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Dauntless Dev Addresses Disastrous Steam Launch Again - Apparently Cannot Undo Reset

Dauntless's recent Steam launch proved disastrous, thanks to some changes the developer made to the core gameplay, which we covered in more detail here. Phoenix Labs responded shortly after the controversy, but that original statement was largely seen as dismissive by the community. Now, Phoenix Labs has put out yet another response, this time responding to individual criticisms and laying out a detailed plan for the future of Dauntless.

In the response, Phoenix Labs starts off by apologizing to the community for the lost progression and disastrous Awakening update. Throughout the rest of the statement, the developer breaks down how it plans to address each of the criticisms, including the progression reset, monetization, and core gameplay changes. The most interesting take-away from Phoenix Labs's response is that the returning players will be rewarded with additional in-game resources—300,000 Rams and 5,000 Combat Merits as well as Peerless Aetherite, scaling based on how many weapons players had crafted before the update—to get them back up to speed in the new system. As of Update 2.2.0, dropping "early next year," players will also no longer have to re-do quests they had already previously completed in order to unlock all game modes and regions. Various challenges and monsters have also received reward drop buffs to speed up progression. Monetization changes include making the free battle pass for future seasons more rewarding, and Phoenix Labs also promised to re-evaluate the monetization strategy in future updates "to balance sustainability with fairness while remaining rewarding for players." As for core gameplay changes, Phoenix Labs has already implemented changes to armor perks, shield caps, and weapon buffs based on feedback, and it says that it will continue to find more ways to add diversity and depth to player builds in future updates.

Monster Hunter Wilds Showcase Trailer Shows Off New Area and Monsters, Announces Open Beta Coming in November

Capcom today gave gamers a sneak peek at Monster Hunter Wilds, the sequel to the wildly popular Monster Hunter Rise and Worlds, showing off some in-game footage and divulging details about the new ARPG. Monster Hunter Wilds is slated to launch on February 28, 2025, but eager gamers can try out the latest installment in the Monster Hunter franchise a whole three months early thanks to an open beta starting at the end of October. The open beta will be available to PS5, PC via Steam, and Xbox Series S/X, although the PS5 open beta will be available to PlayStation Plus subscribers from October 29, while everyone else will have to wait until November 1 at 3:00 AM (GMT) to participate. The open beta ends on November 4 at 2:59 AM (GMT).

The Monster Hunter Wilds showcase introduces players to another new playable area, called the Oilwell Basin, and a new base, called Azuz, the Everforge, and it looks like the new environment will be mostly in underground caves, shrouded in darkness and the occasional lava vein. Along with the new environment, of course, Wilds will also introduce new monsters, which complement their cavernous surroundings. The showcase also gave us some more information on some of the monsters we can expect to see in the Oilwell Basin, like the oil-silt-lurking Rompopolo, the highly mobile Ajarakan, and what appears to be the area's main monster, called the Black Flame, which will seemingly have a significant role to play in the game's story quest. Of course, the Oilwell Basin is only one new area in Monster Hunter Wilds, and previous promotional images from the new game have shown off plenty of wide-open spaces and grassy plains with rock outcroppings, meaning there will be a degree of diversity for players to explore in the game when it eventually launches.

Capcom's Monster Hunter Wilds Launching on February 28, Gets a New Launch Trailer

Capcom Co., Ltd. (Capcom) today announced that Monster Hunter Wilds will be released on February 28, 2025. Monster Hunter Wilds is the latest title in the Monster Hunter series and is set in a dynamically changing world that is in one moment a severe wilderness, swarming with packs of attacking monsters, and in the next transforms into a rich natural environment teeming with life. Working toward its upcoming release, Capcom is developing the game with the aim of delivering an experience that satisfies both long-time fans of the series and newcomers alike.

Monster Hunter Wilds features beautiful visuals on a grand scale made possible by Capcom's proprietary game development engine, the RE ENGINE, as well as cross-play, allowing players to enjoy the game together regardless of their game platform. In addition, Capcom will exhibit the first playable demo of the game in Japan at Tokyo Game Show 2024, which begins September 26. More than 150 playable demo stations in total will be available at the Capcom and PlayStation booths, the largest number of such in the Monster Hunter series' history at the show.

Capcom Bringing "Monster Hunter Stories" to PC & Consoles, Hatches on June 14

The original Monster Hunter Stories game is back and coming to Nintendo Switch, PC, and PlayStation 4! Become a Monster Rider and hatch, raise, and battle with your favorite monsties in this epic RPG adventure. Become a Monster Rider who raises monsters and forges lifelong bonds with them in this epic adventure set in a vast, vibrant world. Befriend monsters to transform them into your Monsties! Transfer genes between monsters to raise Monsties with their own unique attributes and skills! Utilize your Monstie's Riding Actions out in the field to discover everything the locales have to offer!

Guess your opponent's attack patterns and experience the excitement of mainline Monster Hunter titles while engaging in thrilling, turn-based battles with monsters.
In addition to featuring Japanese and English voice overs, this remastered version also includes a "Museum" mode where you can view concept art and listen to the game's music! Monster Hunter Stories launches on Nintendo Switch, PC, and PS4 on June 14 with refined graphics, a new Museum mode, and content previously released only in Japan. Ride on!

MSI Shows Off Monster Hunter 20th Anniversary Products at CES

MSI and CAPCOM announced a Monster Hunter-themed product partnership last week—this popular Japanese-made gaming franchise is celebrating its twentieth year in 2024. As promised in last week's declaration, MSI managed to exhibit their concept prototypes at an exclusive booth, in close proximity to everything else they had going on at the Las Vegas Convention Center. TPU staffers had a lot of items on their proverbial plates chez MSI, so not everything MH 20th Anniv. related was captured in glorious detail.

The MSI MPG GUNGNIR 300 Monster Hunter Edition case was prominently placed at the front of MSI's special booth; TPU was surprised to see that a full system had been put together inside of it. Naturally, franchise-themed hardware was visible through a glass side panel—including MH-themed case fans. The fully operational gaming system was hooked up to a MAG 274QRF QD E2 Monster Hunter Edition gaming monitor.
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