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Hadean Integrates Distributed Simulation Technology - Powered by Microsoft Azure

(Editor's Note: Hadean seems to be building a cloud-based OS that serves more than games via its Aether Engine: on its website, the company cites usages for gaming, multi-scale cellular models, and risk profile analysis with increased datasets than ever before. The idera of a cloud-based OS seems to stem from a desire to usher developers into an almost auto-sufficient system and interface, without the need for the layers of distributed engineeriuing, with multiple inputs and workflows for middleware, microservices, containers, and other parts. Users can take part in the 10,000 player stress test that's being planned for the end of February, and can register to partake in the experiment on the company's website.)

Hadean announced its Aether Engine will be powered by Microsoft Azure, allowing developers to more seamlessly scale their applications at increased speed and ease across the cloud. Hadean's technology will also be integrated with other parts of Microsoft's developer suite, including Visual Studio. Hadean's record-breaking 10,000 player gaming experience that will be unveiled at GDC 2019 will be powered by the Aether Engine running on Azure. Outside of gaming, this exact same technology is driving Hadean and the Francis Crick Institute's biomolecular simulation work in the field of cancer cell research.
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Jan 12th, 2025 05:46 EST change timezone

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