Test System
Test System |
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Processor: | AMD Ryzen 7 5800X, 8c/16t, up to 4.7 GHz (Zen 3, 32 MB Cache) |
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Motherboard: | EVGA X570 DARK BIOS 1.03 |
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Resizable BAR: | Enabled on all supported AMD & NVIDIA cards |
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Memory: | Thermaltake TOUGHRAM, 16 GB DDR4 @ 4000 MHz 19-23-23-42 1T Infinity Fabric @ 2000 MHz (1:1) |
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Cooling: | Cooler Master MasterLiquid ML240L V2 240 mm AIO |
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Storage: | Neo Forza NFP065 2 TB M.2 NVMe SSD |
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Power Supply: | Seasonic Prime Ultra Titanium 850 W |
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Case: | darkFlash DLZ31 Mesh |
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Operating System: | Windows 10 Professional 64-bit Version 20H2 (October 2020 Update) |
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Drivers: | AMD: 22.2.3 Beta NVIDIA: 511.79 WHQL |
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Benchmark scores in other reviews are only comparable when this exact same configuration is used.
We tested the public release version 1.02 of Elden Ring, not a press preview version. Both AMD and NVIDIA have released game-ready drivers for the game, which we used.
Graphics Memory Usage
AMD vs. NVIDIA VRAM usage shows that AMD graphics cards use a tiny bit more memory, nothing significant.
Please note that Elden Ring is limited to 60 FPS, so all high-performance cards will get bunched up against this limit.
FPS Analysis
In this section, we're comparing each card's performance to the average FPS measured in our graphics card reviews, which is based on a mix of 25 games and should provide a realistic average covering a wide range of APIs, engines, and genres.