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Open World RPG Wartales Exits Early Access, Version 1.0 Out Now

Wartales 1.0 is out now! Wartales launches out of Early Access with a new region, new content, community requests and more! Attention mercenaries! The 1.0 Release update has finally arrived, but before we get into the fun stuff we just wanted to take a moment to thank you, our wonderful community, for your support throughout the Early Access period.

From our AMAs to Q&As together, hearing your thoughts and feedback, as well as seeing our vision and plans for the game evolve thanks to your involvement, we've thoroughly enjoyed our journey with you and are incredibly proud to be able to share this moment with you all. We really can't thank you enough! Now let's jump into what's new…

Half Life 2 Path Tracing Mod Highly Praised for Adding Extra Visual Flair

A Half Life 2 modder, Igor Zdrowowicz, has managed to integrate path tracing into the game - with striking results, even at an early stage in development. His project - codenamed "HL2RTX" - has been in-progress for a handful of months, and the modder has managed to integrate a ray tracing system into Valve's classic shooter (sort of) via NVIDIA's RTX Remix SDK. That package has become open source only very recently, so Zdrowowicz stated that a Portal RTX-derived binary was the tool of choice.

NVIDIA's Lightspeed Studios has already created an impressive RTX conversion of Valve's fan favorite puzzle-platform game Portal (2007), and modders have been poring over the underlying technology and update technique processes. A number of old favorites, running on past iterations of the Source Engine (DirectX 8 and 9), are getting the amateur mod community sprucing up treatment. It is posited that Zdrowowicz will have an easier time with his current conversion project, thanks to an official release of NVIDIA's RTX Remix toolkit (albeit in early access).

Retro Shooter Supplice Available Now Via Early Access, For Fans of Doom and Marathon

Supplice has just been released in Early Access - today you get a chance to get your hands on the game, which has evolved tremendously over the years. Supplice is the best example of what an engaged and hard-working community can do. As you probably know, this project started as a Total Conversion mod for DOOM and evolved into one of the most anticipated RetroFPS stand-alone games. We want to thank everyone who shared their feedback with us on our social media channels, but most importantly, we would like to give a massive shout-out to the Doomworld.com and Zdoom.org communities! You guys rock!

As you know, Supplice has started as an ambitious Doom megawad and evolved into the idea of a stand-alone game that would not only be a total conversion mod, but would firmly stand on its own feet. At its core, Supplice is the fruit of the passionate Doom modding community, and as such it has community-driven development written in its DNA. The initial vision and formula have been re-imagined and revisited as the concept, its aesthetics, and the GZDoom tech itself evolved over the years.

Everspace 2 Version 1.0 Out Now on PC, Rockfish Games Releases Launch Trailer

EVERSPACE 2 1.0 Launches Today! - Pilots, brace for impact! Launch day is here! After more than five years of development, with over two years in Early Access, v1.0 is finally ready to download on Steam, GOG, and the Microsoft Windows Store! What a ride it's been… and we're not done yet! More on that below! We've put together an absolutely amazing EVERSPACE 2 PC Launch Trailer. Longtime EVERSPACE 2 players may spot new scenes in already-seen areas. Let's see if you catch them all.

With 1.0, we're adding the final chapter of the campaign, which lets you explore the new star system Khione, unlock tier 4 ships, find the best trading deals for commodities, and face new bosses, plus a whole host of other neat additions. But before you start a new game (strongly recommended) and delve in, let's stop for a moment and take a look back at the very beginning to appreciate just what an insane journey we've been together on. You can read the history behind the game here.
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