Baldur's Gate 3 Benchmark Test & Performance Analysis Review 56

Baldur's Gate 3 Benchmark Test & Performance Analysis Review

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Graphics Settings

  • The game supports windowed, borderless and fullscreen
  • V-Sync can be disabled, there's also a triple buffering option
  • The FPS cap can be disabled completely, or selected from between 10 and 240 FPS
  • The "Preset" menu lets you select from the following profiles: "Low," "Medium," "High" and "Ultra."
  • Besides that there's plenty of additional options for fine-tuning
  • The "Slow HDD Mode" will load more assets into VRAM, so that there's less storage activity
  • NVIDIA DLSS is supported in Baldur's Gate 3, but only the 1-year old version 2.4 is included
  • AMD FSR 1.0 is included, FSR 2.0 is not supported
  • You may adjust the sharpening amount
  • DLAA is available, too, listed under "Anti-Aliasing"
  • Other anti-aliasing modes are "off," "SMAA" and "TAA"

Test System

Test System
Processor:Intel Core i9-13900K
Raptor Lake, 5.8 GHz, 8+16 cores / 32 threads
PL1 = PL2 = 320 W
Motherboard:EVGA Z790 Dark
BIOS 1.13
Resizable BAR:Enabled on all supported cards
(NVIDIA, AMD & Intel)
Memory:Thermaltake TOUGHRAM XG
2x 16 GB DDR5-6000 MHz 36-38-38-76
Cooling:Arctic Liquid Freezer II
280 mm AIO
Thermal Paste:Arctic MX-6
Storage:2x Neo Forza NFP455 2 TB M.2 NVMe SSD
Power Supply:Seasonic Vertex GX 850 W
ATX 3.0 / 16-pin 12VHPWR
Case:darkFlash DLX4000 Mesh
Operating System:Windows 11 Professional 64-bit 22H2
VBS enabled (Windows 11 default)
Drivers: NVIDIA: 536.67 WHQL
AMD: 23.7.2 WHQL
Intel: 101.4578 Beta
Benchmark scores in other reviews are only comparable when this exact same configuration is used.

We tested the public release version of Baldur's Gate 3, not a press preview version. While Intel has released game-ready drivers for the title, both AMD and NVIDIA still lack such a release.
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Nov 27th, 2024 14:32 EST change timezone

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