News Posts matching #2024

Return to Keyword Browsing

Private Division Teases "Tales of the Shire"

Tales of the Shire—a "The Lord of the Rings" game—has been teased by Private Division. The introductory trailer does not contain any gameplay footage, but it indicates that a "cozy" Hobbit-related living habitat will serve as the main environment. A live action sequence shows a character adding yet another drawing to a sketchbook filled to the brim with illustrations of Hobbit life and key Shire locales. Take Two Interactive's indie specialist offshoot will be publishing the game, while Wētā Workshop is listed as Tales of the Shire's main development studio. The latter is best known for creating special effects and props—most notably on the Peter Jackson directed The Lord of the Rings and Hobbit film trilogies.

Wētā Workshop's move into video games seems to be an odd one—but Take Two Interactive and its development partner did announce an unnamed The Lord of the Rings title last summer—Amie Wolken, head of interactive at Wētā Workshop stated (at the time): "It's a privilege to create a new game set in Middle-earth, especially one that's so different from what fans have played previously. As fans ourselves, we're excited for gamers to explore Middle-earth in a way they never have before, and introduce new fans to the magic of The Lord of the Rings." Private Division has set a very general 2024 launch window, with Tales of the Shire arriving on PC and consoles.

Total War: Pharaoh on Epic Games Store Pushed into Early 2024

Total War: Pharaoh's release date via Epic Games Store has been delayed into early 2024, but its Steam launch time remains unchanged—it is still scheduled for October 11 (at the time of writing). It seems that Epic Games has added to the development team's pile of homework—Creative Assembly shared this information through its social media account(s): "We have moved the Epic Games Store release of Total War Pharaoh into early 2024. We were recently asked to help support the integration of additional social functions before we can launch on the Epic Games Store," it explains, "and we'll need additional time to help make that happen." Epic's listing simply states that Sega Europe's upcoming turn-based/strategy real-time tactics game will be "Coming Soon."

Customers with pre-orders already placed on the Epic Games Store should be issued notifications regarding automatic cancellations and refunds. Customer support team members will also get in contact regarding existing pre-release purchases. The Total War department apologized for any inconveniences caused, but affected folks are more than welcome to re-direct their cash to another shop: "We're disappointed too, and that we otherwise look forward to welcoming you into Ancient Egypt early next year. Otherwise our plans to launch Total War: Pharaoh on October 11th across all other storefronts remain unchanged, and we're excited to see you playing during our upcoming Early Access Weekend starting next Friday, September 29th."

Qualcomm Unveils 10G Fiber Gateway Platform for Ultimate Connected Home Performance

Qualcomm Technologies, Inc. is ushering in a new era of home connectivity, and new opportunities for service providers, with the introduction of the Qualcomm 10G Fiber Gateway Platform and its signature feature, Qualcomm Service Defined Wi-Fi technology.

The overwhelming majority of subscribers experience their broadband service through Wi-Fi. In today's broadband systems, the access network from the service provider to the home and Wi-Fi within the home are managed separately - with a quality of service which is nearly impossible to maintain across the entire network, given the diversity of devices, applications, connectivity technologies, and the near-constant change across all these elements.

Valve Previews Early 2024 Steam Sales and Fests

Sure, 2023 ain't over yet...but 2024 isn't that far away, and we wanted to share the official Steam events planned for the first few months of next year so you can choose in which events you'd like to participate and plan your promotional activities accordingly. In addition to a quick refresher on Steam events, the events schedule for the first quarter of 2024 is below—including links to documentation with additional details and eligibility criteria—and you can register and start entering discounts now.

For seasonal sales and themed sale events, simply visit your Discount Management page in Steamworks, where you can see upcoming events and which of your games are eligible for each. For Steam Next Fest, visit the registration URL in the event-specific documentation linked below. Not ready to register? Not to worry: we'll send registration invitation emails to the developers of eligible titles about two months prior to each themed sale event and five months prior to each Steam Next Fest.

Phil Spencer Responds to Xbox Roadmap Leak

Microsoft Gaming's chief, Phil Spencer, has issued a public-facing response to the recent leak of potential upcoming Xbox products (2024 to 2028): "We've seen the conversation around old emails and documents. It is hard to see our team's work shared in this way because so much has changed and there's so much to be excited about right now, and in the future. We will share the real plans when we are ready." The information dump (in part) consisted of presentation material prepared for (internal) April 2022 meetings, so it is possible that the Xbox division has changed direction in the meantime. Spencer was also involved in an August 2020 discussion with Microsoft marketing executives, regarding a possible buyout of Nintendo—according to leaked FTC legal case material. It should be noted that Microsoft has made attempts to acquire Nintendo in the past—but their approaches were "laughed off."

The Verge has managed to obtain an email distributed to Microsoft employees, as sent out by an embattled Spencer—he reiterates his public messaging of "real plans" in the company memo: "I know this is disappointing, even if many of the documents are well over a year old and our plans have evolved...We all put incredible amounts of passion and energy into our work, and this is never how we want that hard work to be shared with the community. That said, there's so much more to be excited about, and when we're ready, we'll share the real plans with our players."

TSMC Could Delay 2 nm Mass Production to 2026

According to TechNews.tw, TSMC could postpone its 2 nm semiconductor manufacturing node for 2026. If the rumors about TSMC's delayed 2 nm production schedule are accurate, the implications could reverberate throughout the semiconductor industry. TSMC's alleged hesitancy could be driven by multiple factors, including the architectural shift from FinFET to Gate-All-Around (GAA) and potential challenges related to scaling down to 2 nm. The company is a crucial player in this space, and a delay could offer opportunities for competitors like Samsung, which has already transitioned to GAA transistor architecture for its 3 nm chips. Given the massive demand for advanced nodes due to the rise of AI, IoT, and other next-gen technologies, it is surprising to hear "sluggish" demand reports.

However, it's also possible that it's too early for customers to make firm commitments for 2025 and beyond. TSMC has dismissed these rumors, stating that construction is progressing according to plan, which includes having 2 nm pilot run in 2024, and mass production in the second half of 2025.. Despite this, any delay in TSMC's roadmap could serve as a catalyst for shifts in market dynamics. Companies that rely heavily on TSMC's advanced nodes might need to reassess their timelines and strategies. Moreover, if Samsung can capitalize on this opportunity, it could somewhat level the playing field. As of now, though, it's essential to approach these rumors with caution until more concrete information becomes available.

Xbox Series X & S Refresh Roadmap Leaked

A hefty information dump—originating from documents relating to a Microsoft vs. FTC legal case—has revealed plans (dated April 2022) for an upcoming refresh of current generation Xbox Series X and S consoles. Microsoft Gaming's head honcho, Phil Spencer, dismissed the need for a mid-gen refresh of the more powerful model—his summertime 2023 declaration came after the rumor mill coughed up speculative details of Sony working on a more potent PlayStation 5. The leaked roadmap and slides points to a refreshed Xbox Series X console lined up for launch in October 2024. The new cylindrical design is codenamed "Brooklin" and features an all-digital entertainment scheme—internal upgrades include a 2 TB SSD, plus support for Wi-Fi 6E and Bluetooth 5.2. An "improved sustainability story" suggests that the refresh will consume less power.

A 6 nm die shrink of the current Xbox Series X "Scarlett" APU with Zen 2/RDNA2 setup is reportedly in the cards. It seems that Microsoft is not preparing something that could compete with a theoretical "PlayStation 5 Pro." The leaked roadmap states that Brooklin's projected MSRP is $499—so no price hike over the original. The refreshed Xbox Series S—codenamed "Ellewood"—retains the existing Series S aesthetic, along with its entry-level $299 price tag. Microsoft's roadmap has it launching earlier than "Brooklin"—August 2024. Internal storage is set at 1 TB, and an updated southbridge grants support for Wi-Fi 6E and Bluetooth 5.2. A low-power standby mode is said to consume only 20% of the current gen model's sleepy intake. The 2022 roadmap also mentions a refreshed "Sebile" Xbox controller, with the aim to get it launched by May 2024, so several months before the projected arrival of revised X and S consoles.

Intel Launches Wi-Fi 7 Chipsets Before the Official Standard Release

Intel today updated its ARK listings with two new networking chipsets: Wi-Fi 7 BE200 and Wi-Fi 7 BE202. The company unveiled IEEE 802.11be (Wi-Fi 7) specification-based chipsets despite the standard still needing final ratification. The Wi-Fi 7 standard promises data rates as high as 40 Gbit/s, with Intel's BE200 chipset using 2x2 TX/RX streams with 2.4 GHz, 5 GHz, and 6 GHz bands. However, as demonstrated by the adapter's maximum speed of 5 Gbit/s, real-world implementations might not initially reach the theoretical maximum speed. Various motherboards, like the upcoming Gigabyte Aorus Z790 Master X, are already planning to integrate this technology, showing that the industry is getting ready for a Wi-Fi 7 world.

What makes Wi-Fi 7 especially interesting is its raw speed and underlying technology designed to improve efficiency and capacity. Features like Multi-User Multiple-Input Multiple-Output (MU-MIMO) and Orthogonal Frequency-Division Multiple Access (OFDMA), which were introduced in Wi-Fi 6 and 6E, are mandatory in Wi-Fi 7. These technologies aim to optimize the overall performance of wireless networks, making them more suitable for bandwidth-intensive tasks like AR and VR. While full certification for Wi-Fi 7 is not expected until 2024, with widespread adoption to follow, the technology looks poised to become a significant aspect of our wireless future.

Unity to Start Charging Per-Installation Fee with New Business Model Update

Unity is introducing some notable changes to its pricing and service offerings, slated to take effect on January 1, 2024. The new Unity Runtime Fee will be based on the number of game installs at the heart of these changes. This fee will apply every time an end user downloads a qualifying game. Unity believes this initial install-based fee allows creators to retain the financial benefits of ongoing player engagement, unlike a model based on revenue sharing. The company clarifies that the fee refers explicitly to the Unity Runtime, part of the Unity Engine that enables games to run on different devices. Additionally, these changes are not going to be not retroactive or perpetual. Instead, all fees will start counting on January 1, 2024. The fee will apply once for each new install and not an ongoing perpetual license royalty, like revenue share.

However, the new Unity Runtime Fee comes with specific thresholds for revenue and installs, designed to ensure that smaller creators are not adversely affected. For Unity Personal and Unity Plus, the fee applies only to games that have generated $200,000 or more in the last 12 months and have a minimum of 200,000 lifetime installs. For Unity Pro and Unity Enterprise, the fee kicks in for games that have made $1,000,000 or more in the last 12 months and have at least 1,000,000 lifetime installs. The table below shows which Unity accounts pay what fees, with costs ranging from $0.2 per install after the first 200,000 installs. After one million installs, each new install starts at $0.15 and $0.125 for Unity Pro and Unity Enterprise, respectively. As the game gains traction, install fees decay, as shown in the table below.

Update 15:36 UTC: Unity issued a statement on company's Twitter/X account that promises changes in the couple of days.

Hades II Launches into Early Access Q2 2024

Back when we first revealed Hades II at The Game Awards in 2022, we said to expect more information on our plans for Early Access sometime in 2023. It's time we shed some light on those plans! We now can confirm we're planning for Hades II to launch in Early Access in Q2 2024 on Steam and the Epic Games Store. We'll have more details on the exact date, pricing, and system requirements closer to that time.

Thank you for your patience as we gear up for this launch! You may be wondering, why can't we launch in Early Access, like, right now?! The game looked pretty far along in the first trailer! The reason is, Hades II will have at least as much content from day one in Early Access as the original game did back when it launched in Early Access on Steam. And, even though Early Access inherently means a game is not yet complete, we still want to do everything we can to make sure Hades II is worth your while as soon as you can play it in any capacity.

MechWarrior 5: Clans Stomping to PC, PlayStation and Xbox in 2024 from Piranha Games

Piranha Games revealed MechWarrior 5: Clans today, a new stand alone MechWarrior game coming to PC, Xbox and PlayStation consoles next year. MechWarrior 5: Clans, while retaining the MechWarrior 5 designation, represents a transformative step forward in the MechWarrior 5 franchise. MechWarrior 5: Clans linear campaign will be an evolution of gameplay and storytelling in the MechWarrior series, experienced from the perspective of Clan Smoke Jaguar in the pivotal conflict known as the Clan Invasion starting in the year 3050.

MechWarrior 5: Clans follows Piranha's 2019 hit, MechWarrior 5: Mercenaries, which was a campaign-based, open ended, procedural experience, selling more than 1.5 million units with a current 9/10 Very Positive ranking on Steam from more than 7,500 user reviews.

HP to Move PC Production to Mexico, Thailand, and Vietnam

According to the latest report from Nikkei, HP, the world's second-largest PC manufacturer after Lenovo, is making strategic shifts in its laptop production bases. In a move that reflects broader trends among tech giants, HP is collaborating with various Electronic Manufacturing Service (EMS) providers to move a significant part of its laptop production out of China to other countries such as Thailand, Mexico, and eventually Vietnam. For 2023 alone, the production outside of China is expected to range from a few million units up to 5 million, a noteworthy figure given HP's total global PC shipments of 55.2 million units. Commercial notebooks are slated for production in Mexico, catering to HP's primary market, North America, with consumer laptops made in Thailand. Additionally, a shift to Vietnam is on the horizon for 2024. Thailand's mature PC supplier ecosystem is anticipated to facilitate a smoother transition for HP.

HP's reconfiguration of manufacturing locations aligns with similar initiatives by other tech giants. Dell, for example, is also reducing its reliance on Chinese-made chips and aims to manufacture at least 20% of its laptops in Vietnam this year. Apple has likewise commenced MacBook production in the same country. Several factors are driving these relocations, with rising manufacturing costs in China, including labor recruitment challenges and increased labor costs, being key among them. Geopolitical tensions between the U.S. and China also weigh in on these decisions, especially since the U.S. is a crucial market for both HP and Dell. Despite the diversification, HP reaffirms its commitment to continue operations in China, particularly in Chongqing, a significant laptop production hub since 2008.

Silicon Motion Foresees Late 2024 Debut of PCIe 5.0 SSDs in Notebooks

Silicon Motion's product manager, Liu Yaoren, has predicted that the first notebook models to feature PCIe 5.0 SSD storage will hit retail around late 2024. This information was disclosed during the company's key note presentation at 2023's Flash Memory Summit Conference and Exhibition, but only picked up on by media outlets in recent days. The American-Taiwanese company showcased their SM2508 controller on the showroom floor—this is advertised as their answer to Phison's E26. The upcoming Silicon Motion-designed controller "promises to deliver sequential read and write speeds of up to 14 GB/s. Random performance is rated at 2.5 million IOPS read and 2.4 million IOPS write." NAND flash speeds of up to 3600 MT/s provide some future proofing.

ITHome has reported on further technical details released by Huirong Technology/Silicon Motion—their flagship SM2508 IC also uses the more advanced TSMC 6 nm process technology, (and) has a built-in dual-core Cortex R8 processor." The memory controller's operational TDP is rated at around 3.5 W—the firm believes that their product shows the "ultimate potential of PCIe Gen 5 performance" with ultra-low power consumption, although no thermal figures were disclosed to attendees. MSI premiered its PCIe Gen 5 SSD compatible laptop series earlier this year, but aftermarket parts with sizable heatsinks are proving to be a tricky fit.

NAND Flash Prices Expected to Stabilize and Rebound in Q4, Projected to Remain Steady or Increase 0-5%

In response to persistent softening in demand, Samsung has taken a decisive step: a sweeping 50% production cut from September, with the focus mainly on processes under 128 layers. According to TrendForce's research, other suppliers are also expected to follow suit and increase their production cutbacks in the fourth quarter to accelerate inventory reduction. With this maneuver in play, Q4 NAND Flash average prices are projected to either hold firm or witness a mild surge, possibly in the ballpark of 0~5%.

Aligning with TrendForce's early-year forecasts, NAND Flash prices are poised to rally ahead of DRAM. With mounting losses for NAND Flash vendors and sales prices nearing production costs, suppliers are opting to amplify production cuts to help stabilize and potentially increase prices. Notably, NAND Flash Wafer contract prices kickstarted their revival in August. Given expanding production curtailments, there's optimism around the resurgence of customer stockpiling, further amplifying price dynamics in September. Yet, for this positive price trajectory to sail smoothly into 2024, a sustained curtailing in production and a robust rebound in enterprise SSD purchase orders are pivotal.

Intel Demos 6th Gen Xeon Scalable CPUs, Core Counts Leaked

Intel's advanced packaging prowess demonstration took place this week—attendees were able to get an early-ish look at Team Blue's sixth Generation Xeon Scalable "Sapphire Rapids" processors. This multi-tile datacenter-oriented CPU family is projected to hit the market within the first half of 2024, but reports suggest that key enterprise clients have recently received evaluation samples. Coincidentally, renowned hardware leaker—Yuuki_AnS—has managed to source more information from industry insiders. This follows their complete blowout of more mainstream Raptor Lake Refresh desktop SKUs.

The leaked slide presents a bunch of evaluation sample "Granite Rapids-SP" XCC and "Sierra Forest" HCC SKUs. Intel has not officially published core counts for these upcoming "Avenue City" platform product lines. According to their official marketing blurb: "Intel Xeon processors with P-cores (Granite Rapids) are optimized to deliver the lowest total cost of ownership (TCO) for high-core performance-sensitive workloads and general-purpose compute workloads. Today, Xeon enables better AI performance than any other CPU, and Granite Rapids will further enhance AI performance. Built-in accelerators give an additional boost to targeted workloads for even greater performance and efficiency."

MediaTek Successfully Develops First Chip Using TSMC's 3 nm Process, Set for Volume Production in 2024

MediaTek and TSMC today announced that MediaTek has successfully developed its first chip using TSMC's leading-edge 3 nm technology, taping out MediaTek's flagship Dimensity system-on-chip (SoC) with volume production expected next year. This marks a significant milestone in the long-standing strategic partnership between MediaTek and TSMC, with both companies taking full advantage of their strengths in chip design and manufacturing to jointly create flagship SoCs with high performance and low power features, empowering global end devices.

"We are committed to our vision of using the world's most advanced technology to create cutting edge products that improve our lives in meaningful ways," said Joe Chen, President of MediaTek. "TSMC's consistent and high-quality manufacturing capabilities enable MediaTek to fully demonstrate its superior design in flagship chipsets, offering the highest performance and quality solutions to our global customers and enhancing the user experience in the flagship market."

THQ Nordic Reschedules Alone in the Dark's Launch, Arriving Early 2024

Horror games thrive on the delicate balance of tension, exploiting our vulnerability and the eerie embrace of solitude. Envision yourself traversing a dimly lit house in the dead of night, where faint whispers and unidentifiable noises send shivers down your spine. Now, picture this unsettling scenario not alone, but accompanied by a group of 28 intriguing individuals. The fear factor dwindles, doesn't it? Hence, the anticipated release of Alone in the Dark will gracefully step away from the chaotic October 2023 launch window.

Reasons
Our intention is to avoid competing with the wake of Alan's epic release and to evade the dazzling skyline of cities adorned by the graceful swings of Spiderman. We aim to truly remain as Alone in the Dark as possible. To honor this, the spine-chilling horror game has been rescheduled to unveil its horrors on January 16th, 2024. This extension will serve a dual purpose: not only will it permit us to meticulously perfect the gaming experience, but it will also grant us the opportunity to fully immerse ourselves in the remarkable releases of October.

Intel Predicted to Rely on TSMC for Increased Outsourcing in 2024 & 2025

Intel's leadership has announced the hastened expansion of 20 A and 18 A-capable fabrication facilities in Arizona, in order to meet next year's anticipated manufacturing demand from Foundry Services clients. Team Blue's native efforts are possibly not enough in the eyes of an investment bank—Taiwan's Commercial Times has managed to take a look at industry analysis conducted by Goldman Sachs Securities. Intel is predicted to broaden its outsourcing to TSMC in 2024 and 2025—although a part of said report proposes the hypothetically bizarre scenario where Intel outsources all of its products at a cost of $18.6 billion in 2024, and $19.4 billion in 2025 (in terms of total addressable market). A more down-to-earth synopsis outlines TSMC winning Intel outsourcing contracts worth $5.6 billion in 2024, and $9.7 billion for 2025.

According to Trendforce's report this would approximately account: "for 6.4% and 9.4% of TSMC's overall revenue in the corresponding years." Industry analyst Andrew Lu was contacted for comment on the conjectural conditions: "(this) explains that Intel's wafer chip manufacturing division competes with TSMC, rather than its design division. The design division is striving for survival in the high-speed computing semiconductor sector, and it is currently hopeful for close collaboration with TSMC. Lu even predicts that Intel's wafer manufacturing and design divisions will inevitably be further separated into two companies several years down the line."

AMD Ryzen 8000 "Strix Point" APU Leak Points to 16 RDNA 3.5 CUs

PerformanceDatabases has uncovered details relating to an alleged engineering sample of AMD's Ryzen 8000 "Strix Point" APU—likely insider sourced CPU-Z screengrabs from early last month revealed that the upcoming Zen 5-based laptop chip (in their words): "is built on a 4 nm Process and features the Big.Little CPU architecture with 4 Performance Cores and 8 Efficiency Cores. Both the P and E-Cores support hyper-threading. On the P-Core and E-Core, the L1 Data cache is 48 KB, while the L1 instruction cache is 32 KB. Each P Core boasts 1 MB of cache, and with E-Cores, it looks like there are 4 in a group, sharing 1 MB of L2 Cache. This setup is quite similar to Intel's design. Keep in mind, it's still in the engineering sample (ES) stage, so there's more to come. We'll keep you posted on any further updates!"

Another "AMD Strix - Internal GPU" example emerged late last week, this time in the form of a leaked HWInfo64 screen grab with some information completely covered up—the visible parts seems to point to this "Strix Point" APU featuring a core configuration as seen in the earlier leak, along with 1024 unified shaders. We can presume that the sampled Zen 5-based mobile APU possessing 16 RDNA 3.5 compute units (16 × 64 = 1024). Other details include a 45 W TDP rating, and the socket type being FP8 (as utilized by current Ryzen 7040U and 7040H(S) mobile SoCs). The 512 MB GDDR6 memory configuration is very likely an error—according to HWInfo64, the tested system was fitted with 32 GB of LPDDR5 memory. "Strix Point" looks to be the logical successor (in 2024) to AMD's current "Phoenix" lineup of mobile processors, as featured in gaming handhelds and laptops. PC hardware enthusiasts are expressing excitement about the upcoming APU series wielding impressive iGPU performance, with the potential to rival modern discrete mobile solutions.

The Chinese Room Confirmed as Developing Rebooted "Vampire: The Masquerade - Bloodlines 2"

At PAX West, Paradox Interactive revealed that The Chinese Room (a subsidiary of Sumo Digital) has taken over development of Vampire: The Masquerade - Bloodlines 2. The publisher's key note announcement stated that the British studio: "brings their award-winning storytelling to Bloodlines 2, creating a high-quality Vampire: The Masquerade action RPG by talented developers with triple-A experience. Fans eager to sink their teeth into Bloodlines 2 can look forward to the gameplay reveal in January 2024 and its launch in Fall 2024." The original team at Hardsuit Labs was relieved of all development duties back in early 2021, following a year of key staff dismissals. Worried fans were offered the chanced to receive pre-order refunds a few months ago, with Paradox uploading a small batch of alpha screenshots, but not yet unveiling the new dev team.

Industry watchers have noticed that The Chinese Room has undertaken a large recruitment drive lately, so the ambition seems to be there to get into AAA game development leagues, despite a track history of producing critically acclaimed indie hits such as Dear Esther and Everybody's Gone to the Rapture. Ed Daly, Studio Director stated: "Vampire: The Masquerade holds a special place in our hearts. The story world's dark setting filled with intricate narratives built on top of modern society perfectly fits our studio's catalog...Bloodlines 2 is our most ambitious project to date. Fans of the franchise have been eagerly awaiting this game, and we are up to the challenge. We are bringing more than 15 years of award-winning (BAFTA & TIGA) experience to the project, creating a game that honors the legacy of its predecessor while bringing its gameplay to the modern era."

After a Low Base Year in 2023, DRAM and NAND Flash Bit Demand Expected to Increase by 13% and 16% Respectively in 2024

TrendForce expects that memory suppliers will continue their strategy of scaling back production of both DRAM and NAND Flash in 2024, with the cutback being particularly pronounced in the financially struggling NAND Flash sector. Market demand visibility for consumer electronic is projected to remain uncertain in 1H24. Additionally, capital expenditure for general-purpose servers is expected to be weakened due to competition from AI servers. Considering the low baseline set in 2023 and the current low pricing for some memory products, TrendForce anticipates YoY bit demand growth rates for DRAM and NAND Flash to be 13% and 16%, respectively. Nonetheless, achieving effective inventory reduction and restoring supply-demand balance next year will largely hinge on suppliers' ability to exercise restraint in their production capacities. If managed effectively, this could open up an opportunity for a rebound in average memory prices.

PC: The annual growth rate for average DRAM capacity is projected at approximately 12.4%, driven mainly by Intel's new Meteor Lake CPUs coming into mass production in 2024. This platform's DDR5 and LPDDR5 exclusivity will likely make DDR5 the new mainstream, surpassing DDR4 in the latter half of 2024. The growth rate in PC client SSDs will not be as robust as that of PC DRAM, with just an estimated growth of 8-10%. As consumer behavior increasingly shifts toward cloud-based solutions, the demand for laptops with large storage capacities is decreasing. Even though 1 TB models are becoming more available, 512 GB remains the predominant storage option. Furthermore, memory suppliers are maintaining price stability by significantly reducing production. Should prices hit rock bottom and subsequently rebound, PC OEMs are expected to face elevated SSD costs. This, when combined with Windows increasing its licensing fees for storage capacities at and above 1 TB, is likely to put a damper on further growth in average storage capacities.

Homeworld 3: War Games Co-Op Mode Revealed

Roguelike inspiration meets Real-Time Strategy in Homeworld 3's new co-op mode, War Games. Commanders will need to manage fleet strength across waves of enemies and claim powerful artifacts that augment ships with each completed objective. Based on the results, players will unlock additional artifacts and starting fleets that keep the challenge fresh. Launching February 2024.

War Games, the all-new three player co-op mode extends your game beyond the campaign. Fusing Homeworld's RTS gameplay with roguelike inspiration, commanders take on a randomized series of fleet combat challenges. Claim powerful Artifacts that augment your ships with more power, speed, and, of course, weapons. Based on your results, you'll unlock new fleets to shake up your strategy.

Seagate Starts Shipping Commercial Exos HAMR HDDs

Seagate has revealed that it has received revenue for Exos Corvault systems during a fourth quarter and fiscal year 2023 conference call—the latest server range is equipped with heat-assisted magnetic recording (HAMR) hard drives. We heard about evaluation samples being sent out to an important data center client around Spring time, but fresh corporate announcements have revealed that the first commercial HAMR-based systems have been picked up by paying customers. Gianluca Romano, the firm's chief financial officer stated: "Importantly, we shipped our first HAMR-based CORVAULT system for revenue as planned during the June quarter. We expect broader availability of these CORVAULT systems by the end of calendar 2023."

Seagate's chief executive, Dave Mosley, also revealed that higher capacity HAMR-based nearline hard drives have been sent out for testing in the field. He boasts that this was achieved during corporate cost cutting initiatives: "We reduced production output by approximately 25% compared with peak volume in order to drive better supply/demand dynamics and enhance profitability as the markets recover. And all of these accomplishments were made while delivering on our 30 TB+ HAMR product development and qualification milestones with volume ramp on track to begin in early calendar 2024...Initial customer qualifications are progressing well. We are on track to begin volume ramp in early calendar 2024. We are also preparing qualifications with a broader number of customers, including testing for lower capacity drives targeting VIA and enterprise OEM workloads." He also outlined plans to keep PMR and SMR hard drive technologies alive for another generation: "Development efforts on what may be our last PMR product are nearing completion and will extend drive capacities into the mid- to upper 20 TB range." Clients who are reluctant to jump onto HAMR could be offered some alternatives—24 TB+ models based on PMR+TDMR and SMR+TDMR configurations are roadmapped for release by the end of the year.

EA Sports FC 24 Previewed in Gameplay Deep Dive

EA SPORTS FC 24 welcomes you to The World's Game—the most true-to-football experience ever with HyperMotionV, PlayStyles optimised by Opta, and a revolutionised Frostbite Engine reinventing how 19,000+ authentic players move, play and look in every match. Pre-order EA SPORTS FC 24 Ultimate Edition by 22 August to get a UEFA Champions League or UEFA Women's Champions League Ultimate Team Hero Item on 27 November.

EA SPORTS FC 24 is a new era for The World's Game: 19,000+ fully licensed players, 700+ teams, and 30+ leagues playing together in the most authentic football experience ever created on PC. Develop club legends and improve your players with the brand new Ultimate Team Evolutions, and welcome women's footballers to the pitch alongside men as you craft your dream XI. Write your own story in Manager and Player Career, and join friends on the pitch with cross-play in Clubs and VOLTA FOOTBALL. EA SPORTS FC 24 is the next chapter in a more innovative future of football.

Report Claims that Intel Raptor Lake Refresh Debuting in October

Chinese tech tipster Enthusiast Citizen (ECSM) has once again posted about upcoming Intel CPU product launches—according to an inside info post (published via Bilibili), Team Blue has possibly scheduled their Raptor Lake Refresh/14th Gen Core K-series for a release window around the 42nd week of 2023 (October 17 - 23). ECSM posits that non-K models will arrive during the first week of 2024, coinciding with January's CES trade event. The Core i7-14700K model is said to feature a new configuration of 8 Performance and 12 Efficiency cores, and current LGA1700 motherboards will most likely require a firmware upgrade to run this specific SKU.

ECSM also seems to have insider information regarding motherboard chipsets for desktop Arrow Lake/15th Gen Core, although they cannot determine an accurate time frame for the (fully new) product launch. Intel Z890, B860 and H810 chipsets are named as possible upcoming candidates for proper next generation CPUs, with H870 allegedly dropped from development. ECSM claims that a competing AMD Zen 5 lineup is not arriving this year—prior insider information was perhaps fabricated. They believe that Storm Peak (Zen 4 Threadripper) is scheduled for Q4 2023, with two unnamed chipsets lined up to accompany this next-gen HEDT platform.
Return to Keyword Browsing
Dec 20th, 2024 09:53 EST change timezone

New Forum Posts

Popular Reviews

Controversial News Posts