fab utilization rate for global semiconductor production capacity. Moreover, new applications in advanced packaging and high-bandwidth memory (HBM) production, which require additional wafers, are contributing to the rising need for silicon wafers. Such applications include temporary or permanent carrier wafers, interposers, device separation into chiplets, and memory/logic array separation.

TSMC Reports Third Quarter EPS Results, Expects Gross Profit Margin of Up to 59% in Q4 2024

TSMC today announced consolidated revenue of NT$759.69 billion (US$23.50 billion), net income of NT$325.26 billion (US$10.08 billion), and diluted earnings per share of NT$12.54 (US$1.94 per ADR unit) for the third quarter ended September 30, 2024. Year-over-year, third quarter revenue increased 39.0% while net income and diluted EPS both increased 54.2%. Compared to second quarter 2024, third quarter results represented a 12.8% increase in revenue and a 31.2% increase in net income. All figures were prepared in accordance with TIFRS on a consolidated basis.

In US dollars, third quarter revenue was $23.50 billion, which increased 36.0% year-over-year and increased 12.9% from the previous quarter. Gross margin for the quarter was 57.8%, operating margin was 47.5%, and net profit margin was 42.8%. In the third quarter, shipments of 3-nanometer accounted for 20% of total wafer revenue; 5-nanometer accounted for 32%; 7-nanometer accounted for 17%. Advanced technologies, defined as 7-nanometer and more advanced technologies, accounted for 69% of total wafer revenue.

Microsoft Flight Simulator 2024 Uses up to 180 Mbit/s of Internet Bandwidth in Flight

Microsoft's Flight Simulator 2024 is shaping up to be a pretty demanding title. From the very high-performance system needed for ideal system specifications, the game now uses up to 180 Mbit/s of internet bandwidth while the user is in flight and the terrain is loading. This is equivalent to as much as 81 GB per hour of internet data, which is a nightmare for users with a data cap. Data caps are often standard in US homes, with internet providers imposing their own rules on up to 1 TB of uncapped traffic, which considerably slows down after that. The new Flight Simulator 2024 may be a bit much for users who don't have powerful systems and data plans.

The Microsoft Flight Simulator 2024 requires 30 GB of storage for the game. The alpha version comes in at only 9 GB, meaning that it is pulling much of its resources from Microsoft's servers, thus requiring this massive bandwidth to operate smoothly. Microsoft recommends a 50 Mbit/s internet connection for the final game, meaning that the final 30 GB install will pack more textures, thus lowering the massive load on Microsoft's servers. Of course, the 180 Mbit/s is the peak load, and the lowest measured load is around 10 Mbit/s. The game typically runs below 50 Mb/s, but this peak value is quite noticeable.

TSMC Reports Strong 2024 Revenue, Plans New Fabs Amid Rising Demand

TSMC announced that its revenue for September 2024 reached NT$251.87 billion (US$7.80 billion), representing a 39% increase compared to the same month last year. The cumulative revenue for the first three quarters of 2024 climbed to NT$2,025.85 billion (US$62.72 billion), showing a 32% year-over-year growth. The company's third-quarter revenue amounted to NT$759.7 billion (US$23.52 billion), exceeding TSMC's own guidance of NT$706.6 billion to NT$731.5 billion (US$22.4 billion to US$23.2 billion). TSMC will report full third-quarter earnings on Oct. 17.

A report from Data Center Dynamics quotes sources saying that, due to increasing demand from NVIDIA and others, TSMC has been forced to change its CoWoS capacity expansion plan several times. In response, TSMC is building two more fabs, named P4 and P5, in Kaohsiung, Taiwan, raising the company's total number of facilities in the region to five. Four months ago, the company announced that it would build a third 2 nm fab at Nanzih Technology Industrial Park in Kaohsiung. The company's P1 fab, which started in August 2022, is expected to begin mass production next year, while P2 and P3 are still in the construction phase. TSMC's CoWoS monthly capacity is expected to reach more than 40,000 wafers by the end of 2024, 65,000 wafers in 2025, and at least 80,000 wafers in 2026.

Global PC Shipments Dip Slightly Despite Recovery Economy, But AI Integration is the Key to Future Market Success

Even though the global economy shows signs of recovery, worldwide shipments of traditional PCs dipped 2.4% year-over-year (YoY) to 68.8 million units, during the third quarter of 2024 (3Q24), according to preliminary results from the International Data Corporation (IDC) Worldwide Quarterly Personal Computing Device Tracker. Factors including rising costs and inventory replenishment led to a surge in shipments in the previous quarter, resulting in a slightly slower sales cycle.

"Demand, without a doubt, has returned for PCs amongst consumers and commercial buyers," said Jitesh Ubrani, research manager with IDC's Worldwide Mobile Device Trackers. "However, much of the demand was still concentrated at the entry-level thanks to a recovering economy and the back-to-school season in North America. That said, newer AI PCs such as Copilot+ PCs from Qualcomm along with Intel and AMD's equivalent chips as well as Apple's expected M4-based Macs are expected to drive the premium segment in coming months."

Epic Games To Bring Free Game Giveaways to Mobile Store To Tempt Players Away from Google, Apple

The Epic Games free weekly game giveaways have been an easy way for PC gamers to pad out their game library with aging games and help Epic Games draw gamers to its store, which is commonly thought to be inferior to the likes of Steam due to a lack of features. Now Epic Games is bringing that same free game giveaway program to its mobile storefront for iOS (in the EU, at least) and Android.

Announced at a round table discussion at the Seattle Unreal Fest earlier this week, the free mobile game giveaway will launch in Q4, 2024, and the publisher will add third-party apps to its mobile store at the same time. Epic Games Store's general manager, Steve Allison, who announced the program, was pretty up-front about Epic's intentions with the game giveaway: "The free games program will launch in Q4 along with the [first] third-party apps showing up, and we're gonna have some awesome stuff for players that will also be awesome for developers because it'll help us scale really quickly."

Intel's Silver Lining is $8.5 Billion CHIPS Act Funding, Possibly by the End of the Year

Intel's recent financial woes have brought the company into severe cost-cutting measures, including job cuts and project delays. However, a silver lining remains—Intel is reportedly in the final stages of securing $8.5 billion in direct funding from the US government under the CHIPS Act, delivered by the end of the year. The potential financing comes at a crucial time for Intel, which has been grappling with financial challenges. The company reported a $1.6 billion loss in the second quarter of 2024, leading to short-term setbacks. However, thanks to sources close to the Financial Times, we learn that Intel's funding target will represent the CHIPS Act's largest share, leading to a massive boost to US-based semiconductor manufacturing.

Looking ahead, the potential CHIPS Act funding could serve as a catalyst for Intel's resurgence, reassuring both investors and customers about the company's future. A key element of Intel's recovery strategy lies in the ramp-up of production for its advanced 18A node, which should become the primary revenue driver for its foundry unit. This advancement, coupled with the anticipated government backing, positions Intel to potentially capture market share from established players like TSMC and Samsung. The company has already secured high-profile customers such as Amazon and (allegedly) Broadcom, hinting at its growing appeal in the foundry space. Moreover, Intel's enhanced domestic manufacturing capabilities align well with potential US government mandates for companies like NVIDIA and Apple to produce processors locally, a consideration driven by escalating geopolitical tensions.

PC Refresh Cycle and Tablets in Emerging Markets Expected to Spur Demand in Coming Quarters, Report

A new forecast from the International Data Corporation (IDC) Worldwide Quarterly Personal Computing Device Tracker shows shipments of personal computing devices are expected to grow 2.6% year over year in 2024 to 398.9 million units. The traditional PC market will remain flat in 2024 with 261 million units shipped while the tablet market is forecast to grow 7.2% year over year as a refresh cycle and project investments are expected to drive the market.

For traditional PCs, the global market excluding China is expected to grow 2.8% in 2024 as China continues to suffer through a confluence of macroeconomic challenges, including high youth employment, deflation, and a tumultuous real estate market. However, China's economic concerns have largely impacted just the PC market as tablet demand has proven to be more resilient thanks to Huawei's efforts.

Samsung to Cut Up to 30% of Global Staff in Some Departments, with Dell and Qualcomm Following the Trend

Samsung is implementing a major workforce realignment to improve operations and increase efficiency. According to a report from Reuters, Samsung has instructed its global subsidiaries to reduce marketing and sales staff by 15% and management personnel by 30% by the end of this year. Of its 267,800 employees worldwide, 147,000 are based overseas, and Samsung's global layoff plan is expected to impact all regions, including Europe, Asia, the Americas, and Africa. The exact motivation behind the layoffs is unclear; one source cites the slowdown in global demand for tech products as a factor, while another suggests Samsung is aiming to increase profits by cutting costs.

Dell is also implementing significant measures, with plans to lay off at least 12,500 employees, approximately 10% of its total workforce. Dell is striving to become "leaner" by overhauling its sales divisions and adopting paperless operations with the help of AI. Job cuts are expected to continue overseas, with U.S. staff members expecting their turn soon. Dell has declined to confirm any numbers regarding the layoffs, particularly those concerning their employees.

Stalker 2's Massive Handcrafted Map Stands Out

Stalker 2: Heart of Chornobyl is almost here, and from the looks of it, it's going to be a massive hit in the gaming industry if done to the finish without any hiccups. Not even true fans of the Stalker series would have been able to anticipate the massive map size of the Stalker 2 game. And the most interesting past is, it's all handcrafted and is not created using any procedural generation, as revealed by technical producer Evegeniy Kulik in an interview.

The game will feature a 64 square kilometers world, divided into 20 regions, each with different enemies, anomalies and people. As we all know, Stalker 2 is nearing release, and from what we can see, PlayStation players are going to miss out, as the game is slated for release on PC and Xbox. Despite the challenging development period due to the war, the team has cemented the game's title as a true gem in the making, causing us gamers to have nothing but respect towards GSC Game World for their dedication and effort. Just wait to see how hard these developers have worked in creating this game's open world - very uniquely.

China Bought More Chipmaking Tools in the First Half of 2024 Than US, Taiwan, and South Korea Combined

According to a recent report from Nikkei, China has claimed the number one spot as the single highest spender on chipmaking tools. As the data from SEMI highlights, China spent a whopping $25 billion on key semiconductor tools in the first half of 2024, more than the US, Taiwan, and South Korea combined. And the train of acceleration for the Chinese semiconductor industry doesn't seem to be slowing down, as the country is expected to spend more than $50 billion for the entire year 2024. However, this equipment is not precisely leading-edge, as Chinese companies are under Western sanctions and are unable to source advanced EUV lithography tools for making sub-7 nm chips.

Most of the spending is allocated to mature node chipmaking facilities. These so-called "second tier" companies are driving the massive expenditures, and they are plentiful. Nikkei reports that there are at least ten firms that operate with mature nodes like 10/12/16 nm nodes. Being the biggest spender, China is also one of the primary revenue sources for many companies. For the US chipmaking tool companies like Applied Materials, Lam Research, and KLA, Chinese purchases accounted for 32%, 39%, and 44% of their latest quarterly revenue, respectively. Tokyo Electron recorded orders to China accounting for 49.9% of its revenues in June, while the Netherlands giant ASML also attributed 49%. Perhaps even more interesting is the expected outlook for 2025, which shows no signs of slowing down. The Chinese semiconductor industry must establish complete self-sufficiency, and massive capital expenditures are expected to continue.

Steam Survey August 2024 Update: Windows 11 Crosses 50% Share, Blows Past Windows 10

The latest Steam hardware and software survey reveals a significant shift in the gamer's operating system landscape, with Windows 11 gaining 3.36% among Windows OSes and finally surpassing the 50% mark in August 2024, now standing at 50.81%. This milestone is a notable achievement, considering the OS had been experiencing a decline in popularity just a month prior. The sudden surge in Windows 11 adoption can be attributed to users transitioning from Windows 10, which lost 3.29% of its user base in the same period. Additionally, a few users on older Windows versions, such as 8.1 and 7, have also switched to Windows 11.

Despite Windows 11's growing popularity, Windows 10 remains a formidable presence, with 48.66% of Steam users still preferring the older OS. Its success can be attributed to its stability and compatibility with a wide range of games and hardware. Many users have expressed concerns over Windows 11's performance and its stringent hardware requirements, which have made it less accessible for some gamers, especially those without the TPM 2.0-enhanced system. However, with Microsoft set to discontinue security updates and technical support for Windows 10 on October 14, 2025, users will need to consider upgrading to Windows 11 or another supported OS in the near future. The periodical resurgence of Windows 10 suggests that some users are hesitant to give up the older OS, but the writing is on the wall. As the deadline for Windows 10 support approaches, more users will likely make the transition to Windows 11.

NVIDIA Resolves "Blackwell" Yield Issues with New Photomask

During its Q2 2024 earnings call, NVIDIA confirmed that its upcoming Blackwell-based products are facing low-yield challenges. However, the company announced that it has implemented design changes to improve the production yields of its B100 and B200 processors. Despite these setbacks, NVIDIA remains optimistic about its production timeline. The tech giant plans to commence the production ramp of Blackwell GPUs in Q4 2024, with expected shipments worth several billion dollars by the end of the year. In an official statement, NVIDIA explained, "We executed a change to the Blackwell GPU mask to improve production yield." The company also reaffirmed that it had successfully sampled Blackwell GPUs with customers in the second quarter.

However, NVIDIA acknowledged that meeting demand required producing "low-yielding Blackwell material," which impacted its gross margins. During an earnings call, NVIDIA's CEO Jensen Huang assured investors that the supply of B100 and B200 GPUs will be there. He expressed confidence in the company's ability to mass-produce these chips starting in the fourth quarter. The Blackwell B100 and B200 GPUs use TSMC's CoWoS-L packaging technology and a complex design, which prompted rumors about the company facing yield issues with its designs. Reports suggest that initial challenges arose from mismatched thermal expansion coefficients among various components, leading to warping and system failures. However, now the company claims that the fix that solved these problems was a new GPU photomask, which bumped yields back to normal levels.

Upcoming Pulsar Peripheral Releases Shown at Gamescom

At Gamescom, Korean peripheral manufacturer Pulsar showed many upcoming releases slated for 2024 and 2025, some of which had to be flown in overnight fresh out of the factory. Aside from updates to existing mice series such as the Xlite, X2, X2H, or X2A, Pulsar also showed wholly new shapes and concepts.

Pulsar XS-1 sensor and in-house firmware
Shared between all new mouse releases from Pulsar will be improvements to the sensor and firmware. Based on PixArt's latest PAW3950 sensor, the custom XS-1 sensor will be capable of CPI adjustment in increments of 10, which would be restricted to steps of 50 on a regular PAW3950. After two years of development time, Pulsar's own in-house developed firmware is also nearing completion, and will feature multiple improvements over the third-party solution used previously. More specifically, refined double-click prevention will be included, slam-click prevention is implemented, and latency has been lowered further across the board. The firmware change will be accompanied by a new software as well, which will be exclusive to all newer models featuring the XS-1.

Intel Targets 35% Cost Reduction in Sales and Marketing Group, Bracing for Tough Times Ahead

Intel's Sales and Marketing Group (SMG) has announced a 35% reduction in costs as the company looks to streamline operations and adapt to challenging market conditions. The cuts, revealed during an all-hands meeting on August 5th, will impact both jobs and marketing expenses within the SMG. Intel has directed the group to "simplify programs end-to-end" by the end of the year, a directive that comes on the heels of the company's announcement that it would lay off 15% of its global workforce to save $10 billion in operating expenses. "We are becoming a simpler, leaner, and more agile company that's easier for partners and customers to work with while ensuring we focus our investments on areas where we see the greatest opportunities for innovation and growth," Intel said in a statement to CRN. The company emphasized that this restructuring is about "building a stronger Intel for the future," with partners integral to its plans.

The job cuts within the SMG are expected to target overlapping responsibilities, such as account managers and industry-focused teams, which can confuse customers navigating Intel's complex organization. Additionally, the company plans to significantly reduce its marketing budget and simplify programs, aiming to save at least $100 million in the latter half of 2024 and an additional $300 million in the first half of 2025. The impact will also be felt in Intel's market development fund (MDF), a crucial tool for supporting OEMs and other partners through events, training, and more. An ex-Intel executive warned that the MDF had become vital as the company's product leadership waned, allowing it to maintain valuable relationships with partners. As Intel navigates these changes, its partners are bracing for the impact, with one CEO describing the situation as everyone "hunkering down and just waiting to hear something." Another partner executive expressed concerns about Intel's ability to maintain the level of service and support its customers have come to expect.

Samsung to Install High-NA EUV Machines Ahead of TSMC in Q4 2024 or Q1 2025

Samsung Electronics is set to make a significant leap in semiconductor manufacturing technology with the introduction of its first High-NA 0.55 EUV lithography tool. The company plans to install the ASML Twinscan EXE:5000 system at its Hwaseong campus between Q4 2024 and Q1 2025, marking a crucial step in developing next-generation process technologies for logic and DRAM production. This move positions Samsung about a year behind Intel but ahead of rivals TSMC and SK Hynix in adopting High-NA EUV technology. The system is expected to be operational by mid-2025, primarily for research and development purposes. Samsung is not just focusing on the lithography equipment itself but is building a comprehensive ecosystem around High-NA EUV technology.

The company is collaborating with several key partners like Lasertec (developing inspection equipment for High-NA photomasks), JSR (working on advanced photoresists), Tokyo Electron (enhancing etching machines), and Synopsys (shifting to curvilinear patterns on photomasks for improved circuit precision). The High-NA EUV technology promises significant advancements in chip manufacturing. With an 8 nm resolution capability, it could make transistors about 1.7 times smaller and increase transistor density by nearly three times compared to current Low-NA EUV systems. However, the transition to High-NA EUV comes with challenges. The tools are more expensive, costing up to $380 million each, and have a smaller imaging field. Their larger size also requires chipmakers to reconsider fab layouts. Despite these hurdles, Samsung aims for commercial implementation of High-NA EUV by 2027.

Lenovo Delivers Strong FY Q1 Performance, Improves Profitability Across All Businesses

Lenovo Group Limited, together with its subsidiaries, today announced Q1 results for fiscal year 2024/25, reporting profitability improvements across all areas of the business and making significant progress in capturing hybrid AI opportunities. Group revenue increased 20% year-on-year to US$15.4 billion, net income was up 65% year-on-year to US$315 million on a non-Hong Kong Financial Reporting Standards (non-HKFRS) basis, and non-PC revenue mix was up five points year-to-year reaching a historic high of 47%. The Group's results reflect its clear strategy and strong execution, persistent focus on innovation and operational excellence, as well as the advantages it reaps from being a globalized business.

The Group is both uniquely positioned and well-prepared to lead in an era of hybrid AI with its full-stack portfolio featuring AI devices like AI PCs, AI servers that support all major architectures, as well as rich AI native and AI embedded solutions and services. User feedback from Lenovo's AI PCs, defined by five key characteristics, have been encouraging, with the first AI PCs having launched in May and many more to come during IFA and Tech World later this year. The Group is confident that it will lead the industry in market share for next-generation AI PCs, which overall are expected to be more than 50% of the PC landscape by 2027, as well as lead in seizing the enormous growth opportunities across the IT market. The Group continued its commitment to innovation, with R&D spending up 6% year-to-year to US$476 million.
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