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Rapidus Set to Receive Japan's First ASML EUV Lithography Machine in December

The EUV lithography machine from ASML ordered by Rapidus is expected to arrive in Japan in mid-December, according to information from Nikkei cited by TrendForce. This marks the first deployment of EUV technology in Japan, an important step for the country's semiconductor industry as it seeks to establish itself as a major player. Rapidus is currently building a factory in Chitose, Hokkaido, and plans to start mass production of 2 nm chips in 2027. The company also plans to purchase several EUV devices if the 2-nanometer chip production is successful, and intends to build a second production facility specifically for 1.4 nm chips. To support these operations, ASML will establish a service center in Chitose City.

NVIDIA CEO Jensen Huang hinted at the possibility of outsourcing AI chip production to Rapidus. As of October, construction progress on the Rapidus facility, which began in September 2023, is up to 63% and remains on track. In addition to Rapidus, Micron's Hiroshima plant is scheduled to install EUV equipment in 2025, allowing for mass production in 2026. JASM, a TSMC subsidiary in Japan, plans to integrate EUV lithography with a second wafer plant in 2027 that will have a 6 nm production line.

NEC to Build Japan's Newest Supercomputer Based on Intel Xeon 6900P and AMD Instinct MI300A

NEC Corporation (NEC; TSE: 6701) has received an order for a next-generation supercomputer system from Japan's National Institutes for Quantum Science and Technology (QST), under the National Research and Development Agency, and the National Institute for Fusion Science (NIFS), part of the National Institutes of Natural Sciences under the Inter-University Research Institute Corporation. The new supercomputer system is scheduled to be operational from July 2025. The next-generation supercomputer system will feature multi-architecture with the latest CPUs and GPUs and will consist of large storage capacity and a high-speed network. This system is expected to be used for various research and development in the field of fusion science research.

Specifically, the system will be used for precise prediction of experiments and creation of operation scenarios in the ITER project, which is being promoted as an international project, and the Satellite Tokamak (JT-60SA) project, which is being promoted as a Broader Approach activity, and for design of DEMO reactors. The DEMO project promotes large-scale numerical calculations for DEMO design and R&D to accelerate the realization of a DEMO reactor that contributes to carbon neutrality. In addition, NIFS will conduct numerical simulation research using the supercomputer for multi-scale and multi-physics systems, including fusion plasmas, to broadly accelerate research on the science and applications of fusion plasmas, and as an Inter-University Research Institute, will provide universities and research institutes nationwide with opportunities for collaborative research using the state-of-the-art supercomputer.

Japan Plans to Invest $65 Billion to Boost Its Chip Industry

Japan has proposed a $65 billion (or more) plan to strengthen the semiconductor and AI industries in the country through grants and financial support by fiscal year 2030. The government plans to present this proposal at the next parliamentary session. The draft includes support for mass production of next-generation chips, focusing on AI chipmakers such as Rapidus, the government estimates an economic impact of about 160 trillion yen from this investment. Rapidus plans to start mass production of advanced chips in Hokkaido from 2027 and will work with IBM and Belgian research organization Imec.

According to the report from Reuters, Prime Minister Shigeru Ishiba said the government would not issue deficit-financing bonds to fund the support plan, although specific financial details are not yet known. The new initiative builds on last year's 2 trillion yen investment in the chip industry, and it is part of a broader economic package. Expected to be approved by the Cabinet on November 22, the plan calls for combined public and private investment in the semiconductor industry of more than 50 trillion yen over the next decade.

Kioxia Adopted for NEDO Project to Develop Manufacturing Technology for Innovative Memory Under Post-5G System Infrastructure Project

Kioxia Corporation, a world leader in memory solutions, today announced that it has been adopted by Japan's national research and development agency, New Energy and Industrial Technology Development Organization (NEDO), for its groundbreaking proposal on the Development of Manufacturing Technology for Innovative Memory to enhance the post-5G information and communication system infrastructure.

In the post-5G information and communication era, AI is estimated to generate an unprecedented volume of data. This surge will likely escalate the data processing demands of data centers and increase power consumption. To address this, it is crucial that the next-generation memories facilitate rapid data transfer with high-performance processors while increasing capacity and reducing power consumption.

Troubled Bandai Namco Pressures 15% of Japanese Staff To Resign, Cancels at Least 3 Major Games

Despite the recent successful launch of Dragon Ball Sparking! Zero, which sold 3 million units in 24 hours, it looks as though Bandai Namco is pressuring 200 of its 1,300 employees in Japan to voluntarily resign in what is being called a short-sighted move to boost profits. According to a recent Bloomberg report, the Japanese game developer is skirting strict labor laws in Japan by removing all work responsibilities from 200 of its employees. Allegedly, nearly 100 of those staff being pressured into resignation have already left the company. Along with the layoffs, Bandai Namco has apparently cancelled three new games that were in development, namely, new Dragon Ball, One Piece, and Naruto games.

This shift at Bandai Namco comes in spite of a booming Japanese game industry, which will reportedly grow by 6.66% annually until 2029. Game Developer attributes Bandai Namco's coerced "voluntary" layoffs to the losses generated by the consistently underwhelming performance of the company's online division, which supposedly generated a net loss of an equivalent to $51.35 million in the last fiscal year. If our recent reporting is any indication, there seems to be a shift in the overall gaming market, in which younger audiences predominantly seem to prefer multiplayer (specifically PvP) games. Second to PvP is single-player gaming, which was consistently the preferred game type for more than 30% of gamers, regardless of age groups. This latter niche is seemingly where Bandai Namco's strengths and audience seem to lie, along with many of its other Japanese game studio competitors, like From Software, Nintendo, and Capcom.

Super Flower Unveils Powerful and Innovative Leadex III ATX 3.1 Product Line

Super Flower, a leader in high-performance power supply units (PSUs), is thrilled to announce the launch of a full product lineup that extends beyond their renowned PSUs. This comprehensive expansion includes air coolers, water coolers, case fans, and chassis, aiming to provide PC enthusiasts with a broader range of components that deliver both performance and aesthetic appeal. The new products are designed to meet the diverse needs of gamers, content creators, and tech enthusiasts who seek reliable, high-quality solutions for their custom builds.

Leading the lineup is the Leadex III ATX 3.1, available in 650 W, 750 W, 850 W, 1000 W, and 1300 W configurations. This PSU exemplifies Super Flower's commitment to excellence, offering unmatched performance, efficiency, and safety for even the most demanding systems. Its advanced features cater to gamers and power users alike, ensuring stability and reliability under intense loads.

USB4 2.0 Cables Capable of 80 Gbps Data and Power Delivery of 60 W and 240 W, Get Certified

With PC motherboard manufacturers implementing 40 Gbps USB4, one wonders what's next for the [mostly] universal connectivity standard. Turns out, it is USB4 2.0, which yields the connector 80 Gbps of data bandwidth per direction, and 60 W of power-delivery (PD). Power delivery for USB4 2.0 can be as high as 240 W (48 V, 5 A). Japanese PC peripherals maker Elecom is the first with certified cables for both 80 Gbps + 60 W PD and 80 Gbps + 240 W PD. Besides power and data, both cables support DisplayPort passthrough for up to 8K @ 60 Hz (7680 x 4320 pixels). USB-IF, the governing body of the USB standard, is expected to formally launch USB4 2.0 in December 2024. A typical USB4 2.0 host controller will require at least a PCI-Express 5.0 x4 system bus connection to reach the standard's maximum bandwidth.

PC Refresh Cycle and Tablets in Emerging Markets Expected to Spur Demand in Coming Quarters, Report

A new forecast from the International Data Corporation (IDC) Worldwide Quarterly Personal Computing Device Tracker shows shipments of personal computing devices are expected to grow 2.6% year over year in 2024 to 398.9 million units. The traditional PC market will remain flat in 2024 with 261 million units shipped while the tablet market is forecast to grow 7.2% year over year as a refresh cycle and project investments are expected to drive the market.

For traditional PCs, the global market excluding China is expected to grow 2.8% in 2024 as China continues to suffer through a confluence of macroeconomic challenges, including high youth employment, deflation, and a tumultuous real estate market. However, China's economic concerns have largely impacted just the PC market as tablet demand has proven to be more resilient thanks to Huawei's efforts.

Ubisoft Delays Assassin's Creed Shadows to February 2025 After Cancelling Tokyo Game Show Appearance and Press Previews

Ubisoft and the Assassin's Creed game franchise have had a bit of a rough time of late, with recent installments to the franchise largely having received a lukewarm or even negative reception. Now, just two months ahead of the official launch of Assassin's Creed Shadows—which is slated to revive much of the allure of some of the older Assassin's Creed games—Ubisoft is reportedly pulling out of the Tokyo Game Show and cancelling early media previews of the game.

Ubisoft Japan broke the news via a post to the company's official X account, although it doesn't reveal why it cancelled the September 26 broadcast, citing only "various circumstances" for the cancelled appearance. Alongside the cancelled Tokyo Game Show showcase, Ubisoft has also reportedly cancelled the subsequent Assassin's Creed press previews, which were scheduled for next week. The cancellation of both of these events has led fans to speculate about potential launch delays for the next Assassin's Creed game.

Nintendo Switch 2 Allegedly Not Powered by AMD APU Due to Poor Battery Life

Nintendo's next-generation Switch 2 handheld gaming console is nearing its release. As leaks intensify about its future specifications, we get information about its planning stages. According to Moore's Law is Dead YouTube video, we learn that Nintendo didn't choose AMD APU to be the powerhouse behind Switch 2 due to poor battery life. In a bid to secure the best chip at a mere five watts of power, the Japanese company had two choices: NVIDIA Tegra or AMD APU. With some preliminary testing and evaluation, AMD APU wasn't reportedly power-efficient at 5 Watt TDP, while the NVIDIA Tegra chip was maintaining sufficient battery life and performance at target specifications.

Allegedly the AMD APU was good for 15 W design, but Nintendo didn't want to place a bigger battery so that the device remains lighter and cheaper. The final design will likely carry a battery with a 20 Wh capacity, which will be the main power source behind the NVIDIA Tegra T239 SoC. As a reminder, the Tegra T239 SoC features eight-core Arm A78C cluster with modified NVIDIA Ampere cores in combination with DLSS, featuring some of the latest encoding/decoding elements from Ada Lovelace, like AV1. There are likely 1536 CUDA cores paired with 128-bit LPDDR5 memory running at 102 GB/s bandwidth. For final specifications, we have to wait for the official launch, but with rumors starting to intensify, we can expect to see it relatively soon.

Japan Unveils Plans for Zettascale Supercomputer: 100 PFLOPs of AI Compute per Node

The zettascale era is officially on the map, as Japan has announced plans to develop a successor to its renowned Fugaku supercomputer. The Ministry of Education, Culture, Sports, Science and Technology (MEXT) has set its sights on creating a machine capable of unprecedented processing power, aiming for 50 ExaFLOPS of peak AI performance with zettascale capabilities. The ambitious "Fugaku Next" project, slated to begin development next year, will be headed by RIKEN, one of Japan's leading research institutions, in collaboration with tech giant Fujitsu. With a target completion date of 2030, the new supercomputer aims to surpass current technological boundaries, potentially becoming the world's fastest once again. MEXT's vision for the "Fugaku Next" includes groundbreaking specifications for each computational node.

The ministry anticipates peak performance of several hundred FP64 TFLOPS for double-precision computations, around 50 FP16 PFLOPS for AI-oriented half-precision calculations, and approximately 100 PFLOPS for AI-oriented 8-bit precision calculations. These figures represent a major leap from Fugaku's current capabilities. The project's initial funding is set at ¥4.2 billion ($29.06 million) for the first year, with total government investment expected to exceed ¥110 billion ($761 million). While the specific architecture remains undecided, MEXT suggests the use of CPUs with special-purpose accelerators or a CPU-GPU combination. The semiconductor node of choice will likely be a 1 nm node or even more advanced nodes available at the time, with advanced packaging also used. The supercomputer will also feature an advanced storage system to handle traditional HPC and AI workloads efficiently. We already have an insight into Monaka, Fujitsu's upcoming CPU design with 150 Armv9 cores. However, Fugaku Next will be powered by the Monaka Next design, which will likely be much more capable.

Japanese Scientists Develop Less Complex EUV Scanners, Significantly Cutting Costs of Chip Development

Japanese professor Tsumoru Shintake of the Okinawa Institute of Science and Technology (OIST) has unveiled a revolutionary extreme ultraviolet (EUV) lithography technology that promises to significantly push down semiconductor manufacturing costs. The new technology tackles two previously insurmountable issues in EUV lithography. First, it introduces a streamlined optical projection system using only two mirrors, a dramatic simplification from the conventional six or more. Second, it employs a novel "dual line field" method to efficiently direct EUV light onto the photomask without obstructing the optical path. Prof. Shintake's design offers substantial advantages over current EUV lithography machines. It can operate with smaller EUV light sources, consuming less than one-tenth of the power required by conventional systems. This reduction in energy consumption also reduces operating expenses (OpEx), which are usually high in semiconductor manufacturing facilities.

The simplified two-mirror design also promises improved stability and maintainability. While traditional EUV systems often require over 1 megawatt of power, the OIST model can achieve comparable results with just 100 kilowatts. Despite its simplicity, the system maintains high contrast and reduces mask 3D effects, which is crucial for attaining nanometer-scale precision in semiconductor production. OIST has filed a patent application for this technology, with plans for practical implementation through demonstration experiments. The global EUV lithography market is projected to grow from $8.9 billion in 2024 to $17.4 billion by 2030, when most nodes are expected to use EUV scanners. In contrast, ASML's single EUV scanner can cost up to $380 million without OpEx, which is very high thanks to the power consumption of high-energy light UV light emitters. Regular EUV scanners also lose 40% of the UV light going to the next mirror, with only 1% of the starting light source reaching the silicon wafer. And that is while consuming over one megawatt of power. However, with the proposed low-cost EUV system, more than 10% of the energy makes it to the wafer, and the new system is expected to use less than 100 kilowatts of power while carrying a cost of less than 100 million, a third from ASML's flagship.

Starforge Systems Launches "GLOOMY BEAR" Limited Edition PC Line

Anime fans rejoice! Starforge Systems has teamed up with Crunchyroll-licensed IP GLOOMY BEAR to unleash a fierce new addition to their Limited Edition lineup. Featuring designs inspired by Japanese artist and writer Mori Chack's fan-favorite anime series, "Gloomy the Naughty Grizzly," this ultra-pink (and deceptively vicious) lineup includes a small form factor PC and case, desk mats and acrylic wall art featuring the naughty grizzly bear anime fans know and love.

GLOOMY BEAR diehards can choose from 6 unique acrylic wall art designs and 5 different desk mat designs to upgrade their desktops with adorable ferocity. Established in 2000, GLOOMY BEAR has amassed a fanbase around the globe, and includes a range of licensed products and collaborations with some of the top Vtubers in the world.

Kioxia Announces Completion of New Flash Memory Manufacturing Building in Kitakami Plant

Kioxia Corporation, a world leader in memory solutions, today announced that the building construction of Fab2 (K2) of its industry-leading Kitakami Plant was completed in July. K2 is the second flash memory manufacturing facility at the Kitakami Plant in the Iwate Prefecture of Japan. As demand is recovering, the company will gradually make capital investments while closely monitoring flash memory market trends. Kioxia plans to start operation at K2 in the fall of Calendar Year 2025.

In addition, some administration and engineering departments will move into a new administration building located adjacent to K2 beginning in November 2024 to oversee the operation of K2. A portion of investment for K2 will be subsidized by the Japanese government according to the plan approved in February 2024.

Report: Only 10% of TSMC's Capacity will Come from Non-Taiwan Fabs

A recent report from Taiwan TV News has revealed that TSMC's overseas expansion plans will only contribute around 10% of the company's total silicon production capacity. TSMC's overseas expansion strategy has been a topic of significant interest in the tech industry as the company seeks to diversify its manufacturing capabilities beyond its home base in Taiwan. The company has announced plans to build new fabrication plants in the United States, Japan, and potentially other regions in an effort to mitigate supply chain risks and better serve its global customer base. However, according to the report, these overseas facilities will only account for a small fraction of 10% of TSMC's overall production capacity.

The majority of the company's manufacturing will continue to be centered in Taiwan, where it maintains its most advanced and high-volume fabs. There are also significant challenges and investments required to establish new semiconductor manufacturing facilities overseas. Building a state-of-the-art fab can cost billions of dollars and take several years to complete, making it a complex and capital-intensive undertaking. Despite the relatively small contribution of its overseas facilities, TSMC's global expansion is still seen as a crucial step in diversifying its supply chain and mitigating geopolitical risks. The company's ability to maintain its technological leadership and meet the growing demand for advanced chips will be crucial in the years to come.

Hori Unveils Valve-Licensed Steam Controller for Japanese Market

Hori, a veteran Japanese peripheral maker, is set to release a Valve-licensed Steam controller in Japan on October 31. Priced at ¥7980 (about $50), the controller will come in four vibrant colors: Neon Yellow, Luminous Violet, Shiny White, and Midnight Black. This Japan-exclusive launch represents an intriguing development in the Steam Controller's evolution and potentially signals Valve's ongoing efforts to capture the Japanese gaming market, long known for its affinity for portable gaming. Unlike its predecessors, the Hori Steam Controller avoids trackpads in favor of traditional analog sticks and D-pads, a design choice that may appeal to console gamers, particularly Nintendo Switch users.

Despite this significant change, the new controller retains several key features from earlier Valve designs. It boasts dual analog sticks with touch sensitivity, a feature inherited from the Steam Deck that enables precise gyro aim toggling. The controller offers comprehensive Steam Input configuration options in its "Steam Mode," as well as an "XInput Mode" for non-Steam games. It supports both Bluetooth and wired USB connectivity and includes built-in gyro functionality. Additional features include four programmable buttons, rapid-fire capability, and dedicated Steam and Quick Access buttons for use in Steam Mode. While its availability beyond Japan remains uncertain, this release shows Valve's commitment to expanding its footprint in the global gaming hardware market.

Taiwanese Chipmakers Expand Overseas to Capitalize on Geopolitical Shifts and De-Sinicization Benefits

On June 5th, Vanguard and NXP announced plans to jointly establish VisionPower Semiconductor Manufacturing Company (VSMC) in Singapore to build a 12-inch wafer plant. TrendForce posits that this move reflects the trend of global supply chains shifting "Out of China, Out of Taiwan"(OOC/OOT), with Taiwanese companies accelerating their overseas expansion to improve regional capacity flexibility and competitiveness.

TrendForce noted that the semiconductor supply chain has been diversifying over the past two years to mitigate geopolitical and pandemic-related risks, forming two major segments: China's domestic supply chain and a non-China supply chain. Recent US tariff increases have accelerated this shift, leading to increased orders from American customers.

Micron DRAM Production Plant in Japan Faces Two-Year Delay to 2027

Last year, Micron unveiled plans to construct a cutting-edge DRAM factory in Hiroshima, Japan. However, the project has faced a significant two-year delay, pushing back the initial timeline for mass production of the company's most advanced memory products. Originally slated to begin mass production by the end of 2025, Micron now aims to have the new facility operational by 2027. The complexity of integrating extreme ultraviolet lithography (EUV) equipment, which enables the production of highly advanced chips, has contributed to the delay. The Hiroshima plant will produce next-generation 1-gamma DRAM and high-bandwidth memory (HBM) designed for generative AI applications. Micron expects the HBM market, currently dominated by rivals SK Hynix and Samsung, to experience rapid growth, with the company targeting a 25% market share by 2025.

The project is expected to cost between 600 and 800 billion Japanese yen ($3.8 to $5.1 billion), with Japan's government covering one-third of the cost. Micron has received a subsidy of up to 192 billion yen ($1.2 billion) for construction and equipment, as well as a subsidy to cover half of the necessary funding to produce HBM at the plant, amounting to 25 billion yen ($159 million). Despite the delay, the increased investment in the factory reflects Micron's commitment to advancing its memory technology and capitalizing on the growing demand for HBM. An indication of that is the fact that customers have pre-ordered 100% of the HBM capacity for 2024, not leaving a single HBM die unused.

Toshiba Completes New 300-Millimeter Wafer Fabrication Facility for Power Semiconductors

Toshiba Electronic Devices & Storage Corporation ("Toshiba") today held a ceremony to mark the completion of a new 300-millimeter wafer fabrication facility for power semiconductors and an office building at Kaga Toshiba Electronics Corporation in Ishikawa Prefecture, Japan, one of Toshiba's key group companies. The completion of construction is a major milestone for Phase 1 of Toshiba's multi-year investment program. Toshiba will now proceed with equipment installation, toward starting mass production in the second half of fiscal year 2024. Once Phase 1 reaches full-scale operation, Toshiba's production capacity for power semiconductors, mainly MOSFETs and IGBTs, will be 2.5 times that of fiscal 2021, when the investment plan was made. Decisions on the construction and start of operation of Phase 2 will reflect market trends.

The new manufacturing building follows and will make a major contribution to Toshiba's Business Continuity Plan (BCP): it has a seismic isolation structure that absorbs earthquake shock and redundant power sources. Energy from renewable source and solar panels on the roof of the building (onsite PPA model) will allow the facility to meet 100% of its power requirement with renewable energy.

ASUS Offers Like a Dragon: Infinite Wealth Game Bundle for Selected NVIDIA and AMD Graphics Cards

ASUS today announced that it is bundling a Steam code for the role-playing video game Like a Dragon: Infinite Wealth with select NVIDIA GeForce RTX 40 series and AMD Radeon RX 7000 series graphics cards purchased from May 13 to July 8, 2024. For gamers who have been waiting for their chance to explore Japan and Hawaii's criminal undersides with Kasuga Ichiban and the gang in the latest installment of the beloved Like a Dragon series, now is the chance to leverage new hardware in an adventure so vast that it spans the Pacific.

During this global promotion, any purchase of an ASUS NVIDIA GeForce RTX 4060 or above or any ASUS AMD Radeon RX 7600 XT or above will include a bundled Steam code for Like a Dragon: Infinite Wealth. Gamers everywhere can take advantage of this opportunity to upgrade their system and redeem the game code by August 8. For complete promotion details and instructions on how to redeem this code, click here.

TOP500: Frontier Keeps Top Spot, Aurora Officially Becomes the Second Exascale Machine

The 63rd edition of the TOP500 reveals that Frontier has once again claimed the top spot, despite no longer being the only exascale machine on the list. Additionally, a new system has found its way into the Top 10.

The Frontier system at Oak Ridge National Laboratory in Tennessee, USA remains the most powerful system on the list with an HPL score of 1.206 EFlop/s. The system has a total of 8,699,904 combined CPU and GPU cores, an HPE Cray EX architecture that combines 3rd Gen AMD EPYC CPUs optimized for HPC and AI with AMD Instinct MI250X accelerators, and it relies on Cray's Slingshot 11 network for data transfer. On top of that, this machine has an impressive power efficiency rating of 52.93 GFlops/Watt - putting Frontier at the No. 13 spot on the GREEN500.

TSMC to Introduce Location Premium for Overseas Chip Production

As a part of its Q1 earnings call discussion, one of the largest semiconductor manufacturers, TSMC, has unveiled a strategic move to charge a premium for chips manufactured at its newly established overseas fabrication plants. During an earnings call, TSMC's CEO, C.C. Wei, announced that the company will impose higher pricing for chips produced outside Taiwan to offset the higher operational costs associated with these international locations. This move aims to maintain TSMC's target gross margin of 53% amidst rising expenses such as inflation and elevated electricity costs. This decision comes as TSMC expands its global footprint with new facilities in the United States, Germany, and Japan (JAMS) to meet the increasing demand for semiconductor chips worldwide. The company's new US-based Arizona facility, known as Fab 21, has faced delays due to equipment installation issues and labor negotiations.

Chips produced at this site, utilizing TSMC's advanced N5 and N4 nodes, could cost between 20% to 30% more than those manufactured in Taiwan. TSMC's strategy to manage the cost disparities across different geographic locations involves strategic pricing, securing government support, and leveraging its manufacturing technology leadership. This approach reflects the company's commitment to maintaining its competitive edge while navigating the complexities of global semiconductor manufacturing in today's fragmented market. Introducing a location premium is expected to impact American semiconductor designers, who may need to pass these costs on to specific market segments, particularly those with lower price sensitivity, such as government-related projects. Despite these challenges, TSMC's overseas expansion underscores its adaptive strategies in the face of global economic pressures and industry demands, ensuring its continued position as a leading player in the semiconductor industry.

NVIDIA GeForce NOW Gets The Elder Scrolls Online and More Games in April

Rain or shine, a new month means new games. GeForce NOW kicks off April with nearly 20 new games, seven of which are available to play this week. GFN Thursday celebrates the 10-year anniversary of ZeniMax Online Studios' Elder Scrolls Online by bringing the award-winning online role-playing game (RPG) to the cloud this week. Plus, the GeForce NOW Ultimate membership comes to gamers in Japan for the first time, with new GeForce RTX 4080 SuperPODs online today.

The Rising Sun Goes Ultimate
GeForce NOW is rolling out the green carpet to gamers in Japan, expanding next-generation cloud gaming worldwide. The Ultimate membership tier is now available to gamers in the region, delivering up to 4K gaming at up to 120 frames per second, all at ultra-low latency - even on devices without the latest hardware. Gamers in Japan can now access from the cloud triple-A titles by some of the world's largest publishers. Capcom's Street Fighter 6 and Resident Evil Village will be coming to GeForce NOW at a later date for members to stream at the highest performance. GeForce NOW will operate in Japan alongside GeForce NOW Alliance partner and telecommunications company KDDI, which currently offers its customers access to GeForce RTX 3080-powered servers, in addition to its mobile benefits. Plus, new GFNA partners in other regions will be announced this year - stay tuned to GFN Thursdays for details.

Sand Land's Hearts Gang Gets Introduced

Earlier this month, the world lost a one-of-a-kind creative talent with the news of Akira Toriyama's passing. While Dragon Ball will always be Toriyama-sensei's best-known work, he leaves behind a legacy full of many other imaginative worlds across games, anime, and manga. Before leaving us, he worked with Bandai Namco to flesh out one of his short manga creations further: Sand Land. Alongside a new anime series, Toriyama-sensei gave input on a videogame adaptation of Sand Land that would allow players to explore this unique world for themselves.

The classic manga Sand Land lives on in Bandai Namco's new game, which ventures beyond where the original story concludes. Read on to find out what new adventures await our mech-powered demon hero in the wetlands, caves, and Forest Land. Speaking of Forest Land, we also have a reveal of new gameplay from the woodland biome.

Forest Environment Revealed in Latest "Sand Land" Trailer

Bandai Namco has released a new action-packed trailer revealing the existence of Forest Land! This new world and characters have been imagined by creator Akira Toriyama specifically for the video game and animated series, expanding the world of Sand Land with new adventures. Beyond the dunes and the scorching desert sun, lies a lush and green nation called Forest Land. Although peaceful at first glance, this place is governed by a ferocious army opposing Sand Land. Leading this force is Muniel, fearsome despite his childlike features, he is determined to save his land by getting his hands on a supply of Aquanium, a powerful but dangerous resource, and he will not back down without a fight.

This is another challenge for Beelzebub, his friends and his new allies, promising a handful of explosive battles against each of the Forest Land's army generals. Supported by Ann, players will be able to count on her courage in battle and her excellent mechanical skills to make their vehicle more efficient and powerful. Sand Land is set to release on 26th April 2024 for PlayStation 5, PlayStation 4, Xbox Series X|S and PC. A demo is available now on all platforms to take your first steps in Sand Land.
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