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Amazon Launches Mini LED TVs Targeting Gamers with 144 Hz Refresh Rate and FreeSync Premium

With over 250 million devices sold globally, Amazon expands its Fire TV lineup with a brand-new Omni Mini-LED Series and refreshed 4-Series—plus, the new Soundbar Plus Series.

Since launching Fire TV 10 years ago, we've been on a mission to make TVs more intelligent, accessible, and connected. Our approach is unique: We put content—not apps—at the center of the experience, and make it incredibly easy to find something to watch, including with just your voice. What started with the first Fire TV device in 2014 has evolved into a versatile lineup of devices, from Cubes and Sticks to smart TVs made by some of the world's strongest TV brands including Panasonic, Hisense, Toshiba, and TCL. And it's no understatement to say customers love Fire TV—customers around the world have purchased well over 250 million Fire TV devices.

Samsung Electronics Announces Results for Second Quarter of 2024

Samsung Electronics today reported financial results for the second quarter ended June 30, 2024. The Company posted KRW 74.07 trillion in consolidated revenue and operating profit of KRW 10.44 trillion as favorable memory market conditions drove higher average sales price (ASP), while robust sales of OLED panels also contributed to the results.

Memory Market Continues To Recover; Solid Second Half Outlook Centered on Server Demand
The DS Division posted KRW 28.56 trillion in consolidated revenue and KRW 6.45 trillion in operating profit for the second quarter. Driven by strong demand for HBM as well as conventional DRAM and server SSDs, the memory market as a whole continued its recovery. This increased demand is a result of the continued AI investments by cloud service providers and growing demand for AI from businesses for their on-premise servers.

Samsung Electronics Announces Third Quarter 2023 Results

Samsung Electronics today reported financial results for the third quarter ended September 30, 2023. Total consolidated revenue was KRW 67.40 trillion, a 12% increase from the previous quarter, mainly due to new smartphone releases and higher sales of premium display products. Operating profit rose sequentially to KRW 2.43 trillion based on strong sales of flagship models in mobile and strong demand for displays, as losses at the Device Solutions (DS) Division narrowed.

The Memory Business reduced losses sequentially as sales of high valued-added products and average selling prices somewhat increased. Earnings in system semiconductors were impacted by a delay in demand recovery for major applications, but the Foundry Business posted a new quarterly high for new backlog from design wins. The mobile panel business reported a significant increase in earnings on the back of new flagship model releases by major customers, while the large panel business narrowed losses in the quarter. The Device eXperience (DX) Division achieved solid results due to robust sales of premium smartphones and TVs. Revenue at the Networks Business declined in major overseas markets as mobile operators scaled back investments.

Samsung Electronics Unveils World's First Dual UHD Gaming Monitor: Odyssey Neo G9 57-inches

Samsung Electronics, a global leader in the visual display industry, today announced the future of gaming monitors with the newest entries in its Odyssey monitor series: the Odyssey Neo G9 57" (G95NC model) and the Odyssey Ark 55" (G97NC model). The gaming monitors are on display at Gamescom 2023—the world's largest event for computer and video games, held from August 23 to 27 in Cologne, Germany—and the Odyssey Neo G9 57" can now be pre-ordered globally.

"The world of gaming is constantly evolving, and our latest monitor technology is crucial for gamers to open new doors to adventure and perform their best. Samsung's monitor leadership is further boosted by our newest Odyssey monitors, which unlock the ultimate level of immersion and create new experiences for gamers worldwide," said Hoon Chung, EVP of Visual Display Business at Samsung Electronics. "Gamescom is where the future of gaming is built. We can't imagine a better place to showcase the future of monitors."

Samsung Electronics Announces Second Quarter 2023 Results

Samsung Electronics today reported financial results for the second quarter ended June 30, 2023. The Company posted KRW 60.01 trillion in consolidated revenue, a 6% decline from the previous quarter, mainly due to a decline in smartphone shipments despite a slight recovery in revenue of the DS (Device Solutions) Division. Operating profit rose sequentially to KRW 0.67 trillion as the DS Division posted a narrower loss, while Samsung Display Corporation (SDC) and the Digital Appliances Business saw improved profitability.

The Memory Business saw results improve from the previous quarter as its focus on High Bandwidth Memory (HBM) and DDR5 products in anticipation of robust demand for AI applications led to higher-than-guided DRAM shipments. System semiconductors posted a decline in profit due to lower utilization rates on weak demand from major applications.

Samsung Launches New Game Portal Online Store

Samsung Electronics today announced that it plans to open Samsung Game Portal, an online store specializing in gaming, on Samsung.com in more than 30 countries around the world, starting with the U.S., the U.K., Germany, France, Italy, Spain and Brazil in late June. The Game Portal is a one-stop online store for gamers designed to significantly increase the convenience of browsing and purchasing products such as smartphones, TVs, gaming monitors and high-performance SSDs. It also provides customers with a variety of gaming-related content in one place, fine-tuned to their preferences and experiences.

In 2021, Accenture, a leading global professional services company, published an illuminating gaming-related study. The study found that half of the gaming population are cross-platform gamers who use more than one device to play, spending an average of 16 hours a week gaming, as well as eight hours a week watching gaming-related video content and six hours a week participating in gaming-related communities. In response to these customer trends, Samsung has designed the Game Portal to provide an impressive variety of content, such as gaming product information, domestic and international expert reviews, product purchase benefits and offers, product utilization ideas that help users enjoy games more and game-related news.

OLED TV Prices Predicted to Fall in 2023 and 2024

According to a newly published study, by market analysts at Display Supply Chain Consultants (DSCC), TV OLED panel production costs are set to fall consistently over the next two years. Thanks to increased efficiency and improved yields at key manufacturing facilities, premium TV models could drop in price within a few months (maybe in time for Christmas) - according to FlatPanelsHD. The DSCC report indicates that production costs per 55-inch OLED panel are predicted to decrease by roughly 20% (when compared to data from 2022), with the same percentage reduction lined up for 2024. LG Display's "white OLED" panel is the given example here - it is featured on many 2023 TV ranges including LG's own C3 and G3 models, as well as units from competing brands: Sony, Panasonic, Philips, Hisense, etc.

Samsung's proprietary QD-OLED TV technology is also forecasted to become cheaper to produce - by 30% - according to the market analysts at DSCC. The Display division's South Korean factory lines are capable of pumping out 65-inch QD-OLED panels at greater efficiency this year - with a reported higher overall yield when compared to 2022's results (from 68% to 84%). Samsung's quantum dot panels are usually reserved for flagship level TV models, but lower production costs could lead to more mid-range televisions adopting the high-end display technology.

Samsung Electronics Announces First Quarter 2023 Results, Profits Lowest in 14 Years

Samsung Electronics today reported financial results for the first quarter ended March 31, 2023. The Company posted KRW 63.75 trillion in consolidated revenue, a 10% decline from the previous quarter, as overall consumer spending slowed amid the uncertain global macroeconomic environment. Operating profit was KRW 0.64 trillion as the DS (Device Solutions) Division faced decreased demand, while profit in the DX (Device eXperience) Division increased.

The DS Division's profit declined from the previous quarter due to weak demand in the Memory Business, a decline in utilization rates in the Foundry Business and continued weak demand and inventory adjustments from customers. Samsung Display Corporation (SDC) saw earnings in the mobile panel business decline quarter-on-quarter amid a market contraction, while the large panel business slightly narrowed its losses. The DX Division's results improved on the back of strong sales of the premium Galaxy S23 series as well as an enhanced sales mix focusing on premium TVs.

Samsung Electronics Announces Fourth Quarter and FY 2022 Results, Profits at an 8-year Low

Samsung Electronics today reported financial results for the fourth quarter and the fiscal year 2022. The Company posted KRW 70.46 trillion in consolidated revenue and KRW 4.31 trillion in operating profit in the quarter ended December 31, 2022. For the full year, it reported 302.23 trillion in annual revenue, a record high and KRW 43.38 trillion in operating profit.

The business environment deteriorated significantly in the fourth quarter due to weak demand amid a global economic slowdown. Earnings at the Memory Business decreased sharply as prices fell and customers continued to adjust inventory. The System LSI Business also saw a decline in earnings as sales of key products were weighed down by inventory adjustments in the industry. The Foundry Business posted a new record for quarterly revenue while profit increased year-on-year on the back of advanced node capacity expansion as well as customer base and application area diversification.

Samsung Electronics Announces Second Quarter 2021 Results

Samsung Electronics today reported financial results for the second quarter ended June 30, 2021. Total consolidated revenue was KRW 63.67 trillion, a 20% increase from the previous year and a record for the second quarter. Operating profit increased 34% from the previous quarter to KRW 12.57 trillion as market conditions improved in the memory market, operations normalized at the Austin foundry fab, and as effective global supply chain management (SCM) helped maintain solid profitability for the finished product businesses.

The Semiconductor business saw a significant improvement in earnings as memory shipments exceeded previous guidance and price increases were higher than expected, while the Company strengthened its cost competitiveness. For the Display Panel Business, a one-off gain and an increase in overall prices boosted profits.

Premium Comes Standard with Samsung Galaxy Chromebook 2 - World's First QLED Chromebook

Samsung Electronics Co., Ltd. today introduced Galaxy Chromebook 2, the newest member of the Galaxy Computing family. Since 2011, Samsung has been a leader in the Chromebook market, finding new ways to elevate the Chrome OS experience—and the ultra-premium Galaxy Chromebook represented a path-breaking leap forward. The 2-in-1 Galaxy Chromebook 2 builds on that legacy, offering the leading features from its predecessor at a more accessible price. Boasting the first-ever QLED display on a Chromebook, reliable hardware, and seamless integration into the Galaxy and Google ecosystems, Galaxy Chromebook 2 represents yet another high-performance option for users who love the flexibility of Chrome OS.

"Many kids grew up using Chromebooks in school, and as they enter the workforce, their needs evolve, they're looking for premium, powerful hardware that can elevate that intuitive Google experience," said Shoneel Kolhatkar, General Manager, Head of New Computing, Samsung Electronics America. "We designed the Galaxy Chromebook 2 with these users in mind, taking the popular features from Galaxy Chromebook—incredible visuals, great specs, and gorgeous design and color—and bringing them to a wider base of customers."

Samsung Reveals Launch Info of Odyssey G7 and G9 QLED Monitors, Teams Up with T1

Samsung Electronics, the global gaming monitor market leader today announced its official partnership with global esports organization, T1 Entertainment & Sports (T1). With this partnership, all teams and players located at the T1 headquarters training facility in Seoul will practice using Samsung's latest curved gaming monitors, the Odyssey G9 and G7. The Odyssey portfolio delivers a powerful combination of high-performance 1000R curvature, QLED picture quality, rapid 1 ms response time and 240Hz refresh rate for the most immersive gaming experience.

"We are proud to partner with T1, the leader in professional esports, helping them in their continued success and global growth as official display partner," said Hyesung Ha, Senior Vice President of Visual Display Business at Samsung Electronics. "Our line-up of Odyssey monitors provides the latest in gaming monitor technology with lightning-fast speed, comfortable curvature and a sleek design, offering professional esports gamers the competitive edge they need to make every split second count."

Samsung to Continue Buying LCD Screens from Sharp

It was only recently that we reported on Samsung's decision to stop manufacturing all the LCD panels and focus on the production of AMOLED and QLED displays. However, it seems like Samsung will not be abandoning the LCD technology completely. According to a report from DigiTimes, we have information that Samsung will continue to offer LCD-based screens, TN-film, various kinds of VA, IPS, etc., by buying the LCD screen from a Japanese multinational company called Sharp. Sharp will be Samsung's only source of these LCD screens, so Samsung will still be able to offer products based on them. It is reported that types of panels in question are meant for the production of television devices, meaning that they are probably bigger-sized panels.
Samsung Display

Samsung to End LCD Manufacturing by Late-2020, Focus on AMOLED and QLED

Samsung Display, a subsidiary of Samsung Electronics that develops and manufactures display panels, is reportedly ending the manufacturing of all its LCD panel products by the end of 2020. These include TN-film, various kinds of VA, and IPS. This would see an end to even LED-backlit LCD panels that make up a bulk of the company's low-cost PC monitors and TVs. The company will focus on more advanced panel technologies, such as AMOLED and QLED. Samsung manufactures LCD panels at plants in South Korea and China. With LCD being phased out, the production lines will be re-tooled to manufacture quantum-dot LED (QLED) panels. The company will spend the rest of 2020 shipping out pending orders of LCD panels.

Samsung Showcases Industry-Leading Displays at ISE 2020

Samsung Electronics is pushing the industry another step forward with an expansion of QLED 8K SMART displays, new applications of The Wall and showcasing the new-and-improved Samsung Flip 2 digital flipchart.

"Samsung is making tomorrow's technology a reality with complete display solutions that are more immersive, collaborative and interactive than ever before. ISE is one of the best opportunities for Samsung to showcase advanced commercial applications of our industry-leading displays," said Hyesung Ha, Senior Vice President of Visual Display Business at Samsung Electronics. "We're excited to unveil new features and expanded lineups of our digital signage with next-generation technology such as 8K, the new model of The Wall, collaborative displays and more that will provide businesses with opportunities they've never had before."

Samsung Unveils New Odyssey Gaming Monitor Line-up at CES 2020

Samsung Electronics Co., Ltd., the global leader in the gaming monitor market, today introduced its new line-up of groundbreaking curved Odyssey gaming monitors at CES 2020. The new line-up has been completely re-imagined with gamers in mind, including radically new curved displays and industry-leading performance features for a whole new way to game.

Comprised of the G9 model - with an industry-leading 49" display - and the G7, available in 32" and 27", both Odyssey gaming monitors are completely redesigned and take immersive gaming to the next level. Both monitors feature an extremely deep curvature - the first ever monitors to possess a high-performance 1000R curvature stunning QLED picture quality.

Samsung Delivers a New Computing Experience with Galaxy Book Flex and Galaxy Book Ion

Samsung Electronics today introduced Galaxy Book Flex and Galaxy Book Ion at the Samsung Developer Conference 2019 (SDC19), two premium laptops offering ultra-portable and ultra-powerful computing experiences to meet the unique needs of modern professionals for their always on-the-go lifestyles. Today's on-the-go consumers need PCs that deliver maximum productivity, while being mobile enough to take wherever you're going. Galaxy Book Flex and Galaxy Book Ion were built for that and more, offering a seamless continuity across multiple devices.

"Consumers often have to choose between mobility and high-performance hardware when choosing a laptop," said YoungGyoo Choi, Senior Vice President of, Mobile Communications Business at Samsung Electronics. "Galaxy Book Flex and Galaxy Book Ion eliminate the need to compromise by offering powerful performance with unparalleled portability and display innovation."

Samsung Launches World's First Thunderbolt 3 QLED Curved Monitor at IFA 2018

Samsung Electronics has expanded its ground-breaking curved display line-up upon the global launch of the new CJ79 (Model name: C34J791) monitor. The CJ79 34-inch curved monitor is the first of its kind to feature Intel's Thunderbolt 3 connectivity.

Compatible with Macs and PCs, the CJ79 features two Thunderbolt 3 ports that transmit display, data and power at a superhero processing speed of up to 40 Gigabits per second (Gpbs), eight times faster than USB 3.0, and simultaneously charges devices up to 85 watts(W), all through a single cable.

AMD Introduces FreeSync Technology for New Samsung QLED TVs

AMD and Samsung today announced support for Radeon FreeSync technology in the new Samsung QLED 55" to 82" TV range, bringing the ultimate, ultrawide 4K gaming experience to an entirely new format - big screen TVs. Samsung is the first company to utilize industry-leading Radeon FreeSync adaptive refresh technology for stutter-free gaming inside a consumer television set. With High Dynamic Range (HDR) support up to 1000nits and stunning picture quality, Samsung's QLED displays allow gamers to experience strikingly high refresh rates and low latency on TVs at a variety of price points and screen sizes ranging from 55" to 82" creating a single display for all their home entertainment needs.

Over the past three years, Radeon FreeSync technology has driven widespread adoption and become the industry's most selected solution for smooth gaming. Earlier this year, AMD expanded the ecosystem by propelling tear-free gameplay beyond the PC with the launch of support for FreeSync technology in Microsoft's Xbox One S and Xbox One X consoles in early March. With more than 250 compatible displays offered by more than 20 partners, this is more than double the availability of competing technology.

Samsung CHG90 First in the Industry to Achieve VESA DisplayHDR 600 Certification

Since its launch in August, Samsung's CHG90 - the world's largest QLED gaming monitor - has emerged as an industry innovator and pioneer. The monitor's leadership position recently received further validation from the Video Electronics Standards Association (VESA), who, following a rigorous testing procedure, confirmed that the CHG90 (along with the CHG70) exemplifies its DisplayHDR 600 performance standards and is the industry's first display to be certified as DisplayHDR compliant.

Up until recently, there had been no standard specification for the HDR performance of PC monitors and laptop computer displays. But earlier this year, VESA, an international non-profit that sets and supports industry-wide interface standards for displays, established the DisplayHDR standard. The fully open standard specifies HDR quality, including luminance, color gamut, bit depth and rise time. It consists of three levels (DisplayHDR 400, 600, 1000); specifically, the DisplayHDR 600 tier indicates that HDR content can be enjoyed in bright indoor lighting conditions.
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