Test System
Test System |
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Processor: | Intel Core i7-7700K @ 4.8 GHz (Kaby Lake, 8192 KB Cache) |
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Motherboard: | ASUS Maximus IX Code Intel Z270 |
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Memory: | G.SKILL 16 GB Trident-Z DDR4 @ 3000 MHz 15-16-16-35 |
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Storage: | 2x Patriot Ignite 960 GB SSD |
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Power Supply: | Antec HCP-1200 1200W |
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Cooler: | Cryorig R1 Universal 2x 140 mm fan |
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Software: | Windows 10 64-bit Creators Update |
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Drivers: | NVIDIA: 385.41 WHQL AMD: Catalyst 17.8.2 Beta |
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Display: | Acer CB240HYKbmjdpr 24" 3840x2160 |
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Benchmark scores in other reviews are only comparable when this exact same configuration is used.
We used the latest public Beta release version (not a press pre-release).
Graphics Memory Usage
Using a GTX 1080 Ti, which has 11 GB of VRAM, we tested the game's memory usage.
The numbers are surprisingly low for 2017, but that means nearly every card will work fine, no matter how much VRAM it has. What's also surprising is that the memory requirements don't climb too much when dialing up the rendering resolution. Even 4K uses right only 3 GB of VRAM, which is good news for cards that are memory constrained, though it does on the other hand mean that textures are not of the highest resolution in some places.
We also tested with MSAA enabled, which comes with a significant performance hit. Here, the numbers aren't much higher than with SMAA, which again is good news for VRAM-limited cards.