Atlas Fallen Benchmark Test & Performance Analysis Review 21

Atlas Fallen Benchmark Test & Performance Analysis Review

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Graphics Settings

  • The game supports windowed and fullscreen. By setting the window size to your screen resolution, you can achieve a borderless mode
  • V-Sync can be disabled, but there's as hidden 200 FPS cap, which can't be disabled
  • The FPS cap can be set to "off," the 200 FPS cap still applies
  • You can also set the FPS cap to 30, 40, 60, 75, 90, 120, 144, 165, 240 and 360 FPS. The settings above 200 make no sense, because of the hidden 200 FPS cap. Didn't anyone test this?
  • "Dynamic Resolution Factor" lets you select from "Off," "Moderate" and "Aggressive." The option controls how much the resolution may be adjusted on the fly, to keep a stable framerate.
  • Atlas Fallen supports AMD FSR2, there is no support for Intel XeSS or NVIDIA DLSS.
  • The FOV may be adjusted in a pretty wide range. Subjectively I felt like the default view is a little bit narrow
  • Graphics presets available are "Low," "Medium," "High" and "Very High." You may also pick "Auto" or "Custom"
  • Besides that there's several other options to fine-tune textures and shadows, etc.

Test System

Test System
Processor:Intel Core i9-13900K
Raptor Lake, 5.8 GHz, 8+16 cores / 32 threads
PL1 = PL2 = 320 W
E-Cores Disabled (why)
Motherboard:EVGA Z790 Dark
BIOS 1.13
Resizable BAR:Enabled on all supported cards
(NVIDIA, AMD & Intel)
Memory:Thermaltake TOUGHRAM XG
2x 16 GB DDR5-6000 MHz 36-38-38-76
Cooling:Arctic Liquid Freezer II
280 mm AIO
Thermal Paste:Arctic MX-6
Storage:2x Neo Forza NFP455 2 TB M.2 NVMe SSD
Power Supply:Seasonic Vertex GX 850 W
ATX 3.0 / 16-pin 12VHPWR
Case:darkFlash DLX4000 Mesh
Operating System:Windows 11 Professional 64-bit 22H2
VBS enabled (Windows 11 default)
Drivers: NVIDIA: 536.99 WHQL
AMD: 23.7.2 WHQL
Intel: 101.4578 Beta
Benchmark scores in other reviews are only comparable when this exact same configuration is used.

We tested the public release version of Atlas Fallen, not a press preview version. The Day One patch was also installed. Neither NVIDIA, nor AMD or Intel have released game-ready drivers. We've used the newest drivers available at the time of testing.
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Dec 22nd, 2024 17:20 EST change timezone

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