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GeIL Announces DDR5-9000 Gaming Memory Dual Channel Kit for AMD Ryzen 8000G, and Showcases DDR5 10200MT/s at COMPUTEX

GeIL - Golden Emperor International Ltd. - one of the world's leading PC components & peripheral manufacturers, today announces a new specification: DDR5-9000 CL40-54-54-112 32 GB (2 x 16 GB) optimized for AMD Ryzen 8000G series processors, providing the ultimate system performance for AMD enthusiasts.

Blazing Speed at DDR5-9000 CL40 1.45 V
With the blazing speed of DDR5 9000 MT/s, users can expect more responsive performance in the most demanding applications and games. The impressive specification of DDR5-9000 16 GB x 2 CL40-54-54-112 at 1.45 V is validated with AMD Ryzen 8000G series processors and the ASUS ROG CROSSHAIR X670E GENE motherboard, as shown in the screenshots below.

"Frostpunk 2: The City Must Not Fall" First Screenshots Released

Dear Citizens, see the screenshots below and have a first look at the city in Frostpunk 2! It is the sequel to the highly acclaimed, BAFTA-nominated society survival game. The age of steam has passed and now, oil leads the way as humanity's newest salvation. However, with new threats on the horizon, the future of the city looks even grimmer than before.

THE FROST NEVER ENDS
The game takes place 30 years after the apocalyptic blizzard that has taken place in Frostpunk. Earth is still overwhelmed by the never-ending frost and harsh, icy climate. You play as the leader of a resource-hungry metropolis where expansion and internal conflicts are an unavoidable reality. It's up to you to make decisions about your City's future and face their consequences.

Valve Sets New Restrictions on Steam Store Pages - Ends Spamming of Game Trailers

The Steamworks Development team has announced some welcome changes to how game trailers get displayed on product pages - users have provided feedback about the frustrating process of having to navigate through lots of videos (as many as 12!) before reaching game screenshots. Valve's storefront UI designers introduced the adjusted system yesterday: "These changes include new logic that determines the order of trailers and screenshots, plus the ability to specify a category for each trailer to show to players." Game developers will face a brand new restriction: "Starting today, a maximum of two trailers can appear in the row of thumbnails to the left of screenshots. Any remaining trailers will be displayed after the screenshots, resulting in a default view for players that always has a mix of screenshots and trailers in view." This a welcome change and effectively ends the frontloaded spamming of trailers in screenshot galleries.

Product page managers will need to be more selective with their choices of headlining footage: "You are welcome to upload as many trailers for your game as you wish, but it is important to select the order of your trailers to prioritize the ones you think will be most useful to potential new customers. You can specify the order of your trailers in the 'Edit Store Page' section of Steamworks, on the 'Trailers' tab...Ideally you'll want to give players a good look at the gameplay of your game in as short a time as possible. We recommend that your first trailer be one that features primarily gameplay, clearly demonstrating what the player will be doing in the game and how they will be interacting with the world you've built. Save your company logos or narrative storylines for further into your trailer once you've gotten the interest of a player.

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