You can choose between "fullscreen," "borderless," "windowed"
V-Sync can be disabled completely, there is no hidden FPS cap
Triple buffering improves frame rate consistency by keeping an additional rendered frame in-flight
The upscalers available are "Off," "AMD FSR," "NVIDIA DLSS," and "Intel XeSS"
DLAA isn't enabled by selecting it in the "Upsample Quality" menu, but you have to pick it in "Anti-Aliasing." Here you can also find "TAA Low," "TAA High," "DLAA," and "FSR Native AA"
DLSS Frame Generation is supported, AMD FSR Frame Gen is not supported
"Render Scale" can be set between 50% and 150%
"Dynamic Resolution Scaling" lets you define a target FPS setting, and it will automatically adjust render resolution accordingly
Target FPS can be set between 30 and 240 FPS, and the resolution scale limit can be set between 20% and 100%
The "Graphics" menu has the presets, which are "Low," "Medium," "High," and "Ultra"
Ray Tracing quality can be selected between "Off," "Partial," and "Full," and there's also an "Ultra Ray Tracing" mode—quite confusing. "Selective" will enable RT only on some parts of the scene that are manually enabled for RT by the developers whereas "Full" is what you'd expected from ray tracing. Not exactly sure what "Ultra Ray Tracing" does
Do note that the "Ultra" settings profile does not enable "Ultra Ray Tracing", and it sets the RT options to just "Partial", not "Full"
Distracting effects like motion blur, depth of field and vignette can be disabled
The game still has an always-on, annoying, bloom filter. You can disable that by editing the config file manually: go to %USERPROFILE%\Documents\BioWare\Dragon Age The Veilguard\settings\, open Profile Options_profile with a text editor or Notepad, change "GstRender.UI_Bloom 1" to "GstRender.UI_Bloom 0". Save and start the game
Additionally, there's a long list of settings that help you balance rendering performance with quality
You may also adjust the field of view
Test Devices
We tested the public EA app release of "Dragon Age: The Veilguard." The Steam Deck LCD was running SteamOS version 3.6.19, build 20241021.100. Our ROG Ally had the latest Armoury Crate version installed at the time of testing (1.5.20.0), along with BIOS 341.