Crucial Pro DDR5-5600 CL46 64 GB Review 30

Crucial Pro DDR5-5600 CL46 64 GB Review

AMD Frametime Analysis: Remnant 2 »

Frametime Analysis

We present a more in-depth analysis than just average FPS to show how the framerate changes over time, which helps highlight FPS drops. Minimum FPS at both the 95th and 99th percentile are reported in these charts, too. A second chart, a histogram, shows shape and spread for the frametime data—how tightly grouped the measurements are. The "IQR" result is called "Interquartile Range," which is an outlier-resistant statistical value that tells us the range in the middle of the frametime distribution.

In the following charts, we are comparing two retail memory kits. By doing so, the game benchmarks reveal where the limits lie for a top of the line AMD or Intel computer in 2024. For both memory kits, the respective EXPO / XMP profiles are loaded, and all sub-timings are based on those individual profiles. These are not adjusted further.

Tests are conducted with the following components:
CPU: AMD Ryzen 9 7950X (Locked All-Core 5.2 GHz)
GPU: PNY GeForce RTX 4090 XLR8 VERTO
Memory (1): Crucial Pro DDR5-5600 CP32G56C46U5 (46-45-45-90-135) (EXPO) - FCLK 2000 MHz - 1:1 Ratio
Memory (1): DDR5-6000 32 GB (30-38-38-96) (EXPO) - FCLK 2000 MHz - 1:1 Ratio







Counter-Strike 2 is a highly competitive game where frame rate and fast reaction times benefits the player. When comparing the Crucial Pro 5600 MT/s kit that is cost-effective and value driven to an enthusiast-tier product, the average frame-rate is roughly 10-15 FPS lower in each of the three areas. Being that this 64 GB memory kit is dual-rank, the performance is much closer than its 32 GB counterpart. This is because AMD really benefits from bandwidth and low latency. Dual-Rank memory provides higher overall bandwidth, but in this case, lacks in the low latency aspect. Therefore, don't expect the same results from the smaller Crucial Pro sizes.






As we raise the graphical settings, this gap continues to shrink, but it is still easily picked out due to the low 1% values.






Lastly, at 4K, we have reached the realm where it doesn't matter what you use, the bottleneck is no longer the memory itself.
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Nov 28th, 2024 06:48 EST change timezone

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