Frametime Analysis
We present a more in-depth analysis than just average FPS to show how the framerate changes over time, which helps highlight FPS drops. Minimum FPS at both the 95th and 99th percentile are reported in these charts, too. A second chart, a histogram, shows shape and spread for the frametime data—how tightly grouped the measurements are. The "IQR" result is called "Interquartile Range," which is an outlier-resistant statistical value that tells us the range in the middle of the frametime distribution.
In the following charts, we are comparing two retail memory kits. By doing so, the game benchmarks reveal where the limits lie in a top of the line Intel computer for 2024. For both memory kits, XMP is loaded and all sub-timings are based on the individual XMP profile. These are not adjusted further.
Tests are conducted with the following components:
CPU: Intel Core i9-13900K (Locked P-core 5.5 GHz, E-cores 4.3 GHz)
GPU: PNY GeForce RTX 4090 XLR8 VERTO
Memory (1): Corsair Vengeance RGB DDR5-8800 CMHC48GX5M2X8800C42 (42-54-54-141) (XMP)
Memory (1): DDR5-7200 32 GB (34-46-46-116) (XMP)
Counter-Strike 2 benefits from higher bandwidth on the Intel Socket 1700 platform, with average frame rates remaining largely unaffected by high latency. However, with the architectural redesign of the next-generation Intel Ultra 200 series, lower latency has become a priority—similar to AMD's approach. As a result, despite the increased bandwidth of 8800 MT/s, performance remains mid-tier due to the higher tRFC values in the XMP profile compared to 16 GB DIMMs.
Lastly, at 4K, we start to become GPU-bound, putting all the memory kits within margin of error.