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Everspace 2 Version 1.0 Out Now on PC, Rockfish Games Releases Launch Trailer

EVERSPACE 2 1.0 Launches Today! - Pilots, brace for impact! Launch day is here! After more than five years of development, with over two years in Early Access, v1.0 is finally ready to download on Steam, GOG, and the Microsoft Windows Store! What a ride it's been… and we're not done yet! More on that below! We've put together an absolutely amazing EVERSPACE 2 PC Launch Trailer. Longtime EVERSPACE 2 players may spot new scenes in already-seen areas. Let's see if you catch them all.

With 1.0, we're adding the final chapter of the campaign, which lets you explore the new star system Khione, unlock tier 4 ships, find the best trading deals for commodities, and face new bosses, plus a whole host of other neat additions. But before you start a new game (strongly recommended) and delve in, let's stop for a moment and take a look back at the very beginning to appreciate just what an insane journey we've been together on. You can read the history behind the game here.

Legend of Zelda: Tears of the Kingdom Previewed in Gameplay Demonstration, Development Cycle is Complete

Nintendo is ramping up publicity efforts for its upcoming sequel to Breath of the Wild, which was a ratings and sales smash upon launching in Spring 2017 for the Japanese company. Tears of the Kingdom is the latest addition in the long running Legend of Zelda series and is set for release on May 12. In a newly released video that clocks in at a generous 13 and a bit minutes in length, the game's producer Eiji Aonuma demonstrates multiple aspects of gameplay - including Link's new abilities, refined combat systems, weapon crafting, vehicle building via puzzle mechanics and the transition from sky to land areas.

Aonuma-san starts off the video presentation by announcing that the development cycle for Legend of Zelda: Tears of the Kingdom has been completed (reached gold status in industry terms). The game is due to launch internationally in mid-May, so it is encouraging that the development team is, allegedly, not tinkering under the hood until the very last minute. Tears of the Kingdom has been delayed since it was first teased at E3 2019 - development began in 2017 following the completion of its predecessor, Breath of the Wild. Nintendo initially announced an estimated release window in 2022, but presumably due to world changing events, the game was pushed back to Q2 2023.

Assetto Corsa Sequel in Active Development, Financial Report Indicates Spring 2024 Launch Window

According to details fished out of an extensive Digital Bros. 2022-2023 financial report, Assetto Corsa 2 is set for a Spring 2024 launch. Developer Kunos Simulazioni and publisher 505 Games confirmed back in 2021 that the long running Assetto Corsa racing-sim series would be receiving sequel treatment. It seems that the owners of the publishing and development groups are keen to capitalize on Assetto Corsa-series sales figures reaching 28 million copies, as of late December 2022, which generated $112 million in revenue.

Fans of Assetto Corsa will be eagerly anticipating the release window of March to June 2024 - the previous entry in the series, Competizione, was not intended as a full sequel when it launched in 2018, via an early-access program. Content updates have been frequent and appreciated by the fan base, but with the power of PC and console hardware increasing over the past half decade, expectations of graphical fidelity have changed for racing simulators.

Nintendo of America CEO Defends Breath of The Wild Sequel Price Hike

Nintendo of America CEO Doug Bowser granted a rare interview to Associated Press, presumably as part of promotional duties prior to the February 17 opening of its Super Nintendo World theme park at Universal Studios Hollywood. In an article published on March 13, AP News journalist Greg Keller threw in a surprise query about the $70 asking price for Nintendo's upcoming sequel to 2017's The Legend of Zelda: Breath of the Wild. Fan backlash to Nintendo of America's price hiking reached fever pitch earlier in 2023, and the company has not been very communicative with reasons for increasing the pricing of certain flagship Switch titles, until now.

Bowser's response was suitably neutral, but plenty can be read into it: "We look at what the game has to offer. I think fans will find this is an incredibly full, deeply immersive experience. The price point reflects the type of experience that fans can expect when it comes to playing this particular game. This isn't a price point that we'll necessarily have on all our titles. It's actually a fairly common pricing model either here or in Europe or other parts of the world, where the pricing may vary depending on the game itself." It is clear that he thinks that Tears of the Kingdom presents good value for money, given the standard of content being offered to the prospective player. It is possible that he is hinting that upcoming remakes of legacy Legend of Zelda games will be offered at sub-$70 prices. The recently released Metroid Prime Remastered debuted digitally at $39.99 on the Nintendo eShop, and physical copies have been sold for less at retailers.

First Patch for Kerbal Space Program 2 Due This Week

Kerbal Space Program 2's first patch is due to drop this week. Creative Director Nate Simpson, on March 10, announced a specific date: "As to the timing of Patch One... QA is thoroughly testing the build right now, and as soon as they give us a thumbs-up, we'll release it. Right now, our goal is to release that patch next Thursday (March 16th). Provided QA does not uncover any show-stopping bugs over the next few days, that date should hold."

He also highlighted the possibility of a slight delay to the patch, in the event of bugs being found before the official date of issue: "If they do run into something unexpected that needs to be fixed, that date will slip. We have done a fair amount of hand-wringing around whether we should announce the target date for this patch when there is a non-zero chance of a delay, but we know this topic is very important to you all, so we're doing our best to keep you all in the loop." He then mentions that another set of improvements are being worked on. "We've also already completed a nice queue of fixes to go into the second patch, but we'll talk more about that after we've got the first one out the door."
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