Tuesday, December 3rd 2024
AMD Radeon RX 8800 XT Reportedly Features 220 W TDP, RDNA 4 Efficiency
AMD's upcoming Radeon RX 8000 series GPUs based on RDNA 4 architecture are just around the corner, with rumors pointing to a CES unveiling event. Today, we are learning that the Radeon RX 8800 XT GPU will feature a 220 W TDP, compared to its Radeon RX 7800 XT predecessor with 263 W TDP, thanks to the Seasonic wattage calculator. While we expect to see better nodes used for making RNDA 4, the efficiency gains stem primarily from the improved microarchitectural design of the new RDNA generation. The RX 8800 XT will bring better performance while lowering power consumption by 16%. While no concrete official figures are known about RNDA 4 performance targets compared to RDNA, if AMD plans to maintain the competitive mid-range landscape with NVIDIA "Blackwell" and, as of today, Intel with Arc "Battlemage," team red must put out a good fight to remain competitive.
We reported on AMD Radeon RX 8800 XT entering mass production this month, with notable silicon design a departure from previous designs. The RX 8800 XT will reportedly utilize a monolithic chip dubbed "Navi 48," moving away from the chiplet-based approach seen in the current "Navi 31" and "Navi 32" GPUs. Perhaps most intriguing are claims about the card's ray tracing capabilities. Sources suggest the RX 8800 XT will match the NVIDIA GeForce RTX 4080/4080 SUPER in raster performance while having a remarkable 45% improvement over the current flagship RX 7900 XTX in ray tracing. However, these claims must be backed by independent testing first, as performance improvements depend on the specific case, like games optimized for either AMD or NVIDIA yield better results for the favorable graphics card.
Sources:
Seasonic Wattage Calculator, via Tom's Hardware
We reported on AMD Radeon RX 8800 XT entering mass production this month, with notable silicon design a departure from previous designs. The RX 8800 XT will reportedly utilize a monolithic chip dubbed "Navi 48," moving away from the chiplet-based approach seen in the current "Navi 31" and "Navi 32" GPUs. Perhaps most intriguing are claims about the card's ray tracing capabilities. Sources suggest the RX 8800 XT will match the NVIDIA GeForce RTX 4080/4080 SUPER in raster performance while having a remarkable 45% improvement over the current flagship RX 7900 XTX in ray tracing. However, these claims must be backed by independent testing first, as performance improvements depend on the specific case, like games optimized for either AMD or NVIDIA yield better results for the favorable graphics card.
53 Comments on AMD Radeon RX 8800 XT Reportedly Features 220 W TDP, RDNA 4 Efficiency
But if it's as fast as a 4080 with RT to match, with low power draw, and priced well...
ah aha haha haa hhaa haaa... what am I saying? Such things just don't happen. If it meets that performance and power budget, I can't see it being reasonably priced (with reference to the old days.)
I'm not interested in RT. I don't use DLSS nor frame generation crap. Only reason I stuck with Nvidia this past time around was I could find their GPUs for $200-300 cheaper (sometimes even more) than AMD cards during the crypto boom.
I'll say let's temper expectations, we are only one month away to actually know the product. So maybe this time, we can judge it to its real value.
don’t have any games with ray tracing. Can I get a chip with RT cut out and save me xx% based on transistors %???
If AMD had achieved this kind of feat, they would be releasing a whole stack of cards to absolutely clobber Nvidia, not just completely give up on everything above $600 price point.
Stack two Navi 31 on a single PCB and bingo, you will have a card much faster than RTX 4090.
But personally, 4080 performance levels is great, and much to desire. But to be honest, I don't even see, heck, I would be enough with 7900XT/XTX performance. What it should have, though, is sane power consumption, and efficiency. AMD finally have to get involved, and finally sort their sh*t out, to make multimedia and multi-screen consumption, as it should have been half decade ago.
Oh, and make the prices sane as well. Because this time, AMD will have no second, or third chance. If with RDNA4 AMD won't cease the efforts to gouge people during the release/launch, no matter how good i will be, people will avoid it completely, and go nVidia route. Heck, they might even go Battlemage route, if it will give at least some signs of success.
Since AMD is always fighting an uphill with the gamers and media.
What I recall reading was that RDNA4 is a clean up of RDNA3 hardware bugs and then a big push in performance by RDNA5.
But looks like RDNA5 will be UDNA 1, so lets see how it goes.
Either way, they confirmed an event on Jan 6 and gaming was mentioned, so who knows.
Sorry for the size, not sure how to make it smaller.
That said, AMD has options, but their silicon gamble with chiplets didn't pay off as it should, the performance vs die size advantage didn't work out as planned. And I think they're not in the mood to keep selling GPUs at cost. If, but it won't. Pray tell where is the magic here to reduce power budget, price (ergo die size) AND cram more activity in there for RT. That sounds to me like a massive design win Nvidia will drool all over. If they have that, like others have said... there would be an entire stack of it and lots of fireworks. I mean we keep saying RDNA3 is all meh, but realistically, it performs admirably, if they double down on that they're better than Ada is now in every way, even power consumption.
DX12 has long supported multiGPU. It is on game developers now to enable and support it. Nothing "political" about it, game devs dont see the value for the niche base that wants it. It's not on AMD to enable that.