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NVIDIA DLSS Comes to Sons Of The Forest, Hellbreach: Vegas and REVEIL

Over 500 games and applications feature RTX technologies, and barely a week goes by without new blockbuster games and incredible indie releases integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects to deliver the definitive PC experience for GeForce RTX gamers. Following last week's launch of Brothers: A Tale of Two Sons Remake and Myth of Empires, this week we're highlighting the launch of REVEIL, Hellbreach: Vegas, and Sons Of The Forest, 3 new DLSS games. Additionally, we're showcasing the work of several screenshot pros, who've snapped jaw-dropping pics from DLSS and RTX games.

Sons Of The Forest Available Now With DLSS 2
Endnight Games' The Forest was an incredibly popular open-world survival and crafting game. Their critically acclaimed follow-up, Sons Of The Forest, recently exited Early Access with a massive content update. In Sons Of The Forest, you're sent to locate a missing billionaire on a remote island, but instead find yourself in a cannibal-infested hellscape. Craft, build, and struggle to survive, alone or with friends, in this terrifying new open-world survival horror simulator.

NVIDIA DLSS Coming to Skull and Bones, Banishers: Ghosts of New Eden, and Smalland: Survive the Wilds

Last week, DLSS was available at launch in the Stormgate Steam Next Fest demo, and in The Inquisitor. Additionally, DLSS was also available for players of the new Atomic Heart: Trapped In Limbo expansion, and the newly-released Call of Duty: Warzone Season 2. This week, Banishers: Ghosts of New Eden launches with DLSS 3, while Smalland: Survive the Wilds and Skull and Bones launch with DLSS 2.

Banishers: Ghosts of New Eden Launches Today With DLSS 3 & DLAA
Focus Entertainment and DON'T NOD's Banishers: Ghosts of New Eden launches February 13th. In New Eden, 1695, communities of settlers are plagued by a dreadful curse. As Banishers, step into their lives, investigate the source of evil, unravel chilling mysteries, explore diverse landscapes, and interact with unforgettable characters whose fate lies in your hands. Immerse yourself in an intimate narrative Action-RPG, taking you on an exhilarating journey between life, death, love and sacrifices.

NVIDIA DLSS 3 Comes to Stormgate Demo, Atomic Heart: Trapped In Limbo and More Games

DLSS is available in both Enshrouded and Palworld, 2024's two breakout hits that already boast over 20 million combined players. Now, you can try the demo of Stormgate, one of the next Steam hits. Developed by RTS veterans, a Kickstarter campaign concluded last week with over $2.2 million pledged, making it the top gaming Kickstarter of 2023, and 2024 to date. With such interest, Stormgate is primed to be the year's next hit game, and you can already get the definitive experience in the demo thanks to the inclusion of DLSS 3. Additionally, DLSS 3 is available today in the new Atomic Heart: Trapped In Limbo expansion, and in Call of Duty: Warzone Season 2, which begins tomorrow. And rounding out this bumper crop of releases is The Inquisitor, launching later this week with DLSS 2.

Stormgate Demo Available Now With DLSS 3
Stormgate is the upcoming free-to-play real-time strategy game from the team at Frost Giant Studios, featuring developers who've worked on some of gaming's most popular RTS games, including Warcraft III and StarCraft II. Stormgate's recent crowdfunding campaign was the most successful video game Kickstarter of 2023 and the highest-earning real-time strategy game Kickstarter of all time.

Horizon Forbidden West Complete Edition comes to PC on March 21

On March 21, you'll be able to explore the Forbidden West, battle awe-inspiring machines and encounter new tribes. Horizon Forbidden West is the beloved follow up to Guerrilla's critically acclaimed Horizon Zero Dawn, and this Complete Edition for PC also includes the Burning Shores expansion, which continues Aloy's journey and takes players to a treacherous volcanic archipelago after completing the main quest.

Today we are excited to announce that the PC version of Horizon Forbidden West Complete Edition is now available for pre-purchase with bonus content, including:
  • Blacktide Outfit and Blacktide Bow (available only with pre-purchase)
  • Nora Legacy Outfit and Nora Spear (available only when linking your Steam account to PlayStation Network)
  • 2 Special Outfits (Carja Behemoth Elite and Nora Thunder Elite)
  • 2 Special Weapons (Carja Behemoth Short Bow and Nora Thunder Sling)
  • In-game Resources Pack including ammunition, potions, and travel packs
  • In-game Apex Clawstrider Machine Strike Piece
  • Exclusive Photo Mode pose and face paint

NVIDIA DLSS Comes to Eight New Games This Week

NVIDIA announces that as many as eight new games get support for their DLSS performance enhancement this week, as the company celebrates RTX 500, the milestone of having over 500 games and software being part of its RTX ecosystem. This week, NVIDIA is announcing that DLSS 3 Frame Generation is coming to the hotly anticipated e-sports title, "The Finals," and "SCUM," a prison riot survival and escape title that somewhat resembles PUBG; and the fantasy MMORPG, "Throne and Liberty." While "The Finals" is based on Unreal Engine 5, the latter two use UE 4. The company also announces that DLSS 2 (super resolution) is coming to "Fortnite Chapter 5," "Sands of Aura," "Silent Rain," "Soulslinger: Envoy of Death," and "The Devourer: Hunted Souls."

In addition, NVIDIA announced a few updates to its existing DLSS support base. "Call of Duty: Warzone Season 1" comes with DLSS 3 Frame Generation, DLAA, and Reflex. For "The Finals," besides DLSS 3, NVIDIA is announcing support for Reflex, which reduces whole-system latency by up to 57%. "Soulslinger: Envoy of Death" supports DLAA in addition to DLSS 2. NVIDIA late Tuesday released the GeForce 546.33 WHQL Game Ready drivers, be sure to grab them to enable DLSS and Reflex on the above games.

NVIDIA DLSS Coming to Gangs of Sherwood, Last Train Home, and Satisfactory

Each week, we bring you news of the latest DLSS and ray tracing integrations in games and apps. This week, Gangs of Sherwood and Last Train Home are launching with day-one support for NVIDIA DLSS 2, and the super popular factory builder, Satisfactory, has recently introduced support alongside an Unreal Engine 5 upgrade.

Satisfactory Updates To Unreal Engine 5, Adds DLSS 2 & DLAA
The Overwhelmingly Positive-rated Satisfactory from Coffee Stain Studios is an Early Access first-person, open-world factory building game with a dash of exploration and combat, purchased by hundreds of thousands of gamers since its initial release in 2020.In a recent update, Satisfactory upgraded to Unreal Engine 5, dramatically improving performance, image quality, and features, enabling the construction of even bigger and better mega factories. Zone visuals have been overhauled, Nanite adds high fidelity geometry, Lumen introduces improved Global Illumination lighting, Chaos revamps vehicle physics, and engine enhancements make super large factories run significantly faster.

NVIDIA DLSS Coming to Fort Solis, Delta Force: Hawk Ops and More Games

Each week, we bring you news of the latest DLSS and ray tracing integrations in games and apps. Last week, we unveiled NVIDIA DLSS 3.5, which will make your games even more beautiful, immersive and realistic with the introduction of Ray Reconstruction, a new AI-powered technique that further improves the quality of ray tracing. Alan Wake 2, Cyberpunk 2077, Cyberpunk 2077: Phantom Liberty, Portal with RTX, Chaos Vantage, D5 Render, and NVIDIA Omniverse will all launch with or be updated to DLSS 3.5 this fall. Additionally, we announced that NVIDIA DLSS 3's AI-powered performance multiplication is coming to this fall's biggest games, including Call of Duty: Modern Warfare III, PAYDAY 3, and Fortnite.

This week, we're celebrating the release of Fort Solis with DLSS 3, and announcing that Delta Force: Hawk Ops and Project Mugen will launch with DLSS 3. Also, Daymare: 1994 Sandcastle, F1 Manager 2023, and SPRAWL are available now with DLSS 2. And there are new trailers from DLSS 3 titles, including Black Myth: Wukong, The First Descendant and Warhaven to watch.

NVIDIA DLSS Coming to Gord, SPRAWL, and The Texas Chain Saw Massacre in August

Each week, we bring you news of the latest DLSS and ray tracing integrations in games and apps. Last week, the phenomenally good Baldur's Gate 3 launched to critical acclaim, and GeForce RTX gamers are receiving the definitive experience thanks to the inclusion of DLSS 2 and DLAA.

Additionally, DLSS 3 was added to DESORDRE: A Puzzle Game Adventure, and Remnant II added support for DLSS 3 and DLAA, giving PC players an even better experience in the action game that's already sold over a million copies. Today, we're announcing that Gord, SPRAWL and The Texas Chain Saw Massacre will all launch with DLSS 2 in the near future, and if you're looking for a new DLSS game to play, Deadlink is available now.

NVIDIA DLSS Coming to More Games

Each week, we bring you news of the latest DLSS and ray tracing integrations in games and apps. Last week, Remnant II launched with DLSS 2, new DLSS 3 integrations were revealed, and Ratchet & Clank: Rift Apart launched with NVIDIA DLSS 3, NVIDIA DLAA, NVIDIA Reflex, and NVIDIA RTX IO. August looks to be another great month for DLSS and RTX, headlined by the official launch of Baldur's Gate 3, enhanced with DLSS 2 and DLAA.

Additionally, DLSS 3 has been added to DESORDRE: A Puzzle Game Adventure and Remnant II, and will be available at the launch of Lost Soul Aside. And as for DLSS 2, Grand Emprise: Time Travel Survival has just launched with support for frame rate accelerating technology. For gamers with GeForce RTX GPUs, DLSS ensures you receive the definitive experience in each title, and thanks to GeForce RTX Ray Tracing Cores, you'll enjoy the highest possible frame rates when enabling ray-traced effects in DESORDRE: A Puzzle Game Adventure and Ratchet & Clank: Rift Apart.

NVIDIA DLSS 3 Now Available for Unreal Engine 5

NVIDIA DLSS 3 is a neural graphics technology that multiplies performance using AI image reconstruction and frame generation. It's a combination of three core innovations:
  • Super Resolution uses deep learning algorithms to upscale a lower-resolution input into a higher-resolution output, creating a sharp image with a boosted frame rate.
  • Frame Generation uses AI rendering to generate entirely new frames with best-in-class quality and responsiveness.
  • NVIDIA Reflex is a low-latency technology that minimizes input lag by synchronizing the CPU and the GPU for optimal responsiveness.

NVIDIA Finds a Clever Way to Boost DLAA Adoption—To Turn it into a DLSS Preset

DLAA, or deep-learning anti-aliasing, is essentially DLSS without the image upscaling. The technology holds the rendering resolution at par with your display's, but uses AI to attempt to add detail to your game, particularly smoothing out edges and other forms in the raster graphics that could require anti-aliasing. The result is image quality that's visibly superior to even native-resolution, and other methods of anti-aliasing, such as TAA and MSAA. Since all this is happening at native resolution, there is zero performance gain, some performance loss, however not one that is comparable to MSAA. It's a wonderful technology, and any game that supports DLSS should naturally expose DLAA in its quality settings to end-users, however this isn't the case. DLAA is seeing sluggish adoption among game developers, and NVIDIA has taken it upon itself to fix this.

NVIDIA is working on updates to DLSS that essentially makes DLAA a quality preset. We know from an article from earlier this week that DLSS performance presets don't just linearly scale render resolution, but affect other algorithm features, such as Reflex. A unique "G" preset was found in an Unreal Engine 5.2 presentation by Epic. It turns out, that this preset is part of the updates NVIDIA is planning for not just DLSS 3, but also DLSS 2, which makes DLAA a quality preset for DLSS. When engaged, it renders the game at 100% display resolution, without upscaling, but applies much of the AI image reconstruction features of DLSS. With this, it is hoped that many more game developers will pick up on DLAA, and integrate it with practically any game that supports DLSS.

Cyberpunk 2077 Patch v1.62 With RT: Overdrive is Now Live

CD Projekt Red has now officially released the long-awaited patch for Cyberpunk 2077, bringing RT: Overdrive mode with Path Tracing technology preview, and other improvements. The new patch adds a Ray Tracing Overdrive and Path Tracing presets, which have to be manually enabled. Of course, the Ray Tracing: Overdrive Mode is only supported on the NVIDIA RTX 40 series graphics cards, and it will work on the RTX 3090 graphics card, although it is only limited to 1080p resolution.

The new patch also adds an option to enable Path Tracing for Photo Mode, and adds support for NVIDIA DLAA, which is NVIDIA's AI-based anti-aliasing mode meant to improve image quality. To not make it all about NVIDIA, CD Projekt Red also added support for Intel XeSS 1.1, and some minor benchmark improvements. Unfortunately, and surprisingly, the new patch does not bring any expected gameplay improvements, which will probably come at a later date in a separate patch.

NVIDIA GeForce 526.98 WHQL Drivers Released

NVIDIA today released the latest GeForce Game Ready software. Version 526.98 WHQL adds official support for the GeForce RTX 4080 graphics card launched earlier this week. It also adds optimization for "Marvel's Spider-Man: Miles Morales," "Warhammer 40,0000: Darktide," the latest patch update for "WRC Generations," and "World of Warcraft: Dragonflight." It adds DLSS 3 support for the latest "Spider-Man" title, as well as DLAA support for "Monster Hunter Rise." The drivers also introduce official support for DirectStorage 1.1 API, as well as RTX-IO support for Vulkan. This way, even Vulkan API-based games can enjoy GPU-accelerated game asset decompression, speeding up game loading times.

DLSS 3 is now made to get along with VSYNC On G-SYNC and G-SYNC Compatible Monitors & TVs. The new HDR10+ Gaming standard is now implemented. Among the issues fixed with this driver release are a game crash with "Uncharted: Legacy of Thieves Collection," on GTX 10-series GPUs, application crashes with Daz Studio and Maxon Cinema 4D; and minor quirks with Fujitsu Siemens SL23T-1, and the G-SYNC logo not displaying with LG OLED TVs that support it. Grab this feature-packed update from the link below.

DOWNLOAD: NVIDIA GeForce 526.98 WHQL

NVIDIA Releases GeForce 512.15 Game Ready Drivers

NVIDIA has recently released their latest GeForce 512.15 Game Ready drivers adding optimizations for Ghostwire: Tokyo, and Shadow Warrior 3 in addition to bringing DLAA to three new titles and supporting 11 new G-SYNC Compatible Displays. This Game Ready Driver adds day-0 support for Ghostwire: Tokyo featuring ray-traced reflections and NVIDIA DLSS support for up to a 2x performance boost. The drivers also see the introduction of NVIDIA DLAA support for Chorus, Jurassic World Evolution 2, and No Man's Sky which can improve image quality at native resolution.

The list of G-SYNC Compatible Displays has been extended with the addition of 11 new models from Acer, ASUS, AOC, I-O DATA,MSI, Phillips, and ViewSonic. NVIDIA has also added GeForce Experience's Optimal Settings support to six new games including Elden Ring, Expeditions: Rome, Mortal Online 2, Shadow Warrior 3, Sifu, and Total War: Warhammer III. The complete changelog and driver download link can be found below.

DOWNLOAD: NVIDIA GeForce 512.15 WHQL

NVIDIA Prepares to Deliver Deep Learning Anti-Aliasing Technology for Improved Visuals, Coming first to The Elder Scrolls Online

Some time ago, NVIDIA launched its Deep Learning Super Sampling (DLSS) technology to deliver AI-enhanced upscaling images to your favorite AAA titles. It uses proprietary algorithms developed by NVIDIA and relies on the computational power of Tensor cores found in GeForce graphics cards. In the early days of DLSS, NVIDIA talked about an additional technology called DLSS2X, which was supposed to be based on the same underlying techniques as DLSS, however, just to do image sharpening and not any upscaling. That technology got its official name today: Deep Learning Anti-Aliasing or DLAA shortly.

DLAA uses technology similar to DLSS, and it aims to bring NVIDIA's image-sharpening tech to video games. It aims to use the Tensor cores found in GeForce graphics cards, and provide much better visual quality, without sacrificing the performance, as it runs on dedicated cores. It is said that the technology will be offered alongside DLSS and other additional anti-aliasing technologies in in-game settings. The first game to support it is The Elder Scrolls Online, which now has it in the public beta test server, and will be available to the general public later on.
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