News Posts matching #Anti-Lag 2

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AMD Releases Unreal Engine 5.5 Plugins for Anti-Lag 2 and FSR 3.1.3

AMD on Monday released Unreal Engine plugins for FidelityFX Super Resolution (FSR) 3.1.3 and AMD Anti-Lag 2 through its GPUOpen initiative. Both plugins support the latest Unreal Engine 5.5, and can be picked up by game developers to integrate with their ongoing projects or be released as updates to their released games. FSR 3.1.3 succeeds the FSR 3.1.1 major release that had introduced Anti-Lag 2 support among a dozen other updates. The latest FSR version adds Unreal Engine 5.5 support, besides a minor update to the way FSR handles UseDistortionTexture commands. Meanwhile, the Anti-Lag 2 plugin for Unreal Engine 5.5 is being released as part of the latest v2.0.2 release of the technology. There are no other changes. AMD FSR 3.1.3 plugin for Unreal Engine 5.5 can be accessed here, and the Anti-Lag 2 plugin for UE 5.5 here.

AMD Software Adrenalin Edition 25.1.1 Radeon Beta Driver Released

AMD has released its latest Adrenalin Edition 25.1.1 Radeon beta driver today, supporting additional gaming titles, improvements, and bug fixes. In this release, AMD has brought driver game support for the newly released FINAL FANTASY VII REBIRTH, released today, and Marvel's Spider-Man 2, which is finally coming to PCs after being console-exclusive for years. AMD has brought day-one support and has managed to fix some software issues along the way. First in line is the improvement in performance while playing Apex Legends with DirectX 12 API, which has been a pain point for AMD's drivers. Previously, some AI enthusiasts experienced lower-than-expected performance while using LM Studio on AMD Ryzen AI and Radeon products, which is now also fixed.

However, some issues persist. Users can experience a partial black screen problem in Marvel's Spider-Man 2 when using Radeon Anti-Lag 2 and Ray Tracing on AMD Ryzen 7000 series processors, intermittent crashes in FINAL FANTASY VII REBIRTH, driver timeouts in Warhammer 40,000: Space Marine 2, and performance stuttering in Marvel Rivals with AMD FidelityFX Super Resolution 3 frame generation. Additionally, users may encounter an intermittent AMD Bug Report Tool appearance after using the AMD Cleanup Utility and potential HEVC encoding issues with OBS Studio's Twitch-enhanced broadcasting, which will hopefully be fixed soon.

DOWNLOAD: AMD Software Adrenalin 25.1.1 Beta

AMD is Taking Time with Radeon RX 9000 to Optimize Software and FSR 4

When AMD announced its upcoming Radeon RX 9000 series of GPUs based on RDNA 4 IP, we expected the general availability to follow soon after the CES announcement. However, it turns out that AMD has scheduled its Radeon RX 9000 series availability for March, as the company is allegedly optimizing the software stack and its FidelityFX Super Resolution 4 (FSR 4) for a butter smooth user experience. In a response on X to Hardware Unboxed, AMD's David McAfee shared, "I really appreciate the excitement for RDNA 4. We are focused on ensuring we deliver a great set of products with Radeon 9000 series. We are taking a little extra time to optimize the software stack for maximum performance and enable more FSR 4 titles. We also have a wide range of partners launching Radeon 9000 series cards, and while some have started building initial inventory at retailers, you should expect many more partner cards available at launch."

AMD is taking its RDNA 4 launch more cautiously than before, as it now faces a significant problem with NVIDIA and its waste portfolio of software optimization and AI-enhanced visualization tools. The FSR 4 introduces a new machine learning (ML) based upscaling component to handle Super Resolution. This will be paired with Frame Generation and an updated Anti-Lag 2 to make up the FSR 4 feature set. Optimizing this is the number one priority, and AMD plans to get more games on FSR 4 so gamers experience out-of-the-box support.

AMD Debuts Radeon RX 9070 XT and RX 9070 Powered by RDNA 4, and FSR 4

AMD at the 2025 International CES announced the Radeon RX 9070 XT and Radeon RX 9070 desktop performance-segment graphics cards. These will be the face of AMD's next generation of gaming graphics products, and will be powered by the new RDNA 4 graphics architecture. AMD hopes to launch both cards within Q1 2025. AMD changed the nomenclature of its gaming GPUs mainly because it has made a tactical retreat from the enthusiast graphics segment, its fastest products will compete in the performance segment. From the way AMD arranged the Radeon RX 9070 series and 9060 series product stack against the backdrop of the Radeon RX 7000 series, the GeForce RTX 4000 series, and the anticipated GeForce RTX 5000 series, the RX 9070 XT will offer performance roughly similar to the Radeon RX 7900 XT in raster, with the RX 9070 being slightly faster than the RX 7800 XT. The RX 9060 XT will beat the RX 7700 XT, while the RX 9060 beats the RX 7600 XT.

With RDNA 4, AMD claims generational SIMD performance increase on the RDNA 4 compute units. The 2nd Gen AI accelerators will boast of generational performance increase, and AMD will debut a locally-accelerated generative AI application down the line, called the AMD Adrenalin AI, which can generate images, summarize documents, and perform some linguistic/grammar tasks (rewriting), and serve as a chatbot for answering AMD-related queries. This is basically AMD's answer to NVIDIA Chat RTX. AMD's 3rd Gen Ray accelerator is expected to reduce the performance cost of ray tracing, by putting more of the ray tracing workload through dedicated hardware, offloading the SIMD engine. Lastly, AMD is expected to significantly upgrade the media acceleration and display I/O of its GPUs.

AMD Outs Adrenalin Preview Driver for GoW Ragnarok and Frostpunk 2

AMD today released a preview driver that provides optimization for a couple of new games, and fixes a few issues. Preview Driver version 24.20.11.01 adds optimization for "God of War: Ragnarök," "Frostpunk 2," and the DirectX 11 mode of "Sims 4." It also extends Radeon Boost support for "Final Fantasy XVI." HYPR-Tune support is extended to "Black Myth: Wukong," "God of War Ragnarök," and "Creatures of Ava." HYPR-Tune now autoconfigures Anti-Lag 2 in "Ghost of Tsushima Directors Cut."

The drivers also address intermittent driver crashes when playing "Warhammer 40,000: Space Marine 2," including crashes when loading maps on RX 5000 series GPUs. Driver crashes on "Final Fantasy XVI" have also been fixed. The bug that causes overly dark shadows in "Black Myth: Wukong" with medium-high global illumination settings, has been fixed. AV falling out of sync during AV1 codec playback has been fixed.

DOWNLOAD: AMD Software Adrenalin Preview Driver 24.20.11.01

AMD Releases Software Adrenalin 24.8.1 WHQL Drivers

AMD has released its latest version of AMD Software Adrenalin drivers, version 24.8.1 WHQL. The latest drivers update adds game optimizations for Call of Duty: Black Ops 6 Open Beta, Concord, FINAL FANTASY XVI, and Star Wars Outlaws, as well as expands HYPR-Tune support. It also adds Anti-Lag 2 support for Ghost of Tsushima DIRECTOR'S CUT and adds support and optimizations for Amuse 2.1 with FLUX.1 model on select Radeon, Radeon PRO and Ryzen AI series products.

AMD also fixed several issues seen with previous drivers, including intermittent application crash or driver timeout in Black Myth: Wukong, Kunitsu-Gami: Path of the Goddess on some Radeon RX 6600 and 6700 series GPUs, and Pacific Drive or KINGDOM HEARTS -HD 1.5+2.5 ReMIX-. It also fixes artifacts in games like Marvel's Spider-Man: Miles Morales or Rust, improves "Optimizing Shaders" time when launching Forza Motorsport, and fixes issues with Anti-Aliasing and Anisotropic Filtering settings for some OpenGL applications. There are also several known issues, and AMD also issued an important note that it is working with the developers of Star Wars Outlaws to address an intermittent corruption issue that occurs after changing certain in-game graphics settings, which can now be resolved by relaunching the game.

DOWNLOAD: AMD Software Adrenalin 24.8.1 WHQL

AMD Software Adrenalin 24.8.1 WHQL Released

AMD today released the latest version of AMD Software Adrenalin drivers for Radeon GPUs and integrated graphics. Version 24.8.1 comes with optimization for "Black Myth: Wukong." It also includes optimization for "Call of Duty: Black Ops 6 Open Beta," "Concord," and "Star Wars Outlaws." The drivers extend HYPR-Tune support to "Call of Duty: Modern Warfare III," "Marvel's Spider-Man Remastered," and "Marvel's Spider-Man: Miles Morales." Anti-Lag 2 support is added to "Ghost of Tsushima: Director's Cut."

AMD also took the opportunity to fix a handful issues. To begin with, an intermittent application crash for "Kunitsu-Gami: Path of the Goddess" on Radeon RX 6600 series and RX 6700 series GPUs, has been fixed. Another such crash when launching "Pacific Drive" and "Kingdom Hearts -HD 1.5+2.5 ReMIX" has been fixed. AA and AF settings failing to correctly apply for OpenGL applications has been fixed. Artifacts in games such as "Rust" and "Marvel's Spider-Man: Miles Morales" have been fixed. Abnormally high memory usage when playing certain editions of "Minecraft Java Edition" has been fixed. The shader optimization time in "Forza Motorsport" has been reduced.

DOWNLOAD: (the download link from AMD for the new driver goes to 24.7.1, last month's driver, we are in touch with AMD to upload the drivers ASAP)

AMD Software Adrenalin 24.7.1 WHQL Released

AMD today released the latest version of AMD Software Adrenalin drivers for its graphics cards and integrated graphics. Version 24.7.1 WHQL comes with optimization for "Zenless Zone Zero" and "Kunitsu-Gami: Path of the Goddess." The drivers add HYPR-Tune support for "Gray Zone Warfare," "Lords of the Fallen," "RoboCop: Rogue City," and "Like a Dragon Gaiden: The Man Who Erased His Name." The drivers also add Radeon Anti-Lag 2 support for "Dota 2."

Among the issues fixed with this release include stutter noticed with Anti-Lag and FSR 3; stutter when playing Fortnite with DirectX 12 renderer, a texture corruption noticed when playing TEKKEN 8 with ray tracing or upscale enabled; display corruption noticed when playing Dying Light: Stay Human with Radeon Boost enabled, crash or corruption noticed with Marvel's Guardians of the Galaxy with ray tracing enabled; VSR or display color enhancements being disabled after driver update; inability to change display pixel format with certain language settings; black corruption being observed on scaled 3D models while using Origin or OriginPro; and a black display corruption noticed when seeking with PotPlayer.

DOWNLOAD: AMD Software Adrenalin 24.7.1 WHQL

AMD Software Adrenalin 24.6.1 WHQL Released

AMD today released its latest update to AMD Software Adrenalin drivers. Version 24.6.1 WHQL comes with optimization for "The First Descendant" and "Once Human." The drivers add HYPR-TUNE profiles for Like a Dragon 8: Infinite Wealth, Overwatch 2, The First Descendant, F1 24, and Outpost: Infinity Siege. HYPR-RX adds up to 149% performance to Radeon RX 7800 XT in Baldur's Gate 3, F1 23, Resident Evil 4 and more titles. The drivers add official support for Windows 11 24H2 update. AMD launched Anti-Lag 2 technology in May 2024, and announced the first title that support it through these drivers—Counter Strike 2. Among the issues fixed with this release include Fallout 3 and Fallout: New Vegas failing to launch, a driver timeout with Helldivers 2 on RX 7900 series GPUs, and AMD Software performance metrics intermittently failing with this title, and a display freeze error with certain FreeSync displays.

DOWNLOAD: AMD Software Adrenalin 24.6.1 WHQL

AMD Radeon Anti-Lag 2 Making a Comeback with Counter Strike 2, Company Outs Technical Preview Driver

AMD Radeon Anti-Lag+ is making a comeback with the game that caused it go away in the first instance—Counter Strike 2. The technology is undergoing a rebranding as Anti-Lag 2, to reflect the several under-the-hood changes made by AMD. AMD Radeon Anti-Lag+ was supposed to be AMD's answer to NVIDIA Reflex, a whole-system latency reduction technology that wouldn't just benefit competitive online games such as Counter Strike 2; but also form an essential component of FSR 3 Frame Generation. The technology briefly launched last year before gamers started noticing that the tech would trigger anti-cheat mechanisms in online games, such as the VAC that polices CS 2, forcing AMD to withdraw the technology, and for Valve to manually detect and restore thousands of gamer accounts.

It seems AMD has fixed the way Anti-Lag+ works with the new Anti-Lag 2 technology. The company in particular is testing its stability with Counter Strike 2, so you don't get banned again by VAC. The company worked with Valve to release an update to the game so it supports the tech, and released a special AMD Software Adrenalin Anti-Lag 2 Preview driver based on the recent 24.5.1 version. You'll need the latest patch to CS 2, and this driver to experience the "technical preview" of Anti-Lag 2. The company also released a technology brief of Anti-Lag 2. The most important change with Anti-Lag 2 that sets it apart from the failed Anti-Lag+, is that it is not a driver-based solution, but rather a game engine-based one. This is why you'll need the latest update to CS 2, because it contains the Anti Lag 2 code.
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