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Cyberpunk 2077 Patch 2.11 Adds Hybrid CPU Utilization Setting on PC

Patch 2.11 for Cyberpunk 2077 and Phantom Liberty is being rolled out on PC, PlayStation 5 and Xbox Series X|S. In this update we focused on fixing the most common issues encountered by players, including Finisher animations, and added a little something for Rayfield enthusiasts! PC-specific changes include the addition of a Hybrid CPU Utilization setting, which can be found under Gameplay → Performance. It can be set either to "Auto" (lets the operating system automatically decide how to distribute threads among the cores) or "Prioritize P-Cores" (prioritizes performance cores). It is set to "Auto" by default. We have also implemented a fix that improves graphics performance, especially on AMD Radeon RX Vega GPUs.

Visual Changes
Patch 2.11 adds Neon-lit rims for the Yaiba Kusanagi CT-3X—these parts will now light up properly. We also fixed shadows appearing on V's torso when wearing tank tops, as well as dark shadows appearing on V's hands when holding some weapons with Ray Tracing enabled. The Devil and Judgment tarot cards will now be properly displayed on the end-game reward screen. For complete patch details, check out the full list of changes below.

Baldur's Gate 3 Patch #1 Now Live

Hello everyone, we have released our first major patch for Baldur's Gate 3, addressing over 1000 bugs, balancing, flow issues and much, much more. So what can you expect from this update? Well, we've eliminated issues like NPCs who sometimes spot you when they really shouldn't be able to, floating items like mugs and newspapers that should abide the laws of gravity, and the conclusion to Shadowheart's romance scene not triggering for some players, among others. With expansive systems come many unknowns, so our support team continues to work with you to relay any issues to us. Please don't hesitate to reach out with further reports. Patch 1 also tackles a few visual bugs, and sprinkles on more post-launch polish. We're bringing back Short King Summer with better kissing contact for short races!

You won't be waiting long for Patch 2, which is right around the corner. This update will feature significant performance improvements - but we'll go into more detail about that closer to its release. In the meantime, did you know that collectively you've played over 200,000,000 hours of Baldur's Gate 3 since launch? That's over 22,000 years! The most popular class choice is currently Paladin, followed by Sorcerer, while the award for least popular class goes to Cleric. Human and Elf characters reign supreme in Faerûn, followed swiftly and unsurprisingly by Half-Elf. On the opposite end of the spectrum we find Dwarf, Gnome, Githyanki, and Halfling. We get it, they're not exactly the most ethereal beauties of the Realms but they'd still form a rad metal band. For now, as we focus on fixes, thank you for playing Baldur's Gate 3 and continuing to share this adventure with us.

Intel Resumes Shipments of Xeon Sapphire Rapids MCC SKUs, Following Firmware Fixes

Intel's Xeon Sapphire Rapids CPU series has had a bumpy ride so far, with the discovery of bugs resulting in delays pushing proceedings back by more than two years. Units have been shipping out for the past couple of months, but Team Blue ran into more issues in late June—a subset of fourth Generation Intel Xeon Medium Core Count Processors (SPR-MCC) could interrupt normal system operation under certain conditions. Intel confirmed to Tom's Hardware that they were actively investigating the latest bugs, and had paused shipment of affected MCC die-based models (featuring up to 32 cores).

The publication has very recently received an update from their contact at Intel. A company spokesperson stated: "Last week, we informed you (Tom's Hardware) of an issue on a subset of 4th Generation Intel Xeon Medium Core Count Processors (SPR-MCC) that could interrupt system operation under certain conditions. Out of an abundance of caution, we temporarily paused some SPR-MCC shipments while we thoroughly evaluated a firmware mitigation. We are now confident the firmware mitigation addresses the issue. We have resumed shipping all versions of SPR-MCC and are working with customers to deploy the firmware as needed." Specifics about the latest mitigations efforts have not been divulged, but Intel is confident that these fixes will not impact processor performance.

Forza Horizon 5 Update Enhances Photo Mode - Adds EVs, Overland Mods & Pathfinder Accolades

From races and stories to road trips and expeditions, since arriving in Mexico you've embarked on the most incredible journeys through beautiful landscapes, vibrant towns and diverse biomes. There is so much rich heritage and culture to discover in this locale, so just how well do you know it? Explore the Horizon will test your Forza Horizon 5 map knowledge and lead you to breathtaking scenery along the way. With 6 new-to-Forza cars, upgraded Photo Mode features, overlanding modifications for select vehicles, and Pathfinder accolades to complete, this will be a Mexican journey like no other. Dust off your camera and charge up your sat-nav, we're going on an adventure!

GAME FIXES & RELEASE NOTES
Explore the Horizon will be available to download on Xbox, Windows and Steam from Tuesday, May 23. Players can immediately try out the new Photo Mode improvements and explore Mexico under a new lens with Pathfinder accolades. Series content will be available on Thursday, May 25 until June 22.

Star Wars Jedi: Survivor Receives First Patch on PC Today, Respawn Entertainment Issues Apology Message

Respawn Entertainment, the Star Wars division at Electronic Arts and Lucasfilm Games have today released their first patch for the PC version of Star Wars Jedi: Survivor - some folks must have been working like mad over the weekend in order to address some of the problems encountered shortly after the game's launch last Friday (April 28). The EA Star Wars Twitter account issued a statement regarding the initial batch of patches for all platforms affected: "Today a patch has become available for the PC version of Star Wars Jedi: Survivor, and tomorrow (5/2) we'll also be issuing a patch for PlayStation 5 and Xbox Series X|S. We are hard at work on patches that will further improve performance and fix bugs across all platforms. There are more updates to come across all platforms, and we will share that timing when it is available."

The patch notes for today's PC update only mention "performance improvements for non-raytraced rendering" so it seems the developers have a lot more work to do over the coming weeks. The situation on current generation PlayStation and Xbox consoles looks to largely the same, and tomorrow's fix list is extensive (the same problems have already been addressed on PC with today's patch). TPU's own resident reviewer extraordinaire went in-depth and explored Star Wars Jedi: Survivor's technical issues this weekend - part of W1zzard's conclusion was very unkind: "We're now paying $70 to beta-test an unpolished turd that they call an AAA game—not the first time this year. I'm starting to wonder if these companies aren't slowly eroding their customer base by delivering broken products over and over again."

NVIDIA GeForce Game Ready Drivers 531.68 WHQL Released, Optimizes Star Wars Jedi: Survivor and Dead Island 2

NVIDIA has released the latest iteration of its GeForce Game Ready drivers - Version 531.68 WHQL. This latest update provides optimizations for the upcoming Star Wars Jedi: Survivor - an action adventure title, and Dead Island 2 (out this Friday) - a gory first person action RPG zombie shooter - ensuring the best possible in-game performance. Version 531.68 WHQL also implements a fix for Immortals Fenyx Rising, where crashes to desktop were reported following a previous driver update (531.41). A conflict between ShadowPlay and the EA Play application has been resolved, and another fix addresses a performance issue linked to the enabling of Reflex within Counter-Strike 2 Limited Test's graphics settings.

DOWNLOAD: NVIDIA GeForce Game Ready 531.68 WHQL
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